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General Tabletop Discussion
D&D Older Editions
The way forward 3.5 or 3.75 Pathfinder
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<blockquote data-quote="dingle" data-source="post: 4839770" data-attributes="member: 82262"><p>My thanks to all of you who have visited my site to create NPC/Monsters <a href="http://www.dinglesgames.com/" target="_blank">http://www.dinglesgames.com/</a> I have now just about created the NPC Generator as how I envisaged it. I just need to add in the automatic monster adjustments per hit dice (Str, Dex, Nat armour, etc) and add in the ability to save your creations to edit at a later stage.</p><p> </p><p>soon I will at a bit of a crossroads</p><p>1. I can either concentrate on more 3.5 tools. E.g. random encounter generators; add in automatically generated treasure and feats to the NPC generator; Create Dungeon generators, Town generators, etc...</p><p> </p><p>2. OR Concentrate on Pathfinder (D&D 3.75) tools. Create a new Monster/NPC Generator for Pathfinder and be ahead of the game. </p><p> </p><p>I very much would like to know your opinions.</p><p> </p><p>I am hoping to make a living on creating tools for D&D . I will be working on this Full-time for the rest of this year (and then until my savings run out) </p><p>I will soon be putting a cap on the NPC Generator and any other new generators, the Monster Generator will remain free (but will not be upgraded) </p><p>I will be charging a small fee for the full version (A one time life time, a yearly, or a half yearly fee). </p><p>It is my hope that I can make a living out of something I enjoy doing, and is useful to the growing D&D community.</p></blockquote><p></p>
[QUOTE="dingle, post: 4839770, member: 82262"] My thanks to all of you who have visited my site to create NPC/Monsters [URL]http://www.dinglesgames.com/[/URL] I have now just about created the NPC Generator as how I envisaged it. I just need to add in the automatic monster adjustments per hit dice (Str, Dex, Nat armour, etc) and add in the ability to save your creations to edit at a later stage. soon I will at a bit of a crossroads 1. I can either concentrate on more 3.5 tools. E.g. random encounter generators; add in automatically generated treasure and feats to the NPC generator; Create Dungeon generators, Town generators, etc... 2. OR Concentrate on Pathfinder (D&D 3.75) tools. Create a new Monster/NPC Generator for Pathfinder and be ahead of the game. I very much would like to know your opinions. I am hoping to make a living on creating tools for D&D . I will be working on this Full-time for the rest of this year (and then until my savings run out) I will soon be putting a cap on the NPC Generator and any other new generators, the Monster Generator will remain free (but will not be upgraded) I will be charging a small fee for the full version (A one time life time, a yearly, or a half yearly fee). It is my hope that I can make a living out of something I enjoy doing, and is useful to the growing D&D community. [/QUOTE]
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