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<blockquote data-quote="Goonalan" data-source="post: 1327456" data-attributes="member: 16069"><p>The Wednesday Knights</p><p></p><p>SESSION V- Part 1.</p><p></p><p>Woodnesday 12th Jankers 2000</p><p>Year of the Dark</p><p></p><p>Into the Valley of the Kobolds- Part 1.</p><p></p><p>Dramatis Personae</p><p>Xeolus Human Monk 1</p><p>Liandri Elven Rogue 1</p><p>Felix Dwarven Deep Druid 1 with Arse the Wolf </p><p>Endrin Human Bard 1</p><p></p><p>After a week spent in a semiconscious state, mostly through intense inebriation training, the Wednesday Knights regroup and meet with Captain Jarrek who, with Rodney Dirt, has an offer for them. Jarrek with the help of a blackboard, a pointer and a multitude of coloured chalks draws a map to a valley “some two days hence.” </p><p></p><p>Rodney explains that the valley is a dry riverbed; “could be glacial” comments Felix- everybody looks at him for a while, and then remembers they are to ignore him. Rodney continues outlining the valley and alluding to the fact that there are a number of caverns in the area- he feels there is at least one Kobold tribe within the valley, maybe more. </p><p></p><p>Finally we hand back to Captain Jarrek who while promising to pay $50/person states that the money can earned by either destroying the Kobold menace or by driving the tribe/s away. The Knights are quick to agree to the proposition- $200 between the four of them will be the most money that they have ever seen.</p><p></p><p>The group decide to provision and then head out in the morning for the two-day journey- Rodney states that he will be in the area and explains the various methods by which Bob, who will be following on next session, can contact him.</p><p></p><p>The group also learn that this information has come courtesy of the Kobold bounder they captured in the Potato Bandit attack- who has been persuaded to come clean by the use of Rodney's magic wand- a pick axe handle. </p><p></p><p>Thorsday 13th Jankers 2000</p><p></p><p>The journey to the valley is fairly uneventful- the only encounter over the two days is with a few Kobold stragglers- eight or so of the creatures who look to be out on patrol. The Kobolds are decimated by the Knights initial attack- an ambush from the trees, the party loose missiles and then rush to melee. Arse the Wolf rips the throat out of two of the little tinkers. The plan works perfectly- odd that, although they of course forget to take a prisoner to find out what awaits them.</p><p></p><p>Fryday 14th Jankers 2000</p><p></p><p>Finally into the Valley, creeping along the right hand side of the Valley, in the shadows and out of the bright sunlight the Knights espy a cave entrance set some 20 feet up a scree slope. </p><p></p><p>While the sun is still shining, the Party head up the slope and very cautiously enter the cave- figuring they can flee the same way as Kobolds are creatures of the dark and hate sunlight. My God the buggers are actually thinking about stuff now- wonders will never cease. </p><p></p><p>The Kobold Cave No.1.</p><p></p><p>The alternative title would be “Kobold Kock-up No.1”, the party led by Liandri, the cautious Thief, enter the cave- all the time checking for traps, eyes peeled etc. At this point Arse begins to growl and hangs around in the entrance chamber- Felix translates for the Wolf “there’s a bad smell here.” Everyone looks at Felix who still has bits of egg in his beard from breakfast, three days ago- he has probably not washed for two weeks. “Yeah, something does smell funny,” remarks Liandri. Within 20 feet of the entrance they encounter light resistance- six or so Kobolds from a passage to the right, there is another passage to the left. </p><p></p><p>The Kobolds make such a racket dying that within seconds the sound of approaching armies is heard- the group forms a defensive wall trying to block off both passages. A tide of Dire Rats, nine in all, rush out from the left hand passage- squeezing through the parties defences and getting in behind them, chaos ensues. After the Rats the Kobolds come again, from the right hand passage, and this time in numbers. The left hand passage is abandoned by the party- while heading back to the cavern entrance, a tactical withdrawal, Liandri discovers a pit trap the hard way.</p><p></p><p>“WhooshFucccKThud”</p><p></p><p>Liandri tumbles to avoid damage and comes up smiling only to have the grin wiped from his face as Dire Rats leap down into the pit- soon he is fighting three of the creatures in extremely cramped conditions. </p><p></p><p>Back up top things are not going well- Xeolus has been bitten twice and now lies on the floor, unconscious, being dragged away, out of the cavern, by Felix the Druid. Felix himself is less than happy- he too has a Rat bite and has taken a couple of blows from the Kobolds, he feels woozy and is dying (literally) for a lie down. Arse bites at the Rats as they attempt to get to Felix- tossing the dead and the living alike into the cavern walls or down the pit in which Liandri resides. Endrin is fighting valiantly while singing his happy victory song, all the time eyeing the exit.