Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SelcSilverhand" data-source="post: 4846474" data-attributes="member: 30016"><p>This building is easily the largest one in the entire camp. It is two stories tall and features wide double doors that are currently open. The wood looks like it was locally harvested, but is fitted together so well it could have been produced by a master craftsman in a metropolis. There are a few small windows on the outside above your head level and too small for an adult to fit through. There is a very large opening at the top of the structure, almost like a hay loft door in a barn. Sidling close to the door, you peek inside. The area is heavy traveled and covered in dust. The ground is dirt that has been hard packed by many feet. Directly across from you is a large hole in the earth leading into the cliff face. It appears that the entire building has been build right up against the stone. A staircase to your right leads to the second level. The upper level features some small enclosed rooms that ring the central chamber with a walkway and railing circling it. The central chamber is open all the way to the ceiling where massive interlocking beams support the roof.</p><p>A dirty, wild-haired man is hard at work in the center of the room. He is loading up dirt and chunks of rock into a four wheeled ox-cart. He sports a thick beard and worn simple clothes. He doesn't have the look of a native, but more like a man from the mainland.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 4846474, member: 30016"] This building is easily the largest one in the entire camp. It is two stories tall and features wide double doors that are currently open. The wood looks like it was locally harvested, but is fitted together so well it could have been produced by a master craftsman in a metropolis. There are a few small windows on the outside above your head level and too small for an adult to fit through. There is a very large opening at the top of the structure, almost like a hay loft door in a barn. Sidling close to the door, you peek inside. The area is heavy traveled and covered in dust. The ground is dirt that has been hard packed by many feet. Directly across from you is a large hole in the earth leading into the cliff face. It appears that the entire building has been build right up against the stone. A staircase to your right leads to the second level. The upper level features some small enclosed rooms that ring the central chamber with a walkway and railing circling it. The central chamber is open all the way to the ceiling where massive interlocking beams support the roof. A dirty, wild-haired man is hard at work in the center of the room. He is loading up dirt and chunks of rock into a four wheeled ox-cart. He sports a thick beard and worn simple clothes. He doesn't have the look of a native, but more like a man from the mainland. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
Top