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<blockquote data-quote="Goonalan" data-source="post: 1342345" data-attributes="member: 16069"><p>The Wednesday Knights</p><p></p><p>SESSION IX.</p><p></p><p>Sunday 6th Fibber 2000</p><p>Year of the Dark</p><p></p><p>The Orc Raiders, and the terrible twins.</p><p></p><p>Dramatis Personae</p><p>Liandri Elven Rogue 1/Wizard 1</p><p>Felix Dwarven Deep Druid 1 with Arse the Wolf</p><p>Endrin Human Bard 2</p><p>Bob Human Ranger 1</p><p>Mallaria Half-Elf Barbarian 1</p><p>Whirlwind Human Fighter 1</p><p></p><p>The Knights head off into the woods, following the old man’s scrawled map; it is early evening when they have covered the seven or so miles, approaching a small cut or valley in the hills ahead. The Knights split up with several members climbing the hills and working their way round into the valley, while others using the cover of the trees to creep closer. They move as silently as possible to the tree line where they stay under cover watching a cave entrance within the valley.</p><p></p><p>Eventually a couple of Orc guards are seen, sauntering out of the cave entrance to sniff the air, they are not as large or as well armoured as the two Orc bodyguards previously encountered. Felix and Arse break ranks and approach the two.</p><p></p><p>“Nice night for it.”</p><p>The guards look stunned eventually one curls his mouth around a word.</p><p>“dWARfF?”</p><p>Felix quickly lifts up his leather kilt, there is a moments silence which seems to last forever.</p><p></p><p>Eventually Liandri nudges Mallaria and the two leap down from above the cave entrance onto the Orcs- which are despatched in short time.</p><p></p><p>Mallaria and Liandri stop to admire there handiwork, both Orcs still wear strangled, deeply pained expressions.</p><p></p><p>Eventually Mallaria breaks the silence and asks Felix, “does it… hurt?”</p><p>Felix lets go his kilt and signals the other still hidden Knights over.</p><p></p><p>They enter the cave which goes back twenty to thirty feet before splitting left or right, Bob hears the sound of running water from the right hand fork and so decides to head left (go figure?). Twenty feet later they turn a corner and encounter another Orc with a large Dire Rat bounding ahead of him, </p><p></p><p><Heft-Splat> “SKWIDGE-EEE.”</p><p></p><p>The Rat is despatched in quick time by Felix, while Bob leaps by the dwarf and cuts down the fleeing Orc in one flash of his longsword.</p><p></p><p>The Knights move on into some sort of guard room- now empty, a door leads north, Liandri presses an ear he hears loud voices- Orcish. A key is recovered from the dead Orc guard- after Liandri tries the door and finds it locked. Bob unlocks the door, and in one swift move kicks it open and rushes in… nearly over the edge of a walkway. The centre of the room is some twelve or so feet below the point that Bob entered with stairs circling down the right hand wall. In the centre of the room below, and yet almost at eye level with Bob, is an Ogre, a large Orc steps from behind the huge creature licks his lips draws his sword and heads up the stairs towards Bob.</p><p></p><p>“You guys, a little help here.”</p><p></p><p>The Ogre reaches over his shoulder and fetches out a large spear. Bob skips down the stairs to meet the Orc, Liandri follows crouched low, while Mallaria simply charges in, once again narrowly escaping plunging over the ledge, she is left teetering on the brink.</p><p></p><p>The Ogre grunts massively and then throws the spear at Mallaria, who given the choice falls forward off the ledge. The spear is now headed for the open doorway, standing in which is Endrin.</p><p></p><p>“FOOOK.”</p><p>“SLAAAAM.”</p><p>“THWonG..G..G.”</p><p></p><p>The spear hits the door slammed shut by Endrin, the spearhead passes through the door- coming within inches of Endrin’s head, the shaft vibrates violently.</p><p></p><p>Bob keeps advancing towards the Orc, Liandri tries to hide, while the Ogre grabs a huge hammer from its side and readies itself to crush the prostrate Mallaria.</p><p></p><p>Back in the guardroom Felix looks at Endrin- “Open the door when I say so, ok.”</p><p>The Bard shrugs and nods at him- Whirlwind looks on slightly bemused.</p><p>“Now.”</p><p>The door is once again flung open and the podgy dwarf barrels into the room and leaps from the ledge his staff above his head in a heroic effort to smash the skull of the Ogre.</p><p></p><p>“MORRRRRRRRRRAAAAAAohdear.”</p><p></p><p>He however misses his step and misjudges the width of the ledge, he is till running when he ought to be jumping. He plummets over the ledge and thumps down on top of Mallaria who is just getting up, the two land in a heap. At the same time there is a loud “POP” sound, Felix looks up his face as white as a ghost and yet covered in sweat- the pop was his knee.</p><p></p><p>The Ogre chuckles and the hammer… falls.</p><p></p><p>There is another loud “POP” sound.