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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 6104649" data-attributes="member: 30016"><p>Both Midian and Kraken do another check on Doral but are unable to locate any more of the flesh burrowing worms. A careful search of the mutant crewman uncovers a medallion with a crossed hammer and wrench on it. Other than that he carries nothing of interest. </p><p></p><p>You continue down the corridors following your map with extreme care. Once as you passed an intersection Whisper signals a halt and stares hard down the passageway into the hissing steam. She could have sworn that something at the far end moved but when your lights are turned on it nothing was revealed. After a few tense moments you move onward. The tunnel system winds its way underneath the city streets until you finally reach a sealed hatch. Doral with a flash of insight, raises the medallion to the door and presses it against a brass plate nearby. The door hisses and slowly rises with the sound of heavy gears grinding together. Beyond you can see a stairwell leading downward. </p><p>Behind you, Whisper hears a sound again. It sounds like dozens of scuttling rat feet moving through the pipes. It is accompanied by harsh squeaks and hisses as the creatures pass by. The last break in the pipe you saw was only a dozen yards away. You quickly move through the doorway and activate the medallion again to close the hatchway behind you before the hunting creatures can escape the pipes.</p><p>You make your way slowly down the stairwell until you reach the next level. A small chamber that looks something like a security checkpoint stands between you and another hatch. There is a large enclosed booth with darkened glass facing you with a closed door. A couple of slots for missile weapons faces both ways to cover enemies approaching. Something black and slimy looking is oozing out from under the booths door. Doral tries the medallion on the next hatch leaving this chamber but it just crackles and fails to open.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 6104649, member: 30016"] Both Midian and Kraken do another check on Doral but are unable to locate any more of the flesh burrowing worms. A careful search of the mutant crewman uncovers a medallion with a crossed hammer and wrench on it. Other than that he carries nothing of interest. You continue down the corridors following your map with extreme care. Once as you passed an intersection Whisper signals a halt and stares hard down the passageway into the hissing steam. She could have sworn that something at the far end moved but when your lights are turned on it nothing was revealed. After a few tense moments you move onward. The tunnel system winds its way underneath the city streets until you finally reach a sealed hatch. Doral with a flash of insight, raises the medallion to the door and presses it against a brass plate nearby. The door hisses and slowly rises with the sound of heavy gears grinding together. Beyond you can see a stairwell leading downward. Behind you, Whisper hears a sound again. It sounds like dozens of scuttling rat feet moving through the pipes. It is accompanied by harsh squeaks and hisses as the creatures pass by. The last break in the pipe you saw was only a dozen yards away. You quickly move through the doorway and activate the medallion again to close the hatchway behind you before the hunting creatures can escape the pipes. You make your way slowly down the stairwell until you reach the next level. A small chamber that looks something like a security checkpoint stands between you and another hatch. There is a large enclosed booth with darkened glass facing you with a closed door. A couple of slots for missile weapons faces both ways to cover enemies approaching. Something black and slimy looking is oozing out from under the booths door. Doral tries the medallion on the next hatch leaving this chamber but it just crackles and fails to open. [/QUOTE]
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