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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 6073552" data-attributes="member: 30016"><p>Doral reaches the large set of doors and sets to work trying to open them. After a moment you hear a buzzing sound and the doors slowly grind open. They make it about half way open before there is the sound of screeching metal and the doors freeze open. Kraken goes out first, then waves the rest of you to follow. You stand atop a wide ramp in the middle of the city. Tall towers surround you on all sides while not far below you can see the street level. Many of the buildings have collapsed leaving mountains of rubble all around. Some buildings lean precariously against other buildings, both ready to give way at any moment. The ramp you are on wraps around the outside of the building. The footing is difficult due to the tilted nature of the city and the way the ramp slopes downward. You pass two other doors identical to the one you exited from before reaching the ground floor. The city streets are laid out in a pattern from Whisper and Midian's description of their aerial view. A main street runs from the bow to the stern, but may not be traversable with the number of fallen buildings in the way. Putting your heads together you come up with a few options. </p><p>You could continue to explore the buildings on the street level and try to find a way down into the bowels of the ship. </p><p>You could attempt to follow the roads to get from one end of the ship to another, learning your way around for later exploration.</p><p>Midian and Whisper can attempt to fly around the city, but Whisper noted that some Aerial defenses may still be operational.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 6073552, member: 30016"] Doral reaches the large set of doors and sets to work trying to open them. After a moment you hear a buzzing sound and the doors slowly grind open. They make it about half way open before there is the sound of screeching metal and the doors freeze open. Kraken goes out first, then waves the rest of you to follow. You stand atop a wide ramp in the middle of the city. Tall towers surround you on all sides while not far below you can see the street level. Many of the buildings have collapsed leaving mountains of rubble all around. Some buildings lean precariously against other buildings, both ready to give way at any moment. The ramp you are on wraps around the outside of the building. The footing is difficult due to the tilted nature of the city and the way the ramp slopes downward. You pass two other doors identical to the one you exited from before reaching the ground floor. The city streets are laid out in a pattern from Whisper and Midian's description of their aerial view. A main street runs from the bow to the stern, but may not be traversable with the number of fallen buildings in the way. Putting your heads together you come up with a few options. You could continue to explore the buildings on the street level and try to find a way down into the bowels of the ship. You could attempt to follow the roads to get from one end of the ship to another, learning your way around for later exploration. Midian and Whisper can attempt to fly around the city, but Whisper noted that some Aerial defenses may still be operational. [/QUOTE]
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