</p><p></p><p>Bob and Liandri react immediately, sod the Orc, sod sneaking they look at each other once then rush and leap from the stairs slashing wildly at the Ogre as they fly through the air. Through the open door comes Endrin and Whirlwind who rush to meet the now confused looking Orc. </p><p></p><p>“For Felix”, they scream, and in unison.</p><p></p><p>The fight is soon over, the Orc is cut down in seconds by Whirlwind, Endrin leaps down to get to the fallen Deep-Druid. Bob nicks the Ogre a couple of times but receives a dead arm in return, while Liandri leaps beneath the Ogres attack to deliver a mighty blow- the creature rolls it’s eyes and topples over narrowly avoiding crushing Endrin and the dying Felix. Then comes the silence…</p><p></p><p>Endrin is crouched over Felix with a mirror in his hand trying to see in the half light whether there is any sign of life, the others says nothing, merely mill about there eyes elsewhere trying not to look at the lifeless lump on the floor. Time passes- each second amplified in the deathly silence. Till eventually…</p><p></p><p>“The fat fecks’ alive…” Endrin grins.</p><p>A muted celebration follows while the Knights swiftly discuss what to do with the reclining half-pint.</p><p></p><p>“We could bury him.” Suggests Mallaria.</p><p>“He’s alive for Pelor’s sake.”</p><p>“So… he said he wanted to get back underground… this seems an ideal opportunity.”</p><p>Liandri giggles while Bob looks perturbed.</p><p>“Why not he’s not up to MULCH at the moment.” Mallaria adds before wandering off to find an innocent to torment- where is Xeolus she wonders.</p><p></p><p>The Knights decide to spend a little time finding a safe place to hide Felix- the need to press on is paramount though, eventually Felix is lain beneath the Ogres rough straw mattress with the Ogres body dragged into place on top, thereby covering the Druid from all but those actively searching. </p><p></p><p>Mallaria meanwhile wanders off, she returns to the entrance to the cave and explores the right hand passage, down which she discovers a much, much larger cave with a chasm dead centre. She can hear the sound of water flowing swiftly below; however there is obvious way to cross over (other than leaping). </p><p></p><p>Arse drifts off and sits forlornly in the entrance to the cave, keening in the full moons gaze. </p><p></p><p>DM’s note- Felix was on -9, soon to be -10 hit points when Endrin cured him. Whirlwind later reported seeing the fat Dwarves spirit rise up, only to be sucked back down into Felix’s body, “like he wuz ‘ungry and it wuz a pi or summat.”</p><p></p><p>Whirlwind as you can tell from the above accent is a Native American being played by Dick Van Dyke.</p><p></p><p>The Knights quickly organise themselves and continue north through another locked door- they head off into a corridor where they are fired upon by a pair of Orcs with crossbows- Mallaria leads a death-or-glory charge and one Orc is killed while the second flees further north, the party press on the bit between their teeth now.</p><p></p><p>They spill out into a much larger room- the room is crammed with all sorts of crates and boxes an aisle runs down the centre. Orcs are stationed at the far end armed with crossbows. A shoot-out develops, using the crates for cover- much shouting comes from the far end of the room, in Orcish- it sounds like orders are being issued. Soon after the four Orcs in the room are reinforced by another four Orcs- these new arrivals are all of the larger size and well armed and armoured. </p><p></p><p>Eventually the Orc warriors can stand it no longer and break ranks and charge the party. Combat is difficult in the narrow corridor between the crates and a number of the party members suffer superficial wounds- however the Orcs are eventually routed. The ugly creatures flee with the Knights in hot pursuit (jump into the car flash).</p><p></p><p>The Orcs make a brief stand in a room with a-big-box-that-goes-up-and-down-on-a-bit-of-thick-string (as it’s known to Bob, to everyone else it’s a lift). Eventually all eight of the Orcs are despatched, fighting to the death. </p><p></p><p>The rest of the area is explored and a locked and barred door is discovered, strangely the bar is on the adventurer’s side of the door. Liandri listens at the door- so that’s what silence sounds like. </p><p></p><p>“Can you hear that?”</p><p>Endrin presses his ear to the door at the point where Liandri is pointing.</p><p>“Err… No.”</p><p>“Let me listen again.”</p><p>“OK”, Endrin moves out of the way and Liandri leans in once more.</p><p>“Yep.”</p><p>“What?”</p><p>“Nothing.”</p><p></p><p>Endrin shakes his head at Liandri who lifts the bar and opens the door, they both silently creep in. </p><p></p><p>The two are only five feet into the room when the door is slammed shut by the sickly and generally deceased looking creature that was hiding behind the door. The creature smells distinctly of the cemetery.</p><p></p><p>The fiendish looking creature swipes at Endrin from the shadows, he feels the sting. Liandri launches himself into the fray but has massive problems connecting with the foul creature. Endrin on the other hand delivers a hefty blow but the creature battles on, ferociously.</p><p></p><p>"It's a Ghoul", shouts Endrin.</p><p></p><p>And in the great tradition of Saturday morning cinema (when I was a kid with Flash Gordon showing) we leave the Knights there- a cliffhanger.</p><p></p><p>And so endeth the SESSION that is numbered 9.</p><p></p><p>Next time- down, down, deeper and down..</p></blockquote><p></p>