</p><p></p><p>“Brave Sir Endrin he ran away, ran away,</p><p>filled his pants, cacked his trews</p><p>Ran off fearing he would lose…”</p><p></p><p>Liandri, having killed two of the Rats in the pit, and leaving the third eating one of its compatriots, leaps out and rallies the group with his battle cry.</p><p></p><p>“Run like Feck- we’re done for.”</p><p></p><p>There follows a mass evacuation (not dissimilar to Liandri’s in Session 1.) the results of which sees Felix with the Monk over his shoulder tanking over the valley floor as fast as his dumpy little legs can propel him. Arse all the time snapping at his heels running back and forth clearly excited by this new game. Liandri is about 20-30 yards ahead of them all, while Endrin who exits the cave last with a final flourish and en garde, trips and makes the 20-foot journey down the scree on his front- using his face as a braking device. The Kobolds trickle out into the sunlight and give a token response, which tails off into cheering and dancing- and generally rude gesticulating.</p><p></p><p>The group head out of the valley and run to the tree line where they break for rest and recuperation. Xeolus is soon brought round and the healing is shared out- a brief meeting takes place. </p><p></p><p>Xeolus “What happened?”</p><p>Liandri “You’re cack.”</p><p>Endrin “You fell down the sodding hole.”</p><p>Liandri “Cook you.”</p><p>Endrin “Cook you, you filthy Cooksucker”</p><p>Felix “Calm do…”</p><p>Endrin & Liandri (together) “Oh Cook you.”</p><p>Liandri “You stumpy twat.”</p><p>Xeolus “I really think you should all…”</p><p>Endrin punches Xeolus. Hard, or at least as hard as he can.</p><p>Felix “Right do you feel better for that?”</p><p>Endrin “Yep.”</p><p>Liandri “Yeah- that was funny.”</p><p>Xeolus “Gno Gnot Greally”, holding his nose.</p><p>Felix “Right I’ll just fix Xeolus’ nose and then we’re going back.”</p><p></p><p>Endrin and Liandri chortle and wander off to the tree line to observe the cave.</p><p></p><p>Felix sidles over to Xeolus and puts his arm around his shoulder (Xeolus is sitting down), “that was very honourable of you Xeolus- without you the Wednesday Knights would fall apart.”</p><p>Xeolus “Greally”</p><p>Felix “Yes. Greally”</p><p>Xeolus looks a whole lot happier, he smiles and then winces.</p><p></p><p>After fixing Xeolus’ broken nose the four head off back into the Valley- this time hugging the left hand side of the rift- giving the Kobold Cave No.1. a wide berth.</p><p></p><p>Next time, Kobold Cave No.2.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 1327456, member: 16069"] The Wednesday Knights SESSION V- Part 1. Woodnesday 12th Jankers 2000 Year of the Dark Into the Valley of the Kobolds- Part 1. Dramatis Personae Xeolus Human Monk 1 Liandri Elven Rogue 1 Felix Dwarven Deep Druid 1 with Arse the Wolf Endrin Human Bard 1 After a week spent in a semiconscious state, mostly through intense inebriation training, the Wednesday Knights regroup and meet with Captain Jarrek who, with Rodney Dirt, has an offer for them. Jarrek with the help of a blackboard, a pointer and a multitude of coloured chalks draws a map to a valley “some two days hence.” Rodney explains that the valley is a dry riverbed; “could be glacial” comments Felix- everybody looks at him for a while, and then remembers they are to ignore him. Rodney continues outlining the valley and alluding to the fact that there are a number of caverns in the area- he feels there is at least one Kobold tribe within the valley, maybe more. Finally we hand back to Captain Jarrek who while promising to pay $50/person states that the money can earned by either destroying the Kobold menace or by driving the tribe/s away. The Knights are quick to agree to the proposition- $200 between the four of them will be the most money that they have ever seen. The group decide to provision and then head out in the morning for the two-day journey- Rodney states that he will be in the area and explains the various methods by which Bob, who will be following on next session, can contact him. The group also learn that this information has come courtesy of the Kobold bounder they captured in the Potato Bandit attack- who has been persuaded to come clean by the use of Rodney's magic wand- a pick axe handle. Thorsday 13th Jankers 2000 The journey to the valley is fairly uneventful- the only encounter over the two days is with a few Kobold stragglers- eight or so of the creatures who look to be out on patrol. The Kobolds are decimated by the Knights initial attack- an ambush from the trees, the party loose missiles and then rush to melee. Arse the Wolf rips the throat out of two of the little tinkers. The plan works perfectly- odd