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Community
General Tabletop Discussion
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The Weird Penalty of Core Classes
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<blockquote data-quote="The_Gneech" data-source="post: 2829519" data-attributes="member: 6779"><p>The Thief-Acrobat prestige class had exactly the acrobatic abilities I wanted my character to have. However, it has the following prerequisites:</p><p></p><p>* Evasion</p><p>* Balance 8 ranks, Climb 8 ranks, Jump 8 ranks, Tumble 8 ranks</p><p></p><p>Rangers get Evasion eventually (9th level), but Balance and Tumble are cross-class skills for them, meaning they cannot <em>get</em> those ranks until 16th level. Would it really be somehow morally superior for me to wait until 19th level to have the basic abilities I wanted just to preserve the sanctity of not multiclassing?</p><p></p><p>If it was possible to build the character I wanted without multiclassing, I would have been happy to do so. What would you suggest to swap out? I don't particularly want Favored Enemy, and would happily trade that whole tree for Evasion at 5th and to have Balance and Tumble as class skills -- but I expect that somebody who proposed that change would probably get slapped with the "powergamer" label too (especially since the character starts play at 10th).</p><p></p><p>I already took three levels of Rogue, fully knowing that I would rarely-or-never use half of the class's capabilities because it was not in this character's nature to do so. If shooting myself in the foot mechanically is making a suped-up character, I'd hate to see a gimped one. Tell you what, I'll build a dwarf ftr/bbn with Str 20 and Cha 6 who dual-wields keen dwarven waraxes -- <em>then</em> you can give me grief about powergaming all you want. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>I tried that, actually, but it doesn't really solve the problem. Scouts don't get Evasion until 5th, so I have to go pure Scout to get to Thief-Acrobat, thus losing the Animal Companion.</p><p></p><p></p><p></p><p>Hmm ... maybe. I'll look into that! Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 2829519, member: 6779"] The Thief-Acrobat prestige class had exactly the acrobatic abilities I wanted my character to have. However, it has the following prerequisites: * Evasion * Balance 8 ranks, Climb 8 ranks, Jump 8 ranks, Tumble 8 ranks Rangers get Evasion eventually (9th level), but Balance and Tumble are cross-class skills for them, meaning they cannot [i]get[/i] those ranks until 16th level. Would it really be somehow morally superior for me to wait until 19th level to have the basic abilities I wanted just to preserve the sanctity of not multiclassing? If it was possible to build the character I wanted without multiclassing, I would have been happy to do so. What would you suggest to swap out? I don't particularly want Favored Enemy, and would happily trade that whole tree for Evasion at 5th and to have Balance and Tumble as class skills -- but I expect that somebody who proposed that change would probably get slapped with the "powergamer" label too (especially since the character starts play at 10th). I already took three levels of Rogue, fully knowing that I would rarely-or-never use half of the class's capabilities because it was not in this character's nature to do so. If shooting myself in the foot mechanically is making a suped-up character, I'd hate to see a gimped one. Tell you what, I'll build a dwarf ftr/bbn with Str 20 and Cha 6 who dual-wields keen dwarven waraxes -- [i]then[/i] you can give me grief about powergaming all you want. :p I tried that, actually, but it doesn't really solve the problem. Scouts don't get Evasion until 5th, so I have to go pure Scout to get to Thief-Acrobat, thus losing the Animal Companion. Hmm ... maybe. I'll look into that! Thanks. :) -The Gneech :cool: [/QUOTE]
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