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<blockquote data-quote="Goonalan" data-source="post: 1484000" data-attributes="member: 16069"><p>The Wednesday Knights</p><p></p><p>SESSION XXV.</p><p></p><p>Thawsday 16th Mork 2000</p><p></p><p>Pacifism- that’s fighting talk.</p><p></p><p>Characters present</p><p>Liandri Male Half-Elf Rogue level 2 Wizard level 1 (Kev. M.)</p><p>Endrin Male Human Bard level 3 Sorcerer level 1 (Wayne)</p><p>Bob Male Human Ranger level 2 (Emma) </p><p>Whirlwind Male Human Fighter level 1 (Erin)</p><p>Xeolus Male Human Monk level 1 Priest of Hieroneous level 1 (Kev. H.)</p><p></p><p>The big fight kicks off back in the main chamber where the Kobolds and Goblins are settling some of there spiritual differences- Liandri takes up his bow and begins to pick off stragglers, Kobolds and Goblins alike. </p><p></p><p>At this point Whirlwind with Endrin in tow and Bob a little way behind come barrelling into the room, they are in turn being pursued by a group of Goblins and Hobgoblins.</p><p></p><p>“Feck me, what’s going on here.”</p><p>“Just sodding run Whirlwind.”</p><p>“Oh look there’s Liandri- Coooeee, Liandreee”, Whirlwind waves frantically.</p><p>“What’s he doing?”</p><p>“Smiling.”</p><p>“Why’s he doin’ that?” </p><p>“He’s shootin’ stuff- that usually makes him grin.”</p><p></p><p>The group pegs it down the side of the chamber to where Liandri is positioned, out of the way of the melee, at the same time the door from the Dragon chamber is flung open and Xeolus wades in.</p><p></p><p>“For Hieroneous”, wielding his huge two-handed club he runs towards the mass scrap.</p><p></p><p>The rest of them: Endrin, Bob, Whirlwind & Liandri watch the Monk for a while, and at the same time wait for their enemies to kill a few more of each other, before equipping weapons and charging in, their battle cries ring out.</p><p></p><p>“For valour.”</p><p>“For courage.”</p><p>“For justice.”</p><p>“For mash get smash… I miss Felix.”</p><p></p><p>The Hobgoblins and Goblins that were chasing them have entered the melee and swung the balance, the Kobolds much weakened are retreating as they fight.</p><p></p><p>The tide of the Knights breaks hard against the Goblins et al. </p><p></p><p>“Bane. Bane on you all.” Xeolus shouts.</p><p></p><p>The remainder of the Kobolds flee; less than a dozen left, pursued by a half-dozen Goblins led by a Hobgoblin- the Knights attack the remaining Goblins & Hobgoblins. However Liandri doesn’t help matters when he casts a Flare spell, which misses the Goblins and ends up distracting Bob, the result of which is Bob falls on his arse and has to be pulled out of the fight. Nevertheless the fighting is beginning to subside- there are fewer Hob/Goblins left, less than half-a-dozen all told. </p><p></p><p>The Knights are confident that they have vanquished all before them when…</p><p></p><p>When two tribes go to war, experience points is all that you can score.</p><p></p><p>Endrin shouts above the racket.</p><p>“Where’s Yusdrayl- did the Goblins get to her?”</p><p></p><p>Less than twenty seconds later Goblin reinforcements arrive- running screaming from the door they raced through in pursuit of the fleeing Kobolds.</p><p></p><p>Hot on their heels comes another fifteen or twenty Kobolds- being whipped into a frenzy by the lovely Yusdrayl.</p><p></p><p>“Feck.”</p><p></p><p>The Goblins begin fighting on two fronts as do the Knights and therefore the Kobolds- the Goblins all the time screaming, possibly trying to attract reinforcements.</p><p></p><p>Yusdrayl spots Endrin and two Magic Missiles streak out and thud into his chest- Endrin fires one of his own back. Liandri seeing this decides that his moment has come. He sets off running towards the Kobold front line, leaps as high as he can over them tumbles and comes up on his feet, avoiding several attacks of opportunity on the way, and in one stroke cuts Yusdrayl down. The Kobolds instantly panic and begin to flee- several are cut down but for the most part they are allowed to escape with their lives.</p><p></p><p>The Knights change their impetuous and move back to attacking the Goblins who’ve since been reinforced by six more Hobgoblins- these are proving to be much worthier foes. The Hobgoblins are accompanied by, and being ordered around by, two leader types.</p><p></p><p>When the Knights begin to cut into these new Hobgoblins the order to retreat is given and they flee through the west door into the area Endrin and company had spotted earlier- the Goblin encampment.