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<blockquote data-quote="Goonalan" data-source="post: 1550069" data-attributes="member: 16069"><p>The Wannabe Wednesday Knights.</p><p></p><p>SESSION XXXV.</p><p></p><p>Chewsday 28th Mork 2000</p><p></p><p>The Fecking Frog Fiasco.</p><p></p><p>Characters present</p><p>Zanakand Male Dwarf Fighter level 1 (Kev. M.)</p><p>Greta Goldgarth Female Elven Priest of Corellan level 1 (Wayne)</p><p>Fred Male Human Fighter level 1 (Emma) </p><p>Lea Female Halfling Thief level 1 (Erin)</p><p></p><p>Lea creeps ashore and to the Temple doors, hiding amongst the tall grass- the doors are open, she whistles and waves for Fred to come over.</p><p></p><p>“Urrk.”</p><p></p><p>A huge tongue lashes out and wraps itself around the Fighter; Fred is dragged off his feet and into the high reeds at the edge of the water.</p><p></p><p>“FredddddD.”</p><p></p><p>Zan goes wading into the tall grass, and collides with Fred, who is hopping to stay upright while a Giant Frog chews on one of his legs. Zan splats the thing causing it to jump out of the way- Fred still attached. The Frog thumps down around twenty feet away, but lands upside down- Fred falls out its mouth and lies prostrate on the floor.</p><p></p><p>Zan comes charging again while the Frog tries to right itself.</p><p></p><p>“Thump.”</p><p></p><p>The Frog lies dead- splattered, Fred is out cold- Greta does her stuff and the accident prone Fighter is brought round, he is only stunned and winded.</p><p></p><p>Ten minutes later Lea opens wide the door to the Temple and creeps in, there are doorways to the left and right, both doors smashed down- further on the passage seems to open into a much larger chamber- probably the Temple proper. </p><p></p><p>Lea motions for the others to follow quietly and heads through the left hand doorway and into a passage, halfway down she hears sounds, she whispers-</p><p></p><p>“Ratsss.”</p><p></p><p>Fred and Zan rush past and splat the offending rodents. Several nests are discovered and ransacked for shiny stuff. The group then backs out and heads down the right-hand passage. The same system is employed with Greta finding the rats this time- it’s still Fred and Zan that do the killing however. Actually Zan kills all of the rats, Fred does however spend thirty seconds chasing a large specimen up and down the corridor missing wildly, then the rat runs into Zan’s area of effect.</p><p></p><p>“Splat.”</p><p></p><p>Zan salutes the huge Fighter, who continues to look frustrated, while the other adventurers mooch about Zan slams open a few more doors and discovers an abandoned money pouch in one rat’s nest. Smiling he leads the others back into the entrance chamber.</p><p></p><p>While the others watch and wait Lea creeps into the large chamber, the temple proper, she passes down the side of the room using the scattered pews and benches as cover. She spots movement ahead, and turns statue.</p><p></p><p>Seconds later a skeleton strides past, ten feet from her position. Lea hunkers down and begins to crawl slowly away- towards the center of the chamber. Eventually Lea emerges in the center aisle of the church, looks right- nothing, looks left and straight into the bony feet of a skeleton. </p><p></p><p>“Arrrgghhh Skelly.”</p><p></p><p>Lea ducks the creatures swipe and is running, hot foot, back to the entrance chamber, shouting all the while.</p><p></p><p>“Skellies… SKELLIES.”</p><p></p><p>Two skeletons are in pursuit only feet behind the halfling- four more hear the noise and come running.</p><p></p><p>Zan steps out of the shadow and-</p><p></p><p>“Clunk”</p><p></p><p>One of the Skeletons is reduced to splinters of bone, Greta at Zan’s side presents her Holy Symbol- three more screech to a halt and begin to lurch backwards scrabbling at the air.</p><p></p><p>Fred nudges Lea and the two of them crash into the remaining skeletons- one is smashed to pieces, Zan takes care of the other. The fleeing Skeletons are rooted out and destroyed by the surly dwarf.</p><p></p><p>Lea is already in clear up mode- searching the room, although there’s little to be found- the place is rotten to the core, parts of the floor seem to sag with the damp of the swamp.</p><p></p><p>“Nuthin’ ere.”</p><p></p><p>With that Lea heads through a door and into a dark and scummy corridor, the others follow her as she snakes her way round to another rough wooden door, after a brief check Lea pushes it open. The adventures file into a smashed up bedchamber, with five beds and lockers, they spread out to cautiously search the chamber.</p><p></p><p>Greta finds a beautifully made Heavy Mace, which she decides to keep; it proves to be of masterwork quality.</p><p></p><p>In the meantime Zan wanders through a door to the south into a much larger bedroom with a double bed and nicer furnishings, all alas are worn and battered. He’s nosing about as behind him a Skeleton, dressed in robes and half-plate with a Heavy Mace in hand, crawls out from beneath the bed- the Skeleton of the Head Priest. </p><p></p><p>“Slam.”</p><p>“FECK.”