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The Weaver and the Slake Moth...
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<blockquote data-quote="Tony Vargas" data-source="post: 6962031" data-attributes="member: 996"><p>Not familiar with the source, but... In a short Epic adventure I ran, I used some of the following:</p><p></p><p>A battlefield consisting of overlapping, extra-dimensional tunnels of different 'colors' - at intersections, or by teleportation, you could move from one color to another.</p><p></p><p>Monsters that appeared to be turned inside-out, plastering the room, but were able to attack the PCs 'from the inside.' In that state, all attacks were targeting FORT - and the monsters were Brutes with very high FORT. When the PCs entered the room they felt nauseated - if they chose to give in to that feeling, they could vomit out their internal organs, and enter the dimensional state the monsters were in, and fight then normally, with movement and non-FORT defenses mattering again...</p><p></p><p>An onion-layered reality in which you could see (and thus teleport) or move 'deeper' into the layers to fight monsters there, but couldn't attack across the layer boundaries. </p><p></p><p>The final 'boss' was a creature with no qualities in common with PC races except consciousness. When they reached it, each character was pulled into a reality based on their memories, and the boss assumed a form of a terrible foe they'd fought in the past, and took each on individually. Using telepathy or other psychic or psionic powers, the PCs were able to affect eachother's battles or break down the barriers between them to team up against the boss. </p><p></p><p></p><p></p><p>As Abdul points out, you could handle this with something as simple as an immunity (or, I'd think, Insubstantial) with some way of bypassing it using certain types of powers, special items, and/or as part of a parallel skill challenge. Until you do, the monster could have attack modes that bypass the PCs' defenses or are otherwise nastier as it attacks from dimensions they aren't aware of.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6962031, member: 996"] Not familiar with the source, but... In a short Epic adventure I ran, I used some of the following: A battlefield consisting of overlapping, extra-dimensional tunnels of different 'colors' - at intersections, or by teleportation, you could move from one color to another. Monsters that appeared to be turned inside-out, plastering the room, but were able to attack the PCs 'from the inside.' In that state, all attacks were targeting FORT - and the monsters were Brutes with very high FORT. When the PCs entered the room they felt nauseated - if they chose to give in to that feeling, they could vomit out their internal organs, and enter the dimensional state the monsters were in, and fight then normally, with movement and non-FORT defenses mattering again... An onion-layered reality in which you could see (and thus teleport) or move 'deeper' into the layers to fight monsters there, but couldn't attack across the layer boundaries. The final 'boss' was a creature with no qualities in common with PC races except consciousness. When they reached it, each character was pulled into a reality based on their memories, and the boss assumed a form of a terrible foe they'd fought in the past, and took each on individually. Using telepathy or other psychic or psionic powers, the PCs were able to affect eachother's battles or break down the barriers between them to team up against the boss. As Abdul points out, you could handle this with something as simple as an immunity (or, I'd think, Insubstantial) with some way of bypassing it using certain types of powers, special items, and/or as part of a parallel skill challenge. Until you do, the monster could have attack modes that bypass the PCs' defenses or are otherwise nastier as it attacks from dimensions they aren't aware of. [/QUOTE]
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