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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="jkason" data-source="post: 6503089" data-attributes="member: 2710"><p><strong>Midian Rightson, human druid</strong></p><p></p><p><span style="color: sandybrown">"I don't know how well the energies I channel will effect technological magics, but it can't hurt..."</span> Midian offers when Doral points out the magical runes. </p><p></p><p>The druid furrows his brow, hands spread toward the runes. He mutters under his breath as he traces the runes in the air, and there does seem to be a momentary quavering between the caster and the trap. Then the tension shatters, and Midian sighs. </p><p></p><p><span style="color: sandybrown">"Not sure I can help, either, but give it a look."</span></p><p></p><p>[sblock=ooc]<a href="http://invisiblecastle.com/roller/view/4755263/" target="_blank">Dispel check, rounds (1d20+8=9, 1d4=3)</a></p><p></p><p>I don't imagine that caster level check did anything, I'm afraid. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />[/sblock]</p><p></p><p>[sblock=mini-stats]<a href="http://www.enworld.org/forum/showthread.php?313228-The-Wayfinders-6-Years-Running&p=5732848&viewfull=1#post5732848" target="_blank">Full Sheet</a></p><p>[code][b]HP:[/b] 66/66 </p><p>[b]AC:[/b] 21 [b]AC(T):[/b] 14 [b]AC(FF):[/b] 18 </p><p>Wildshape base AC: 15</p><p>Medium/Huge Animal AC: 17</p><p>Medium Magical Beast AC: 19</p><p>Medium Air Elemental AC: 20, Darkvision 60', fly 60 (perfect), from Ref +4 bump: Reflex save to +8, CMD to 24</p><p>Medium Water Elemental: AC 20, Fort save: +11, +2 HP / level (con bump), Darkvision 60', Swim 60'</p><p></p><p>Conditions: </p><p> Full Party: Negate Aroma & Pass Without Trace (both 8 hours)</p><p> Midian: Empowered Call Lightning (9 minutes)</p><p></p><p>[b]Init:[/b] +02</p><p>[b]BAB:[/b] +6/+1 [b]CMB/CMD:[/b] +8/22 [b]ACP:[/b] -3 (Wildshape: 0) </p><p>[b]Perception:[/b] +17</p><p></p><p>Saving Throw Base Mod Misc* Total</p><p>Fort: 06 1 +2 +9 </p><p>Ref: 02 2 +2 +6 </p><p>Will: 06 6 +2 +14</p><p></p><p>* Cloak +2</p><p>Conditional: +4 vs. spell-like fey & plant effects (Resist Nature's Lure)</p><p>Resist Cold 10</p><p> </p><p>[b]Weapon Attack Damage Critical[/b]</p><p>Shortspear................+8.....1d6+2.........x2</p><p>Shortspear, full attack...+8/+3..1d6+2/1d6+2...x2</p><p>Shortspear, thrown........+8.....1d6+1.........x2, range 20'</p><p>Sling.....................+8.....1d4+2.........x2, range 50'</p><p>Sling, full attack........+8/+3..1d4+2/1d4+2...x2, range 50'</p><p></p><p>Special: +1d6 cold damage on slam attacks in Water Elemental form (shard exposure).</p><p></p><p>[b]Surge:[/b] 9/9 remaining (CMB +14)</p><p></p><p>Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell</p><p></p><p>[b]Spells:[/b]</p><p>0st Level / DC16/17 6 Day : Create Water, Detect Magic, Detect Poison, Mending, Stabilize, Spark</p><p>1st Level / DC17/18 4+2+D Day : Detect Aberration, Liberating Command, [s]Negate Aroma[/s], [s]Pass Without Trace[/s], Ray of Sickening, Ant Haul, Obscuring Mist (D)</p><p>2nd Level / DC18/19 3+2+D Day : Delay Poison, Soften Earth and Stone, Stone Call, **Frigid Touch, Resist Energy, Slipstream (D)</p><p>3rd Level / DC19/20 3+1+D Day : Hide Campsite, Aqueous Orb, Spider Climb (Communal), **[s]Call Lightning[/s]*, Water Walk (D)</p><p>4th Level / DC20/21 2+1+D Day : Freedom of Movement, [s]Dispel Magic[/s], **Ball Lightning, Control Water (D)</p><p></p><p>* attuned to empowered spell shard</p><p>** Eberron shard can recall evocation spells up to 4th level: 2/2 remaining</p><p></p><p>[b]Wand charges:[/b] 27/28 remaining.