that, although they of course forget to take a prisoner to find out what awaits them. Fryday 14th Jankers 2000 Finally into the Valley, creeping along the right hand side of the Valley, in the shadows and out of the bright sunlight the Knights espy a cave entrance set some 20 feet up a scree slope. While the sun is still shining, the Party head up the slope and very cautiously enter the cave- figuring they can flee the same way as Kobolds are creatures of the dark and hate sunlight. My God the buggers are actually thinking about stuff now- wonders will never cease. The Kobold Cave No.1. The alternative title would be “Kobold Kock-up No.1”, the party led by Liandri, the cautious Thief, enter the cave- all the time checking for traps, eyes peeled etc. At this point Arse begins to growl and hangs around in the entrance chamber- Felix translates for the Wolf “there’s a bad smell here.” Everyone looks at Felix who still has bits of egg in his beard from breakfast, three days ago- he has probably not washed for two weeks. “Yeah, something does smell funny,” remarks Liandri. Within 20 feet of the entrance they encounter light resistance- six or so Kobolds from a passage to the right, there is another passage to the left. The Kobolds make such a racket dying that within seconds the sound of approaching armies is heard- the group forms a defensive wall trying to block off both passages. A tide of Dire Rats, nine in all, rush out from the left hand passage- squeezing through the parties defences and getting in behind them, chaos ensues. After the Rats the Kobolds come again, from the right hand passage, and this time in numbers. The left hand passage is abandoned by the party- while heading back to the cavern entrance, a tactical withdrawal, Liandri discovers a pit trap the hard way. “WhooshFucccKThud” Liandri tumbles to avoid damage and comes up smiling only to have the grin wiped from his face as Dire Rats leap down into the pit- soon he is fighting three of the creatures in extremely cramped conditions. Back up top things are not going well- Xeolus has been bitten twice and now lies on the floor, unconscious, being dragged away, out of the cavern, by Felix the Druid. Felix himself is less than happy- he too has a Rat bite and has taken a couple of blows from the Kobolds, he feels woozy and is dying (literally) for a lie down. Arse bites at the Rats as they attempt to get to Felix- tossing the dead and the living alike into the cavern walls or down the pit in which Liandri resides. Endrin is fighting valiantly while singing his happy victory song, all the time eyeing the exit. “Brave Sir Endrin he ran away, ran away, filled his pants, cacked his trews Ran off fearing he would lose…” Liandri, having killed two of the Rats in the pit, and leaving the third eating one of its compatriots, leaps out and rallies the group with his battle cry. “Run like Feck- we’re done for.” There follows a mass evacuation (not dissimilar to Liandri’s in Session 1.) the results of which sees Felix with the Monk over his shoulder tanking over the valley floor as fast as his dumpy little legs can propel him. Arse all the time snapping at his heels running back and forth clearly excited by this new game. Liandri is about 20-30 yards ahead of them all, while Endrin who exits the cave last with a final flourish and en garde, trips and makes the 20-foot journey down the scree on his front- using his face as a braking device. The Kobolds trickle out into the sunlight and give a token response, which tails off into cheering and dancing- and generally rude gesticulating. The group head out of the valley and run to the tree line where they break for rest and recuperation. Xeolus is soon brought round and the healing is shared out- a brief meeting takes place. Xeolus “What happened?” Liandri “You’re cack.” Endrin “You fell down the sodding hole.” Liandri “Cook you.” Endrin “Cook you, you filthy Cooksucker” Felix “Calm do…” Endrin & Liandri (together) “Oh Cook you.” Liandri “You stumpy twat.” Xeolus “I really think you should all…” Endrin punches Xeolus. Hard, or at least as hard as he can. Felix “Right do you feel better for that?” Endrin “Yep.” Liandri “Yeah- that was funny.” Xeolus “Gno Gnot Greally”, holding his nose. Felix “Right I’ll just fix Xeolus’ nose and then we’re going back.” Endrin and Liandri chortle and wander off to the tree line to observe the cave. Felix sidles over to Xeolus and puts his arm around his shoulder (Xeolus is sitting down), “that was very honourable of you Xeolus- without you the Wednesday Knights would fall apart.” Xeolus “Greally” Felix “Yes. Greally” Xeolus looks a whole lot happier, he smiles and then winces. After fixing Xeolus’ broken nose the four head off back into the Valley- this time hugging the left hand side of the rift- giving the Kobold Cave No.1. a wide berth. Next time, Kobold Cave No.2. [/QUOTE]
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