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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 6345150" data-attributes="member: 30016"><p>You set out once again, retracing your steps through the bowels of the vast city-ship. Doral leads the way with Kraken close behind followed by Henrick, still clutching his broken wand, and finally Midian and Whisper bring up the rear. The halls are quiet for the most part. Every now and then you hear a hiss or pop of a steam pipe but so far no tell-tale groans of the abominations that stalk the halls. </p><p>Up ahead, Doral raises his arm and signals you to a halt. You are close to where you encountered Henrick's trapped friend. You crowd in close and Doral whispers back that the body has been removed. Creeping forward cautiously you find the scene disturbed from how you last left it. Both halves of the body have been pulled free of the rubble. There are bloody drag marks on the ground leading away down the hall in the direction you are traveling. Nothing has been left behind, even the little red worms have been gathered up. The walls nearby have been marked with drawings and words. You can see eyes, mouths, and tentacles all writhed together. The script moves down the hallway in the same direction as the drag marks. </p><p></p><p>Linguistics DC15</p><p>[SBLOCK]</p><p>The bizarre script is made up of words from every language you have heard of. From Dwarven, Gnomish, Elvin, and common to the otherworldly languages like Celestial and Infernal, all of it contributes to the long running script. Every time the words change languages the handwriting itself changes as well. It is as if the writer was drawing on the memories and fine muscle skills of numerous beings. </p><p>You are able to translate the following:</p><p>"<span style="color: #FFFF00">What lies in the depths is dormant no more. </span><span style="color: #FF0000">Its eyes awaken and turn upwards. Eyes, eyes everywhere follow</span><span style="color: #00FF00"> and watch and move and coming for you.</span> <span style="color: #FFA500">Follow down, down down and join us in the glorious</span> <span style="color: #EE82EE">merging of life. Freedom from loneliness</span> <span style="color: #00FFFF">evermore. Join us us all of us. We can be </span><span style="color: #DAA520">be be together. Turn aside, reject the gift of our blessed unity</span> <span style="color: #FF0000">and be in danger of forever being set aside separate from our glory.</span>"</p><p>[/SBLOCK]</p><p></p><p>Linguistics for everyone, No DC</p><p>[SBLOCK]</p><p>You are able to pick out a word here and there. "Eyes", "Follow", "Merging", "Danger" are some you are able to recognize. The drawings follow a similar vein with sketches of eyeballs, claws, tentacles, bodies intertwined, and more unrecognizable forms.</p><p>[/SBLOCK]</p><p></p><p>Kraken kneels down near the blood marks and can see huge footprints, three toed and tipped with claws, mixed in with the gore. Setting his own foot next to it he can see that it is at least twice the size of his own. Shining a light down the hallway you can see where the bloody trail turns into a side hall. An office at the end is the only exit. The door is open and you can see where a large section of the floor has been torn away. The main hallway continues past and looks clear to the next intersection.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 6345150, member: 30016"] You set out once again, retracing your steps through the bowels of the vast city-ship. Doral leads the way with Kraken close behind followed by Henrick, still clutching his broken wand, and finally Midian and Whisper bring up the rear. The halls are quiet for the most part. Every now and then you hear a hiss or pop of a steam pipe but so far no tell-tale groans of the abominations that stalk the halls. Up ahead, Doral raises his arm and signals you to a halt. You are close to where you encountered Henrick's trapped friend. You crowd in close and Doral whispers back that the body has been removed. Creeping forward cautiously you find the scene disturbed from how you last left it. Both halves of the body have been pulled free of the rubble. There are bloody drag marks on the ground leading away down the hall in the direction you are traveling. Nothing has been left behind, even the little red worms have been gathered up. The walls nearby have been marked with drawings and words. You can see eyes, mouths, and tentacles all writhed together. The script moves down the hallway in the same direction as the drag marks. Linguistics DC15 [SBLOCK] The bizarre script is made up of words from every language you have heard of. From Dwarven, Gnomish, Elvin, and common to the otherworldly languages like Celestial and Infernal, all of it contributes to the long running script. Every time the words change languages the handwriting itself changes as well. It is as if the writer was drawing on the memories and fine muscle skills of numerous beings. You are able to translate the following: "[COLOR="#FFFF00"]What lies in the depths is dormant no more. [/COLOR][COLOR="#FF0000"]Its eyes awaken and turn upwards. Eyes, eyes everywhere follow[/COLOR][COLOR="#00FF00"] and watch and move and coming for you.[/COLOR] [COLOR="#FFA500"]Follow down, down down and join us in the glorious[/COLOR] [COLOR="#EE82EE"]merging of life. Freedom from loneliness[/COLOR] [COLOR="#00FFFF"]evermore. Join us us all of us. We can be [/COLOR][COLOR="#DAA520"]be be together. Turn aside, reject the gift of our blessed unity[/COLOR] [COLOR="#FF0000"]and be in danger of forever being set aside separate from our glory.[/COLOR]" [/SBLOCK] Linguistics for everyone, No DC [SBLOCK] You are able to pick out a word here and there. "Eyes", "Follow", "Merging", "Danger" are some you are able to recognize. The drawings follow a similar vein with sketches of eyeballs, claws, tentacles, bodies intertwined, and more unrecognizable forms. [/SBLOCK] Kraken kneels down near the blood marks and can see huge footprints, three toed and tipped with claws, mixed in with the gore. Setting his own foot next to it he can see that it is at least twice the size of his own. Shining a light down the hallway you can see where the bloody trail turns into a side hall. An office at the end is the only exit. The door is open and you can see where a large section of the floor has been torn away. The main hallway continues past and looks clear to the next intersection. [/QUOTE]
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