</p><p>[b]Wild Shape:[/b] 3/3 remaining[/code]</p><p></p><p>Used: Scroll of Water Breathing[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6503089, member: 2710"] [b]Midian Rightson, human druid[/b] [color=sandybrown]"I don't know how well the energies I channel will effect technological magics, but it can't hurt..."[/color] Midian offers when Doral points out the magical runes. The druid furrows his brow, hands spread toward the runes. He mutters under his breath as he traces the runes in the air, and there does seem to be a momentary quavering between the caster and the trap. Then the tension shatters, and Midian sighs. [color=sandybrown]"Not sure I can help, either, but give it a look."[/color] [sblock=ooc][url=http://invisiblecastle.com/roller/view/4755263/]Dispel check, rounds (1d20+8=9, 1d4=3)[/url] I don't imagine that caster level check did anything, I'm afraid. :([/sblock] [sblock=mini-stats][url=http://www.enworld.org/forum/showthread.php?313228-The-Wayfinders-6-Years-Running&p=5732848&viewfull=1#post5732848]Full Sheet[/url] [code][b]HP:[/b] 66/66 [b]AC:[/b] 21 [b]AC(T):[/b] 14 [b]AC(FF):[/b] 18 Wildshape base AC: 15 Medium/Huge Animal AC: 17 Medium Magical Beast AC: 19 Medium Air Elemental AC: 20, Darkvision 60', fly 60 (perfect), from Ref +4 bump: Reflex save to +8, CMD to 24 Medium Water Elemental: AC 20, Fort save: +11, +2 HP / level (con bump), Darkvision 60', Swim 60' Conditions: Full Party: Negate Aroma & Pass Without Trace (both 8 hours) Midian: Empowered Call Lightning (9 minutes) [b]Init:[/b] +02 [b]BAB:[/b] +6/+1 [b]CMB/CMD:[/b] +8/22 [b]ACP:[/b] -3 (Wildshape: 0) [b]Perception:[/b] +17 Saving Throw Base Mod Misc* Total Fort: 06 1 +2 +9 Ref: 02 2 +2 +6 Will: 06 6 +2 +14 * Cloak +2 Conditional: +4 vs. spell-like fey & plant effects (Resist Nature's Lure) Resist Cold 10 [b]Weapon Attack Damage Critical[/b] Shortspear................+8.....1d6+2.........x2 Shortspear, full attack...+8/+3..1d6+2/1d6+2...x2 Shortspear, thrown........+8.....1d6+1.........x2, range 20' Sling.....................+8.....1d4+2.........x2, range 50' Sling, full attack........+8/+3..1d4+2/1d4+2...x2, range 50' Special: +1d6 cold damage on slam attacks in Water Elemental form (shard exposure). [b]Surge:[/b] 9/9 remaining (CMB +14) Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell [b]Spells:[/b] 0st Level / DC16/17 6 Day : Create Water, Detect Magic, Detect Poison, Mending, Stabilize, Spark 1st Level / DC17/18 4+2+D Day : Detect Aberration, Liberating Command, [s]Negate Aroma[/s], [s]Pass Without Trace[/s], Ray of Sickening, Ant Haul, Obscuring Mist (D) 2nd Level / DC18/19 3+2+D Day : Delay Poison, Soften Earth and Stone, Stone Call, **Frigid Touch, Resist Energy, Slipstream (D) 3rd Level / DC19/20 3+1+D Day : Hide Campsite, Aqueous Orb, Spider Climb (Communal), **[s]Call Lightning[/s]*, Water Walk (D) 4th Level / DC20/21 2+1+D Day : Freedom of Movement, [s]Dispel Magic[/s], **Ball Lightning, Control Water (D) * attuned to empowered spell shard ** Eberron shard can recall evocation spells up to 4th level: 2/2 remaining [b]Wand charges:[/b] 27/28 remaining. [b]Wild Shape:[/b] 3/3 remaining[/code] Used: Scroll of Water Breathing[/sblock] [/QUOTE]
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