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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 6490317" data-attributes="member: 30016"><p>A terrible metallic screech sounds as the indentations in the ground begin to open. The ground splits into five blades of an iris that retract into the floor around it. It reveals huge gaping holes from which slowly rise massive bronze-colored metal contraptions. They rise until the top of the devices stand almost 15' off the ground when the elevating platform stops. The complicated devices seem to unfold from their compacted form. Four limbs bend at several joints until each has snapped into place. Legs unbend and limber up by flexing the entire machine up and down. Once the limbs have extended you can see they are connected to a thick armored torso. A large disc at the top rises up revealing a red crystalline contraption at the top. After the device finishes activating it pauses for a second before a loud, bellowing sound erupts from the two machines. The deep boom can be felt as well as heard as it echos throughout the dead city. From the crystals atop the torso a beam of red light spears outward like the light of the lighthouse and begins to sweep the area around it. </p><p></p><p>Careful to hide from their watchful gaze, you study their armaments. Each limb ends in a different weapon. One is a large spiked hammer the size of a sharpening wheel attached to a particularly thick limb. Opposite of it is a long tri bladed spear held with the elbow pulled back; poised to strike at an extended reach. The other two limbs are daintier by comparison and sport complicated looking mechanisms. </p><p></p><p>Ponderously, the machines begin to move. Each footstep vibrates the ground beneath your feet even from this distance. Each motion produces a sound of tortured metal long unserviced or greased. Occasional sparks fly from limbs as they move. They begin a circle around the perimeter of the field, each moving in opposite directions. One of the great red lights sweeps over a pile of rubble near the ruined tower, pauses, then sweeps back. It emits a low tone, a signal, for the other construct stops its patrol and swivels to observe the first. One of the smaller arms adjusts itself on the first machine. Parts of it glow blue then light flashes from the tip and a fast moving bolt of energy slams into the rubble turning it into a smoking ruin. </p><p></p><p>From the dust and debris a large mutated rat races forth. It dashes away along the edge of the field. The second machine seems to have difficulty tracking it as both of its shots go wide, obliterating chunks of nearby buildings. A shower of sparks fly from its limb each time it fires. The first one fires again and turns the escaping creature into a blackened red smear on the ground. </p><p></p><p>The machines return to their patrol and after nearly a minute they finish their circuit and return to the elevating platforms. The machines fold up and are slowly lowered back into storage with the sound of protesting gears. After another moment all is quiet again. A slight eddy in the air bring the smell of burnt hair and flesh to your noses.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 6490317, member: 30016"] A terrible metallic screech sounds as the indentations in the ground begin to open. The ground splits into five blades of an iris that retract into the floor around it. It reveals huge gaping holes from which slowly rise massive bronze-colored metal contraptions. They rise until the top of the devices stand almost 15' off the ground when the elevating platform stops. The complicated devices seem to unfold from their compacted form. Four limbs bend at several joints until each has snapped into place. Legs unbend and limber up by flexing the entire machine up and down. Once the limbs have extended you can see they are connected to a thick armored torso. A large disc at the top rises up revealing a red crystalline contraption at the top. After the device finishes activating it pauses for a second before a loud, bellowing sound erupts from the two machines. The deep boom can be felt as well as heard as it echos throughout the dead city. From the crystals atop the torso a beam of red light spears outward like the light of the lighthouse and begins to sweep the area around it. Careful to hide from their watchful gaze, you study their armaments. Each limb ends in a different weapon. One is a large spiked hammer the size of a sharpening wheel attached to a particularly thick limb. Opposite of it is a long tri bladed spear held with the elbow pulled back; poised to strike at an extended reach. The other two limbs are daintier by comparison and sport complicated looking mechanisms. Ponderously, the machines begin to move. Each footstep vibrates the ground beneath your feet even from this distance. Each motion produces a sound of tortured metal long unserviced or greased. Occasional sparks fly from limbs as they move. They begin a circle around the perimeter of the field, each moving in opposite directions. One of the great red lights sweeps over a pile of rubble near the ruined tower, pauses, then sweeps back. It emits a low tone, a signal, for the other construct stops its patrol and swivels to observe the first. One of the smaller arms adjusts itself on the first machine. Parts of it glow blue then light flashes from the tip and a fast moving bolt of energy slams into the rubble turning it into a smoking ruin. From the dust and debris a large mutated rat races forth. It dashes away along the edge of the field. The second machine seems to have difficulty tracking it as both of its shots go wide, obliterating chunks of nearby buildings. A shower of sparks fly from its limb each time it fires. The first one fires again and turns the escaping creature into a blackened red smear on the ground. The machines return to their patrol and after nearly a minute they finish their circuit and return to the elevating platforms. The machines fold up and are slowly lowered back into storage with the sound of protesting gears. After another moment all is quiet again. A slight eddy in the air bring the smell of burnt hair and flesh to your noses. [/QUOTE]
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