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General Tabletop Discussion
*Pathfinder & Starfinder
The Warrior (Variant Fighter)
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<blockquote data-quote="Coredump" data-source="post: 1492272" data-attributes="member: 6939"><p>Well, lets break it down.</p><p></p><p>Weapon Groups:</p><p>Fighter: gets all martial</p><p>Warrior: gets 'only' four groups, but may include some exotics if double weapons are chosen. </p><p>Effective Advantage: Depends on if your character wants a double weapon.</p><p>Flavor Advantage: Warrior</p><p></p><p>Favored Weapon:</p><p>Fighter: Doesn't get it.</p><p>Warrior: +X to intimidate with weapon</p><p>Effective Advantage: Tied</p><p>Flavor Advantage: Warrior</p><p></p><p>Feats:</p><p>Fighter: Gets 6 feats, tons of choices, very flexible. Does not need to make any choices 'early'; except for chain pre-reqs.</p><p>Warrior: Gets 6 feats (not including possible exotic from above),*IF* planned ahead, has access to just about all the same desired feats as fighter. (Chosing 4 paths gives access for up to 20 feats, just pick the ones you want.) But if *not* planned ahead, desired feats may not be available. If player changes mind on character direction... feats may not be available.</p><p>Advantage: Slightly Fighter</p><p></p><p>Timing of feats:</p><p>Fighter: can take feat at any level without negative impact. (ie. wasting a slot) (1st level have Power Attack and Cleave. Great Cleave and/or Weap Spec by 4th level.)</p><p>Warrior: Needs to 'wait' on certain feats because they come 'free' later on.</p><p>Advantage: Fighter</p><p></p><p>Changing feat target:</p><p>Fighter: Cannot change the target of weapon focus and weapon Specialization.</p><p>Warrior: Can change it, but takes a few days.</p><p>Effective advantage: Tied. (Mostly will never occur. Does not give much of an advantage. Wait period will make it worthless for 'emergency' situations, and will be too easy to meet in other situations.)</p><p></p><p></p><p></p><p></p><p>By opening up the feat selection process, you have made the warrior more effective than they were, but removed most of the flavor benefit they had. Essentially, you have taken a fighter,and instead of having a pool of 25 feats (I guessed) they have a pool of 12/20 feats. I think you should stick with trying to add flavor that has meaning, make it more restrictive, yet more powerful in exchange.</p></blockquote><p></p>
[QUOTE="Coredump, post: 1492272, member: 6939"] Well, lets break it down. Weapon Groups: Fighter: gets all martial Warrior: gets 'only' four groups, but may include some exotics if double weapons are chosen. Effective Advantage: Depends on if your character wants a double weapon. Flavor Advantage: Warrior Favored Weapon: Fighter: Doesn't get it. Warrior: +X to intimidate with weapon Effective Advantage: Tied Flavor Advantage: Warrior Feats: Fighter: Gets 6 feats, tons of choices, very flexible. Does not need to make any choices 'early'; except for chain pre-reqs. Warrior: Gets 6 feats (not including possible exotic from above),*IF* planned ahead, has access to just about all the same desired feats as fighter. (Chosing 4 paths gives access for up to 20 feats, just pick the ones you want.) But if *not* planned ahead, desired feats may not be available. If player changes mind on character direction... feats may not be available. Advantage: Slightly Fighter Timing of feats: Fighter: can take feat at any level without negative impact. (ie. wasting a slot) (1st level have Power Attack and Cleave. Great Cleave and/or Weap Spec by 4th level.) Warrior: Needs to 'wait' on certain feats because they come 'free' later on. Advantage: Fighter Changing feat target: Fighter: Cannot change the target of weapon focus and weapon Specialization. Warrior: Can change it, but takes a few days. Effective advantage: Tied. (Mostly will never occur. Does not give much of an advantage. Wait period will make it worthless for 'emergency' situations, and will be too easy to meet in other situations.) By opening up the feat selection process, you have made the warrior more effective than they were, but removed most of the flavor benefit they had. Essentially, you have taken a fighter,and instead of having a pool of 25 feats (I guessed) they have a pool of 12/20 feats. I think you should stick with trying to add flavor that has meaning, make it more restrictive, yet more powerful in exchange. [/QUOTE]
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The Warrior (Variant Fighter)
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