</p><p></p><p>The Heavy Mace slams into Zan’s back- he screams, the fat Dwarf spins around to see the hideous creature- at the same time Fred lurches into the room, takes everything in and then starts swinging. The result is never in doubt, while the creatures plate armour deflects many of the blows the two warriors overcome the Skeleton with ease.</p><p></p><p>The other adventurers come through to see what the noise is, soon after they begin rummaging to see what they can find- figuring the big money items will be in here.</p><p></p><p>Lea ducks under the bed, she inches across- in the darkness she bumps into something solid- two flecks of red, almost fire like light appear, the pin-points grow to illuminate the face of a creature long dead.</p><p></p><p>“AAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH”</p><p></p><p>The halfling struggles out and flees, the spectral creature drifts up through the bed for all to see- Greta grabs her Holy Symbol and retreats from the room, muttering prayers in an attempt to banish the terrible spirit. Zan and Fred, weapons drawn, cover the retreat- the spirit approaches and Fred leaps forward to deliver a mighty blow, his weapon passes clean through the creature, the adventurers flee back to the first bedchamber and watch the door. Lea hides in the corner of the room, her eyes tight shut- </p><p></p><p>“Make it go away, NO, make it go away, I’m too wee to die…”</p><p></p><p>Greta comes over and soothes her until Lea is able to open her eyes and face the world.</p><p></p><p>The adventurers form up and after a brief rest investigates two further barrack rooms- more beds, lockers etc. The first chamber is empty; while the second has a skeleton sprawled upon the floor- Lea still shaking from her previous experience creeps forward and then leaps at the prostrate creature and smashes its bones- it does not animate.</p><p></p><p>“Die. DIE. DIE YOU FECKER…”</p><p></p><p>As she is screaming several other Skeletons rise from beneath the beds, Lea has her back to them but Zan spots the danger; the burly Dwarf barrels over, picks Lea up, and flings her out the way.</p><p></p><p>Greta steps in and waves her Holy Symbol- the Skeletons cower and hide; the adventurers rush in and take the bonies apart.</p><p></p><p>The adventurers head into the vestry where Lea makes amends by pocketing a nice shiny ring, and shares out several potion bottles, soon however the spirit voices and spectral figures appear again- the adventurers flee rather than face the ghostly foes.</p><p></p><p>From there the group head into another High or Head Priest’s Chamber, within three much larger and better armed Skeletons animate- clad in disheveled and broken plate armour and wielding heavy maces- they attack.</p><p></p><p>Once again Greta’s Holy Symbol is to the fore, turning only one of the creatures alas- the other two are put to the hammer by the Dwarf and the Ranger with Lea nipping in to help- soon the room is silent again. On investigation it is discovered that the three mighty Skeletons each have a quarter of a Holy Symbol of Pelor around their necks. Stranger and stranger.</p><p></p><p>“What the feck are these?”</p><p>“Holy Symbol of Pelor.”</p><p>“What do we do with them?”</p><p>“We find the missing one…”</p><p>“How do you know there’s one missin’?”</p><p></p><p>Greta holds up the three-quarter Holy Symbol for Fred to see.</p><p></p><p>“Oh. Yeah. S’pose.”</p><p></p><p>A huge metal door is also discovered in the north west of the room- it has space in the center of the door for a Holy Symbol of Pelor, there are no other markings or handles.</p><p></p><p>“It goes in der.”</p><p></p><p>Greta pats Fred on the shoulder to acknowledge his clearly superior brainpower.</p><p></p><p>“We need to search this place again.”</p><p></p><p>There follows an hour spent re-visiting old rooms and investigating all the other rooms they have not visited as of yet, encounters are few- only another gang of Skeletons that are easily dismissed.</p><p></p><p>The adventurers do however locate a beautifully made Holy Symbol of Pelor, a medallion worn round a deceased Priests’ neck, Greta seems to think that this is a Holy item and they decide to take it and return it to the Priest.</p><p></p><p>As the Elven Priest grasps the thing a wave of golden light passes over the group.</p><p></p><p>“I feel better.”</p><p>“Mmmm.”</p><p>“Better dan what?”</p><p>“Just… better.”</p><p></p><p>With a Bless spell covering them all they continue their search- alas the fourth and missing part of the Holy Symbol continues to allude them. With that they head back to the room in which they discovered the three other parts of the Holy Symbol to think.</p><p></p><p>“Where could it be?” Zan strides the room scratching his beard.</p><p>“Dunno.” Fred picks dirt from beneath his nails and gazes in to the middle distance, meanwhile Greta stalks the room examining in detail the walls in search of some hidden chamber. Lea sits forlornly on the large stone chair, possibly a symbol of the High Priests office, her little legs far from the floor, she swings them too and fro till…</p><p></p><p>“KLUNK.”</p><p></p><p>Followed by…</p><p></p><p>“FLOOOP.”</p><p></p><p>A flap of stone falls out from the front of the chair revealing a small concealed compartment, Lea jumps down from the chair and reaches inside as the others look on.