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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
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<blockquote data-quote="Neonchameleon" data-source="post: 5574223" data-attributes="member: 87792"><p>And just what do you think the Bluff and Intimidate skills <em>are</em> other than the skills to make people believe what you are saying and to tug on their heart strings, drawing emotion from them. Possibly I allow more out of intimidate than canon rules (it's a weak skill otherwise).</p><p> </p><p></p><p> </p><p>About that word "embellished"... But being serious, you've managed to explain why I have serious problems with detailed skill systems withoug massive lists of defaults. They say what you <em>aren't</em> competent in. If there's a skill and you <em>don't</em> have it then you can't be competent in it. And with so many different craft and knowledge skills you need to take if you are to claim a well-rounded education, you cripple yourself on the directly relevant skills if you wish to be an adventurer.</p><p> </p><p></p><p> </p><p>The <em>only</em> cases I can think of where this is true are The Devil Went Down To Georgia and the story of Arachne (and possibly Tenacious D come to think of it). And by claiming to be "The best there's ever been", it claims there's an objective scale of who's the best musician. Who's better - Bethoven or the Beatles? Elvis or Orpheus? More commonly in mythology you get stories like the story of Orpheus - where his songs were enough to soften Hades heart. It's normally about the right performance at the right time in the right way - and showing up with the wrong music for your target would fail utterly.</p><p> </p><p>Besides, with incredibly rare exceptions (e.g. Orpheus), most people who take part in such duels are <em>musicians</em>. Not adventurers. Their primary focus and skill is music and they'd be about as much use in a dungeon (or combat) as your average barbarian warrior would in a chamber orchestra. We aren't talking good musicians here, we're talking legendary ones. Ones whose primary focus is music. Becoming <em>that</em> good isn't a couple of years at a liberal arts college, it's a lifetime of dedication. And no, 4e isn't very good at Choirs and Chamber Orchestras. Nor is 3.x or any other version of D&D. One little skill isn't a reflection of the overwhelming focus of someoene's life.</p><p> </p><p>But if it's an event that can happen very occasionally as a change of pace and with a goal of moving the audience far more than expected rather than claiming to be the best there's ever been, then the skill challenge is up to the job.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5574223, member: 87792"] And just what do you think the Bluff and Intimidate skills [I]are[/I] other than the skills to make people believe what you are saying and to tug on their heart strings, drawing emotion from them. Possibly I allow more out of intimidate than canon rules (it's a weak skill otherwise). About that word "embellished"... But being serious, you've managed to explain why I have serious problems with detailed skill systems withoug massive lists of defaults. They say what you [I]aren't[/I] competent in. If there's a skill and you [I]don't[/I] have it then you can't be competent in it. And with so many different craft and knowledge skills you need to take if you are to claim a well-rounded education, you cripple yourself on the directly relevant skills if you wish to be an adventurer. The [I]only[/I] cases I can think of where this is true are The Devil Went Down To Georgia and the story of Arachne (and possibly Tenacious D come to think of it). And by claiming to be "The best there's ever been", it claims there's an objective scale of who's the best musician. Who's better - Bethoven or the Beatles? Elvis or Orpheus? More commonly in mythology you get stories like the story of Orpheus - where his songs were enough to soften Hades heart. It's normally about the right performance at the right time in the right way - and showing up with the wrong music for your target would fail utterly. Besides, with incredibly rare exceptions (e.g. Orpheus), most people who take part in such duels are [I]musicians[/I]. Not adventurers. Their primary focus and skill is music and they'd be about as much use in a dungeon (or combat) as your average barbarian warrior would in a chamber orchestra. We aren't talking good musicians here, we're talking legendary ones. Ones whose primary focus is music. Becoming [I]that[/I] good isn't a couple of years at a liberal arts college, it's a lifetime of dedication. And no, 4e isn't very good at Choirs and Chamber Orchestras. Nor is 3.x or any other version of D&D. One little skill isn't a reflection of the overwhelming focus of someoene's life. But if it's an event that can happen very occasionally as a change of pace and with a goal of moving the audience far more than expected rather than claiming to be the best there's ever been, then the skill challenge is up to the job. [/QUOTE]
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