</p><p></p><p>The Knights themselves are in need of rest and healing- although much has been done throughout to keep them up and fighting. They quickly regroup and take to breaking through the door ahead of them, into the Goblin encampment, which has obviously been barricaded from the other side.</p><p></p><p>Eventually the door crashes down- the area beyond is a real mess, not only the day-to-day filth of a Goblin village but also the screaming, crying females and young. Mallaria is not present so the non-combatants are safe for the moment.</p><p></p><p>“You lot, feck off.”</p><p></p><p>Endrin points to the door, the Goblins who cannot understand the Common tongue observe the Bard/Sorcerer making noises and pointing at the door- they shrug uncomprehending.</p><p></p><p>Xeolus saves the day by taking the hand of one of the female Goblins, after first putting down his club, and leading her calmly to the door and ushering her through. The others reluctantly follow as he waves them over.</p><p></p><p>The room cleared the Knights head over to a set of double doors that seem to be locked, barred and generally stuck- from the curve of the wall they must lead into another tower.</p><p></p><p>After a brief rest up they construct a battering ram from odds and sods lying about, there are all-sorts of bits and pieces everything from wagon wheels to old and blackened tea pots. After ten to fifteen minutes of crashing and smashing the doors give way, carefully they enter…</p><p></p><p>Don’t let the Goblins get you down- Endrin.</p><p></p><p>The Knights enter, led by Endrin, before them is a huge hole in the ground that plunges into darkness; vines and tendrils surround it like a gigantic maw. A ledge runs around the edge- it is obvious that the floor of the tower, it extends a further fifty feet upwards, has collapsed- but what lies below?</p><p></p><p>On the opposite side to the Knights are several Hobgoblins and Goblins, including the two leader types they encountered earlier- only half a dozen of the creatures in total. The goblinoids are using a high backed chair which has a chest as a foot stool as cover- one of the Hobgoblins, a leader, steps forward and begins to hurl insults in the Goblin-tongue, although none of the Knights understand a word he is saying. However several of the gestures are know to them- Endrin & Liandri go one way round, Whirlwind & Xeolus the other while Bob drops back and readies his bow.</p><p></p><p>As combat is about to be joined the leader type lets out a sharp whistle and several hitherto concealed twig creatures reveal themselves and edge towards the Knights. Battle is swiftly joined with the Knights outnumbered nearly three to one.</p><p></p><p>However this is no problem for them, Xeolus goes crazy ape bonkers with his huge club crushing the stick creatures shouting “Bane… bane… on you all… ya bloody bastards you.” Bob settles for a bit of bow-work, plugging Hob/Goblins as and when they appear. Whirlwind is however in trouble surrounded by four of the stickmen he is eventually slashed into unconsciousness- Bob has to drop his bow and wade in. Less fortunate still is Endrin who with Liandri in tow rushes the leader types- alas Endrin misses his footing and is knocked down the hole and disappears from sight- </p><p></p><p>“AAAAArrrrggggghhh…. It’s feckkkkiiiinnnnngggg dark… me arm.”</p><p></p><p>He is saved when flailing as he falls his arm catches in the tendrils and vines, this stops his fall somewhat abruptly- his entangled arm is all that prevents him from falling further. Back at the top Liandri despatches Grenl, leader type- female Goblin priest, straight off and then launches into Durnn the hobgoblin chief, one natural ‘20’ later and the fight is all but over. </p><p></p><p>Down the hole Endrin reaches into his belt pouches and secures a potion of healing, Asterix like, a few glugs later he feels the new energy surge through him. He spends a minute assaying his situation as the fight above comes to an end- the Hobgoblin chief’s body narrowly missing him as it plunges down to the ground, a wet thud is heard. Rummaging around he locates a scroll and begins to read the words- a minute or so later Endrin, courtesy of a Spider Climb spell appears over the edge of the pit, back into the tower- his arm looks sore and is badly bruised but he will survive</p><p></p><p>A meeting of the ‘run away for a bit’ sub-committee is called to order.</p><p></p><p>“Lets feck off for a while, why not?”</p><p>“Where to?”</p><p>“Anywhere but here.”</p><p>“It’s all fecking dangerous.”