</p><p></p><p>“Ta Daaaa.”</p><p></p><p>The fourth part of the Holy Symbol of Pelor is found.</p><p></p><p>Soon after Greta places the last part of the symbol into the door, there’s a slight click and rays of golden sunshine shoot out from the now complete Holy Symbol bathing the adventurers.</p><p></p><p>The door swings open with steps leading down into darkness...</p><p></p><p>And with that the session that is numbered 35 comes to an end.</p><p></p><p>Next week… The Dead Center.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 1550069, member: 16069"] The Wannabe Wednesday Knights. SESSION XXXV. Chewsday 28th Mork 2000 The Fecking Frog Fiasco. Characters present Zanakand Male Dwarf Fighter level 1 (Kev. M.) Greta Goldgarth Female Elven Priest of Corellan level 1 (Wayne) Fred Male Human Fighter level 1 (Emma) Lea Female Halfling Thief level 1 (Erin) Lea creeps ashore and to the Temple doors, hiding amongst the tall grass- the doors are open, she whistles and waves for Fred to come over. “Urrk.” A huge tongue lashes out and wraps itself around the Fighter; Fred is dragged off his feet and into the high reeds at the edge of the water. “FredddddD.” Zan goes wading into the tall grass, and collides with Fred, who is hopping to stay upright while a Giant Frog chews on one of his legs. Zan splats the thing causing it to jump out of the way- Fred still attached. The Frog thumps down around twenty feet away, but lands upside down- Fred falls out its mouth and lies prostrate on the floor. Zan comes charging again while the Frog tries to right itself. “Thump.” The Frog lies dead- splattered, Fred is out cold- Greta does her stuff and the accident prone Fighter is brought round, he is only stunned and winded. Ten minutes later Lea opens wide the door to the Temple and creeps in, there are doorways to the left and right, both doors smashed down- further on the passage seems to open into a much larger chamber- probably the Temple proper. Lea motions for the others to follow quietly and heads through the left hand doorway and into a passage, halfway down she hears sounds, she whispers- “Ratsss.” Fred and Zan rush past and splat the offending rodents. Several nests are discovered and ransacked for shiny stuff. The group then backs out and heads down the right-hand passage. The same system is employed with Greta finding the rats this time- it’s still Fred and Zan that do the killing however. Actually Zan kills all of the rats, Fred does however spend thirty seconds chasing a large specimen up and down the corridor missing wildly, then the rat runs into Zan’s area of effect. “Splat.” Zan salutes the huge Fighter, who continues to look frustrated, while the other adventurers mooch about Zan slams open a few more doors and discovers an abandoned money pouch in one rat’s nest. Smiling he leads the others back into the entrance chamber. While the others watch and wait Lea creeps into the large chamber, the temple proper, she passes down the side of the room using the scattered pews and benches as cover. She spots movement ahead, and turns statue. Seconds later a skeleton strides past, ten feet from her position. Lea hunkers down and begins to crawl slowly away- towards the center of the chamber. Eventually Lea emerges in the center aisle of the church, looks right- nothing, looks left and straight into the bony feet of a skeleton. “Arrrgghhh Skelly.” Lea ducks the creatures swipe and is running, hot foot, back to the entrance chamber, shouting all the while. “Skellies… SKELLIES.” Two skeletons are in pursuit only feet behind the halfling- four more hear the noise and come running. Zan steps out of the shadow and- “Clunk” One of the Skeletons is reduced to splinters of bone, Greta at Zan’s side presents her Holy Symbol- three more screech to a halt and begin to lurch backwards scrabbling at the air. Fred nudges Lea and the two of them crash into the remaining skeletons- one is smashed to pieces, Zan takes care of the other. The fleeing Skeletons are rooted out and destroyed by the surly dwarf. Lea is already in clear up mode- searching the room, although there’s little to be found- the place is rotten to the core, parts of the floor seem to sag with the damp of the swamp. “Nuthin’ ere.” With that Lea heads through a door and into a dark and scummy corridor, the others follow her as she snakes her way round to another rough wooden door, after a brief check Lea pushes it open. The adventures file into a smashed up bedchamber, with five beds and lockers, they spread out to cautiously search the chamber. Greta finds a beautifully made Heavy Mace, which she decides to keep; it proves to be of masterwork quality. In the meantime Zan wanders through a door to the south into a much larger bedroom with a double bed and nicer furnishings, all alas are worn and battered. He’s nosing about as behind him a Skeleton, dressed in robes and half-plate with a Heavy Mace in hand, crawls out from beneath the bed- the Skeleton of the Head Priest. “Slam.” “FECK.” The Heavy Mace slams into Zan’s back- he screams, the fat Dwarf spins around to see the hideous creature- at the same time Fred lurches into the room, takes everything in and