[QUOTE="Goonalan, post: 1342345, member: 16069"] The Wednesday Knights SESSION IX. Sunday 6th Fibber 2000 Year of the Dark The Orc Raiders, and the terrible twins. Dramatis Personae Liandri Elven Rogue 1/Wizard 1 Felix Dwarven Deep Druid 1 with Arse the Wolf Endrin Human Bard 2 Bob Human Ranger 1 Mallaria Half-Elf Barbarian 1 Whirlwind Human Fighter 1 The Knights head off into the woods, following the old man’s scrawled map; it is early evening when they have covered the seven or so miles, approaching a small cut or valley in the hills ahead. The Knights split up with several members climbing the hills and working their way round into the valley, while others using the cover of the trees to creep closer. They move as silently as possible to the tree line where they stay under cover watching a cave entrance within the valley. Eventually a couple of Orc guards are seen, sauntering out of the cave entrance to sniff the air, they are not as large or as well armoured as the two Orc bodyguards previously encountered. Felix and Arse break ranks and approach the two. “Nice night for it.” The guards look stunned eventually one curls his mouth around a word. “dWARfF?” Felix quickly lifts up his leather kilt, there is a moments silence which seems to last forever. Eventually Liandri nudges Mallaria and the two leap down from above the cave entrance onto the Orcs- which are despatched in short time. Mallaria and Liandri stop to admire there handiwork, both Orcs still wear strangled, deeply pained expressions. Eventually Mallaria breaks the silence and asks Felix, “does it… hurt?” Felix lets go his kilt and signals the other still hidden Knights over. They enter the cave which goes back twenty to thirty feet before splitting left or right, Bob hears the sound of running water from the right hand fork and so decides to head left (go figure?). Twenty feet later they turn a corner and encounter another Orc with a large Dire Rat bounding ahead of him, <Heft-Splat> “SKWIDGE-EEE.” The Rat is despatched in quick time by Felix, while Bob leaps by the dwarf and cuts down the fleeing Orc in one flash of his longsword. The Knights move on into some sort of guard room- now empty, a door leads north, Liandri presses an ear he hears loud voices- Orcish. A key is recovered from the dead Orc guard- after Liandri tries the door and finds it locked. Bob unlocks the door, and in one swift move kicks it open and rushes in… nearly over the edge of a walkway. The centre of the room is some twelve or so feet below the point that Bob entered with stairs circling down the right hand wall. In the centre of the room below, and yet almost at eye level with Bob, is an Ogre, a large Orc steps from behind the huge creature licks his lips draws his sword and heads up the stairs towards Bob. “You guys, a little help here.” The Ogre reaches over his shoulder and fetches out a large spear. Bob skips down the stairs to meet the Orc, Liandri follows crouched low, while Mallaria simply charges in, once again narrowly escaping plunging over the ledge, she is left teetering on the brink. The Ogre grunts massively and then throws the spear at Mallaria, who given the choice falls forward off the ledge. The spear is now headed for the open doorway, standing in which is Endrin. “FOOOK.” “SLAAAAM.” “THWonG..G..G.” The spear hits the door slammed shut by Endrin, the spearhead passes through the door- coming within inches of Endrin’s head, the shaft vibrates violently. Bob keeps advancing towards the Orc, Liandri tries to hide, while the Ogre grabs a huge hammer from its side and readies itself to crush the prostrate Mallaria. Back in the guardroom Felix looks at Endrin- “Open the door when I say so, ok.” The Bard shrugs and nods at him- Whirlwind looks on slightly bemused. “Now.” The door is once again flung open and the podgy dwarf barrels into the room and leaps from the ledge his staff above his head in a heroic effort to smash the skull of the Ogre. “MORRRRRRRRRRAAAAAAohdear.” He however misses his step and misjudges the width of the ledge, he is till running when he ought to be jumping. He plummets over the ledge and thumps down on top of Mallaria who is just getting up, the two land in a heap. At the same time there is a loud “POP” sound, Felix looks up his face as white as a ghost and yet covered in sweat- the pop was his knee. The Ogre chuckles and the hammer… falls. There is another loud “POP” sound. Bob and Liandri react immediately, sod the Orc, sod sneaking they look at each other once then rush and leap from the stairs slashing wildly at the Ogre as they fly through the