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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5575355" data-attributes="member: 19675"><p>And yet every single skill check is done that way- you either succeed or you don't.</p><p></p><p>It you want gradations of success, there are numerous system in which you roll a single dice and your results depend upon how much you failed or succeeds by.</p><p></p><p>But multiple rolls of fundamentally irrelevant skills- while rolling NOTHING that directly applies- is not narratively OR simulationally satisfying.</p><p></p><p></p><p></p><p>While making something <em>believable</em> is core to acting, no performance in the theater, film or TV has ever convinced me that what was going on was <em>real.</em>. It is related, but it is NOT the same.</p><p></p><p>AND that all has no bearing on whether you can outplay the Devil's guitarist- the original example.</p><p></p><p></p><p></p><p>Comedians use intimidate to handle hecklers- they don't threaten you into thinking they're funny. If they do, you're a far more timid soul than I am.</p><p></p><p></p><p>Because I KNOW there is no threat- it's just a drama. The actor is not trying to convince me that I'm going to be shot, he's a fictional creation trying to convince me that he's capable of shooting another fictional creation.</p><p></p><p>Take the same dialog and have it just be him and me in a dark alley at 3:30 AM in South Dallas? THEN I might be intimidated.</p><p></p><p></p><p>Like I said before, I <em>reeeally</em> don't see this as a problem at all.</p><p></p><p></p><p></p><p>I disagree.</p><p></p><p></p><p></p><p>She was a storyteller...one could say she was a Bard. And volunteering to we'd a man who was killing a virgin bride per day sounds like a damn brave thing to do. It IS an adventure, albeit one in a <em>very</em> confined space.</p><p></p><p>It is, at it's core, little different from Bilbo's first encounter with Gollum, telling "Riddles in the Dark."</p><p></p><p></p><p></p><p>While I wouldn't set a 1000 roll challenge, her story nonetheless is an (extreme) example of the kind of challenge we're talking about: a performance that your life (or other great prize) depends upon.</p><p></p><p></p><p></p><p>I disagree- she'd make a fine 3.X Bard: high Cha, ranks in Perform: Storytelling, the Barsdic Lore ability to supply her with fodder for her stories...some Charm ability. Yep. Bard.</p><p></p><p> </p><p><em></em></p><p><em>What are you smoking? </em> The musicians I cited strive against musicians; the storytellers tell stories; the comedian told jokes. The challenge faced is based on their strongest skill.</p><p></p><p></p><p>Maybe in games YOU run, but I've been in several campaigns in which challenges against skills for this PC or that- especially in systems where there are skills-focused classes- have been enjoyed by the whole group. Otherwise, they wouldn't have lasted the years they did.</p><p></p><p>(This kind of thing- dismissing a style of game because it's not YOUR preferred style- was one of the things people disliked about the 4Ed rollout.)</p><p></p><p></p><p>They aren't skills <em>at all</em> according to 4ed- and have different mechanics from REAL 4Ed skills. And they shouldn't, IMHO.</p><p></p><p></p><p></p><p>Back at 'ya.</p><p></p><p>3.X may have "underfunded" skills by class, but at least <em>you had the option</em> of being a <strong>skilled</strong> flower arranger, as opposed to one who was just making a check vs stat bonuses.</p><p></p><p>In 4Ed, there <em>is no skill</em> for flower arrangement. All there is is stat & level. All PCs with the same level and stats are interchangeable.</p><p></p><p></p><p>If the contest is to create a great sculpture that will be selected to the royal collection, and the winner is to be awarded a private audience with the King, then that sculpture had better be damn good. Especially if- as per the story- the sculptor was trying to assassinate said king.</p><p></p><p>IOW, the <em>quality</em> matters...it's not just a lump of rock.</p><p></p><p></p><p></p><p>To you, perhaps. To others, it makes a big difference.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5575355, member: 19675"] And yet every single skill check is done that way- you either succeed or you don't. It you want gradations of success, there are numerous system in which you roll a single dice and your results depend upon how much you failed or succeeds by. But multiple rolls of fundamentally irrelevant skills- while rolling NOTHING that directly applies- is not narratively OR simulationally satisfying. While making something [I]believable[/I] is core to acting, no performance in the theater, film or TV has ever convinced me that what was going on was [I]real.[/I]. It is related, but it is NOT the same. AND that all has no bearing on whether you can outplay the Devil's guitarist- the original example. Comedians use intimidate to handle hecklers- they don't threaten you into thinking they're funny. If they do, you're a far more timid soul than I am. Because I KNOW there is no threat- it's just a drama. The actor is not trying to convince me that I'm going to be shot, he's a fictional creation trying to convince me that he's capable of shooting another fictional creation. Take the same dialog and have it just be him and me in a dark alley at 3:30 AM in South Dallas? THEN I might be intimidated. Like I said before, I [I]reeeally[/I] don't see this as a problem at all. I disagree. She was a storyteller...one could say she was a Bard. And volunteering to we'd a man who was killing a virgin bride per day sounds like a damn brave thing to do. It IS an adventure, albeit one in a [I]very[/I] confined space. It is, at it's core, little different from Bilbo's first encounter with Gollum, telling "Riddles in the Dark." While I wouldn't set a 1000 roll challenge, her story nonetheless is an (extreme) example of the kind of challenge we're talking about: a performance that your life (or other great prize) depends upon. I disagree- she'd make a fine 3.X Bard: high Cha, ranks in Perform: Storytelling, the Barsdic Lore ability to supply her with fodder for her stories...some Charm ability. Yep. Bard. [I] What are you smoking? [/I] The musicians I cited strive against musicians; the storytellers tell stories; the comedian told jokes. The challenge faced is based on their strongest skill. Maybe in games YOU run, but I've been in several campaigns in which challenges against skills for this PC or that- especially in systems where there are skills-focused classes- have been enjoyed by the whole group. Otherwise, they wouldn't have lasted the years they did. (This kind of thing- dismissing a style of game because it's not YOUR preferred style- was one of the things people disliked about the 4Ed rollout.) They aren't skills [I]at all[/I] according to 4ed- and have different mechanics from REAL 4Ed skills. And they shouldn't, IMHO. Back at 'ya. 3.X may have "underfunded" skills by class, but at least [I]you had the option[/I] of being a [B]skilled[/B] flower arranger, as opposed to one who was just making a check vs stat bonuses. In 4Ed, there [I]is no skill[/I] for flower arrangement. All there is is stat & level. All PCs with the same level and stats are interchangeable. If the contest is to create a great sculpture that will be selected to the royal collection, and the winner is to be awarded a private audience with the King, then that sculpture had better be damn good. Especially if- as per the story- the sculptor was trying to assassinate said king. IOW, the [I]quality[/I] matters...it's not just a lump of rock. To you, perhaps. To others, it makes a big difference. [/QUOTE]
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