</p><p>“Well it doesn’t matter where we go then- as long as it’s not here, and I get to heal up, then it’s ok with me.”</p><p></p><p>That decided the Knights gather up the stragglers- Jerky et al, and head back towards the first tower they entered, right at the very start.</p><p></p><p>And with that session 25 ends.</p><p></p><p>Next week… the cycle of life/death continues.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 1484000, member: 16069"] The Wednesday Knights SESSION XXV. Thawsday 16th Mork 2000 Pacifism- that’s fighting talk. Characters present Liandri Male Half-Elf Rogue level 2 Wizard level 1 (Kev. M.) Endrin Male Human Bard level 3 Sorcerer level 1 (Wayne) Bob Male Human Ranger level 2 (Emma) Whirlwind Male Human Fighter level 1 (Erin) Xeolus Male Human Monk level 1 Priest of Hieroneous level 1 (Kev. H.) The big fight kicks off back in the main chamber where the Kobolds and Goblins are settling some of there spiritual differences- Liandri takes up his bow and begins to pick off stragglers, Kobolds and Goblins alike. At this point Whirlwind with Endrin in tow and Bob a little way behind come barrelling into the room, they are in turn being pursued by a group of Goblins and Hobgoblins. “Feck me, what’s going on here.” “Just sodding run Whirlwind.” “Oh look there’s Liandri- Coooeee, Liandreee”, Whirlwind waves frantically. “What’s he doing?” “Smiling.” “Why’s he doin’ that?” “He’s shootin’ stuff- that usually makes him grin.” The group pegs it down the side of the chamber to where Liandri is positioned, out of the way of the melee, at the same time the door from the Dragon chamber is flung open and Xeolus wades in. “For Hieroneous”, wielding his huge two-handed club he runs towards the mass scrap. The rest of them: Endrin, Bob, Whirlwind & Liandri watch the Monk for a while, and at the same time wait for their enemies to kill a few more of each other, before equipping weapons and charging in, their battle cries ring out. “For valour.” “For courage.” “For justice.” “For mash get smash… I miss Felix.” The Hobgoblins and Goblins that were chasing them have entered the melee and swung the balance, the Kobolds much weakened are retreating as they fight. The tide of the Knights breaks hard against the Goblins et al. “Bane. Bane on you all.” Xeolus shouts. The remainder of the Kobolds flee; less than a dozen left, pursued by a half-dozen Goblins led by a Hobgoblin- the Knights attack the remaining Goblins & Hobgoblins. However Liandri doesn’t help matters when he casts a Flare spell, which misses the Goblins and ends up distracting Bob, the result of which is Bob falls on his arse and has to be pulled out of the fight. Nevertheless the fighting is beginning to subside- there are fewer Hob/Goblins left, less than half-a-dozen all told. The Knights are confident that they have vanquished all before them when… When two tribes go to war, experience points is all that you can score. Endrin shouts above the racket. “Where’s Yusdrayl- did the Goblins get to her?” Less than twenty seconds later Goblin reinforcements arrive- running screaming from the door they raced through in pursuit of the fleeing Kobolds. Hot on their heels comes another fifteen or twenty Kobolds- being whipped into a frenzy by the lovely Yusdrayl. “Feck.” The Goblins begin fighting on two fronts as do the Knights and therefore the Kobolds- the Goblins all the time screaming, possibly trying to attract reinforcements. Yusdrayl spots Endrin and two Magic Missiles streak out and thud into his chest- Endrin fires one of his own back. Liandri seeing this decides that his moment has come. He sets off running towards the Kobold front line, leaps as high as he can over them tumbles and comes up on his feet, avoiding several attacks of opportunity on the way, and in one stroke cuts Yusdrayl down. The Kobolds instantly panic and begin to flee- several are cut down but for the most part they are allowed to escape with their lives. The Knights change their impetuous and move back to attacking the Goblins who’ve since been reinforced by six more Hobgoblins- these are proving to be much worthier foes. The Hobgoblins are accompanied by, and being ordered around by, two leader types. When the Knights begin to cut into these new Hobgoblins the order to retreat is given and they flee through the west door into the area Endrin and company had spotted earlier- the Goblin encampment. The Knights themselves are in need of rest and healing- although much has been done throughout to keep them up and fighting. They quickly regroup and take to breaking