then starts swinging. The result is never in doubt, while the creatures plate armour deflects many of the blows the two warriors overcome the Skeleton with ease. The other adventurers come through to see what the noise is, soon after they begin rummaging to see what they can find- figuring the big money items will be in here. Lea ducks under the bed, she inches across- in the darkness she bumps into something solid- two flecks of red, almost fire like light appear, the pin-points grow to illuminate the face of a creature long dead. “AAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH” The halfling struggles out and flees, the spectral creature drifts up through the bed for all to see- Greta grabs her Holy Symbol and retreats from the room, muttering prayers in an attempt to banish the terrible spirit. Zan and Fred, weapons drawn, cover the retreat- the spirit approaches and Fred leaps forward to deliver a mighty blow, his weapon passes clean through the creature, the adventurers flee back to the first bedchamber and watch the door. Lea hides in the corner of the room, her eyes tight shut- “Make it go away, NO, make it go away, I’m too wee to die…” Greta comes over and soothes her until Lea is able to open her eyes and face the world. The adventurers form up and after a brief rest investigates two further barrack rooms- more beds, lockers etc. The first chamber is empty; while the second has a skeleton sprawled upon the floor- Lea still shaking from her previous experience creeps forward and then leaps at the prostrate creature and smashes its bones- it does not animate. “Die. DIE. DIE YOU FECKER…” As she is screaming several other Skeletons rise from beneath the beds, Lea has her back to them but Zan spots the danger; the burly Dwarf barrels over, picks Lea up, and flings her out the way. Greta steps in and waves her Holy Symbol- the Skeletons cower and hide; the adventurers rush in and take the bonies apart. The adventurers head into the vestry where Lea makes amends by pocketing a nice shiny ring, and shares out several potion bottles, soon however the spirit voices and spectral figures appear again- the adventurers flee rather than face the ghostly foes. From there the group head into another High or Head Priest’s Chamber, within three much larger and better armed Skeletons animate- clad in disheveled and broken plate armour and wielding heavy maces- they attack. Once again Greta’s Holy Symbol is to the fore, turning only one of the creatures alas- the other two are put to the hammer by the Dwarf and the Ranger with Lea nipping in to help- soon the room is silent again. On investigation it is discovered that the three mighty Skeletons each have a quarter of a Holy Symbol of Pelor around their necks. Stranger and stranger. “What the feck are these?” “Holy Symbol of Pelor.” “What do we do with them?” “We find the missing one…” “How do you know there’s one missin’?” Greta holds up the three-quarter Holy Symbol for Fred to see. “Oh. Yeah. S’pose.” A huge metal door is also discovered in the north west of the room- it has space in the center of the door for a Holy Symbol of Pelor, there are no other markings or handles. “It goes in der.” Greta pats Fred on the shoulder to acknowledge his clearly superior brainpower. “We need to search this place again.” There follows an hour spent re-visiting old rooms and investigating all the other rooms they have not visited as of yet, encounters are few- only another gang of Skeletons that are easily dismissed. The adventurers do however locate a beautifully made Holy Symbol of Pelor, a medallion worn round a deceased Priests’ neck, Greta seems to think that this is a Holy item and they decide to take it and return it to the Priest. As the Elven Priest grasps the thing a wave of golden light passes over the group. “I feel better.” “Mmmm.” “Better dan what?” “Just… better.” With a Bless spell covering them all they continue their search- alas the fourth and missing part of the Holy Symbol continues to allude them. With that they head back to the room in which they discovered the three other parts of the Holy Symbol to think. “Where could it be?” Zan strides the room scratching his beard. “Dunno.” Fred picks dirt from beneath his nails and gazes in to the middle distance, meanwhile Greta stalks the room examining in detail the walls in search of some hidden chamber. Lea sits forlornly on the large stone chair, possibly a symbol of the High Priests office, her little legs far from the floor, she swings them too and fro till… “KLUNK.” Followed by… “FLOOOP.” A flap of stone falls out from the front of the chair revealing a small concealed compartment, Lea jumps down from the chair and reaches inside as the others look on. “Ta Daaaa.” The fourth part of the Holy Symbol of Pelor is found. Soon after Greta places the last part of the symbol into the door, there’s a slight click and rays of golden sunshine shoot out from the now complete Holy Symbol bathing the adventurers. The door swings open with steps leading down into darkness... And with that the session that is numbered 35 comes to an end. Next week… The Dead Center. [/QUOTE]
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