Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngainlyTitan" data-source="post: 5579498" data-attributes="member: 28487"><p>Stuff like stealth preception and so forth have a lot of factors that affect success and failure and are often attempted under pressure if not in actual combat. I have no problem with variability in adventuring skills they add to the tension. I do prefer broad skills over narrow in thse circumstances.</p><p>However, stuff like craft or profession are generally more binary either one knows or one does not. Now that you have me thinking about it, I can see circumstances where a 3.x style check would be appropiate like the bard overhears someone humming a refrain in the pub and is trying to id the tune, then yeah then d20 + mod vs DC is approipate but if some one asks him to play "The Foggy Dew" then he knows it or not.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>As implemented I am ok with them but would prefer to drop the times a level (hours -> minutes, minutes -> rounds) However, my opportunities to play are limited and so I have not seen enough use to want to exeriment incase there are balance issued I have not seen. </p><p> </p><p>I would be interested in rules for accelerating rituals or creating items that would act as ritual completion items the basic ritual could be done one plave but the final rounds could be completed elsewhere. </p><p>I think it would open up some interesting scenrios.</p><p> </p><p>I had planned to experiment with that in my campaign when it reached paragon level but it currently looks unlikely to happen.</p><p> </p><p>Ah! teens getting a social life<img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p> </p><p>They grow up so fast.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5579498, member: 28487"] Stuff like stealth preception and so forth have a lot of factors that affect success and failure and are often attempted under pressure if not in actual combat. I have no problem with variability in adventuring skills they add to the tension. I do prefer broad skills over narrow in thse circumstances. However, stuff like craft or profession are generally more binary either one knows or one does not. Now that you have me thinking about it, I can see circumstances where a 3.x style check would be appropiate like the bard overhears someone humming a refrain in the pub and is trying to id the tune, then yeah then d20 + mod vs DC is approipate but if some one asks him to play "The Foggy Dew" then he knows it or not. As implemented I am ok with them but would prefer to drop the times a level (hours -> minutes, minutes -> rounds) However, my opportunities to play are limited and so I have not seen enough use to want to exeriment incase there are balance issued I have not seen. I would be interested in rules for accelerating rituals or creating items that would act as ritual completion items the basic ritual could be done one plave but the final rounds could be completed elsewhere. I think it would open up some interesting scenrios. I had planned to experiment with that in my campaign when it reached paragon level but it currently looks unlikely to happen. Ah! teens getting a social life:erm: They grow up so fast.:( [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The "We Can't Roleplay" in 4E Argument
Top