through the door ahead of them, into the Goblin encampment, which has obviously been barricaded from the other side. Eventually the door crashes down- the area beyond is a real mess, not only the day-to-day filth of a Goblin village but also the screaming, crying females and young. Mallaria is not present so the non-combatants are safe for the moment. “You lot, feck off.” Endrin points to the door, the Goblins who cannot understand the Common tongue observe the Bard/Sorcerer making noises and pointing at the door- they shrug uncomprehending. Xeolus saves the day by taking the hand of one of the female Goblins, after first putting down his club, and leading her calmly to the door and ushering her through. The others reluctantly follow as he waves them over. The room cleared the Knights head over to a set of double doors that seem to be locked, barred and generally stuck- from the curve of the wall they must lead into another tower. After a brief rest up they construct a battering ram from odds and sods lying about, there are all-sorts of bits and pieces everything from wagon wheels to old and blackened tea pots. After ten to fifteen minutes of crashing and smashing the doors give way, carefully they enter… Don’t let the Goblins get you down- Endrin. The Knights enter, led by Endrin, before them is a huge hole in the ground that plunges into darkness; vines and tendrils surround it like a gigantic maw. A ledge runs around the edge- it is obvious that the floor of the tower, it extends a further fifty feet upwards, has collapsed- but what lies below? On the opposite side to the Knights are several Hobgoblins and Goblins, including the two leader types they encountered earlier- only half a dozen of the creatures in total. The goblinoids are using a high backed chair which has a chest as a foot stool as cover- one of the Hobgoblins, a leader, steps forward and begins to hurl insults in the Goblin-tongue, although none of the Knights understand a word he is saying. However several of the gestures are know to them- Endrin & Liandri go one way round, Whirlwind & Xeolus the other while Bob drops back and readies his bow. As combat is about to be joined the leader type lets out a sharp whistle and several hitherto concealed twig creatures reveal themselves and edge towards the Knights. Battle is swiftly joined with the Knights outnumbered nearly three to one. However this is no problem for them, Xeolus goes crazy ape bonkers with his huge club crushing the stick creatures shouting “Bane… bane… on you all… ya bloody bastards you.” Bob settles for a bit of bow-work, plugging Hob/Goblins as and when they appear. Whirlwind is however in trouble surrounded by four of the stickmen he is eventually slashed into unconsciousness- Bob has to drop his bow and wade in. Less fortunate still is Endrin who with Liandri in tow rushes the leader types- alas Endrin misses his footing and is knocked down the hole and disappears from sight- “AAAAArrrrggggghhh…. It’s feckkkkiiiinnnnngggg dark… me arm.” He is saved when flailing as he falls his arm catches in the tendrils and vines, this stops his fall somewhat abruptly- his entangled arm is all that prevents him from falling further. Back at the top Liandri despatches Grenl, leader type- female Goblin priest, straight off and then launches into Durnn the hobgoblin chief, one natural ‘20’ later and the fight is all but over. Down the hole Endrin reaches into his belt pouches and secures a potion of healing, Asterix like, a few glugs later he feels the new energy surge through him. He spends a minute assaying his situation as the fight above comes to an end- the Hobgoblin chief’s body narrowly missing him as it plunges down to the ground, a wet thud is heard. Rummaging around he locates a scroll and begins to read the words- a minute or so later Endrin, courtesy of a Spider Climb spell appears over the edge of the pit, back into the tower- his arm looks sore and is badly bruised but he will survive A meeting of the ‘run away for a bit’ sub-committee is called to order. “Lets feck off for a while, why not?” “Where to?” “Anywhere but here.” “It’s all fecking dangerous.” “Well it doesn’t matter where we go then- as long as it’s not here, and I get to heal up, then it’s ok with me.” That decided the Knights gather up the stragglers- Jerky et al, and head back towards the first tower they entered, right at the very start. And with that session 25 ends. Next week… the cycle of life/death continues. [/QUOTE]
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