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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
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<blockquote data-quote="Imaro" data-source="post: 5573240" data-attributes="member: 48965"><p>I'm curious, what defines a crappy craft skill. As I said in an earlier post I do believe skills are a means for players to communicate to their DM what they are interested in... so I don't know if I buy the idea of "crappy" skills. When you say they don't add much to the game are you saying for your group they didn't? Because I can understand that. </p><p> </p><p>What I don't get is that no craft skill was required for anyone to take so if you thought a skill sucked nothing in the game forced you to take it, on the other hand the skills you consider crappy may have been a player in another groups gateway to letting the DM know that he was interested in exploring the aspects of the gameworld that the skill correlated to.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5573240, member: 48965"] I'm curious, what defines a crappy craft skill. As I said in an earlier post I do believe skills are a means for players to communicate to their DM what they are interested in... so I don't know if I buy the idea of "crappy" skills. When you say they don't add much to the game are you saying for your group they didn't? Because I can understand that. What I don't get is that no craft skill was required for anyone to take so if you thought a skill sucked nothing in the game forced you to take it, on the other hand the skills you consider crappy may have been a player in another groups gateway to letting the DM know that he was interested in exploring the aspects of the gameworld that the skill correlated to. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
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