air. Through the open door comes Endrin and Whirlwind who rush to meet the now confused looking Orc. “For Felix”, they scream, and in unison. The fight is soon over, the Orc is cut down in seconds by Whirlwind, Endrin leaps down to get to the fallen Deep-Druid. Bob nicks the Ogre a couple of times but receives a dead arm in return, while Liandri leaps beneath the Ogres attack to deliver a mighty blow- the creature rolls it’s eyes and topples over narrowly avoiding crushing Endrin and the dying Felix. Then comes the silence… Endrin is crouched over Felix with a mirror in his hand trying to see in the half light whether there is any sign of life, the others says nothing, merely mill about there eyes elsewhere trying not to look at the lifeless lump on the floor. Time passes- each second amplified in the deathly silence. Till eventually… “The fat fecks’ alive…” Endrin grins. A muted celebration follows while the Knights swiftly discuss what to do with the reclining half-pint. “We could bury him.” Suggests Mallaria. “He’s alive for Pelor’s sake.” “So… he said he wanted to get back underground… this seems an ideal opportunity.” Liandri giggles while Bob looks perturbed. “Why not he’s not up to MULCH at the moment.” Mallaria adds before wandering off to find an innocent to torment- where is Xeolus she wonders. The Knights decide to spend a little time finding a safe place to hide Felix- the need to press on is paramount though, eventually Felix is lain beneath the Ogres rough straw mattress with the Ogres body dragged into place on top, thereby covering the Druid from all but those actively searching. Mallaria meanwhile wanders off, she returns to the entrance to the cave and explores the right hand passage, down which she discovers a much, much larger cave with a chasm dead centre. She can hear the sound of water flowing swiftly below; however there is obvious way to cross over (other than leaping). Arse drifts off and sits forlornly in the entrance to the cave, keening in the full moons gaze. DM’s note- Felix was on -9, soon to be -10 hit points when Endrin cured him. Whirlwind later reported seeing the fat Dwarves spirit rise up, only to be sucked back down into Felix’s body, “like he wuz ‘ungry and it wuz a pi or summat.” Whirlwind as you can tell from the above accent is a Native American being played by Dick Van Dyke. The Knights quickly organise themselves and continue north through another locked door- they head off into a corridor where they are fired upon by a pair of Orcs with crossbows- Mallaria leads a death-or-glory charge and one Orc is killed while the second flees further north, the party press on the bit between their teeth now. They spill out into a much larger room- the room is crammed with all sorts of crates and boxes an aisle runs down the centre. Orcs are stationed at the far end armed with crossbows. A shoot-out develops, using the crates for cover- much shouting comes from the far end of the room, in Orcish- it sounds like orders are being issued. Soon after the four Orcs in the room are reinforced by another four Orcs- these new arrivals are all of the larger size and well armed and armoured. Eventually the Orc warriors can stand it no longer and break ranks and charge the party. Combat is difficult in the narrow corridor between the crates and a number of the party members suffer superficial wounds- however the Orcs are eventually routed. The ugly creatures flee with the Knights in hot pursuit (jump into the car flash). The Orcs make a brief stand in a room with a-big-box-that-goes-up-and-down-on-a-bit-of-thick-string (as it’s known to Bob, to everyone else it’s a lift). Eventually all eight of the Orcs are despatched, fighting to the death. The rest of the area is explored and a locked and barred door is discovered, strangely the bar is on the adventurer’s side of the door. Liandri listens at the door- so that’s what silence sounds like. “Can you hear that?” Endrin presses his ear to the door at the point where Liandri is pointing. “Err… No.” “Let me listen again.” “OK”, Endrin moves out of the way and Liandri leans in once more. “Yep.” “What?” “Nothing.” Endrin shakes his head at Liandri who lifts the bar and opens the door, they both silently creep in. The two are only five feet into the room when the door is slammed shut by the sickly and generally deceased looking creature that was hiding behind the door. The creature smells distinctly of the cemetery. The fiendish looking creature swipes at Endrin from the shadows, he feels the sting. Liandri launches himself into the fray but has massive problems connecting with the foul creature. Endrin on the other hand delivers a hefty blow but the creature battles on, ferociously. "It's a Ghoul", shouts Endrin. And in the great tradition of Saturday morning cinema (when I was a kid with Flash Gordon showing) we leave the Knights there- a cliffhanger. And so endeth the SESSION that is numbered 9. Next time- down, down, deeper and down.. [/QUOTE]
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