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General Tabletop Discussion
*Pathfinder & Starfinder
The Weapon Skill System, Updated, Clarified, and Improved.
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<blockquote data-quote="Sravoff" data-source="post: 2437202" data-attributes="member: 33724"><p>Defense is not a skill, I don't think. I may have added it after some one else's thread without thinking about it. Your weapon skill is divided into offense and defense. SO while chopping with his great ax, he gets +6 to attack and +6 to block. With his grapple he gets +5 when trying a manuaver and +7 when trying to get out/block a manauver.</p><p>I am not sure if I changed the defense for ranged but if I shouldn't have. When using a throwing dagger, he gets +4 to hit. When attacke when he has only a throwing dagger he gets half his dodge skill, so +4, 2 for skil and 2 for dex. Dodge should be capped at 4 because his bab is one. However when he is throwing his knives and someone throws one back, he gets his full dodge. +6.</p><p>Like wise blocking an arrow gets one half your block/parry skill.</p><p></p><p>Also, each rank in one of his skills gets him a rating of 1/1. meaning one attack and one defense. However whenever he gets ranks he may change them around.</p><p></p><p></p><p></p><p></p><p>I do like some of these groups because they are much simpler. Though I like to have the defense as part of the weapon skill. The weapon finesse feat would allow the use of dexterity as a parry skill for light weapons.</p><p></p><p>I hope this answears your questions.</p><p>Thanks tons for the feed back!</p><p></p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 2437202, member: 33724"] Defense is not a skill, I don't think. I may have added it after some one else's thread without thinking about it. Your weapon skill is divided into offense and defense. SO while chopping with his great ax, he gets +6 to attack and +6 to block. With his grapple he gets +5 when trying a manuaver and +7 when trying to get out/block a manauver. I am not sure if I changed the defense for ranged but if I shouldn't have. When using a throwing dagger, he gets +4 to hit. When attacke when he has only a throwing dagger he gets half his dodge skill, so +4, 2 for skil and 2 for dex. Dodge should be capped at 4 because his bab is one. However when he is throwing his knives and someone throws one back, he gets his full dodge. +6. Like wise blocking an arrow gets one half your block/parry skill. Also, each rank in one of his skills gets him a rating of 1/1. meaning one attack and one defense. However whenever he gets ranks he may change them around. I do like some of these groups because they are much simpler. Though I like to have the defense as part of the weapon skill. The weapon finesse feat would allow the use of dexterity as a parry skill for light weapons. I hope this answears your questions. Thanks tons for the feed back! -Sravoff [/QUOTE]
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The Weapon Skill System, Updated, Clarified, and Improved.
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