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The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 7842053" data-attributes="member: 7015827"><p>The three adventurers – Rahnee, Aerikoth and Veran – returned to the inn to retrieve their equipment, where they were met by their promised guide to Amee Pass, a soldier named Farog. Farog led them to the outskirts of the town and then started overland, apologizing for lack of a road. Three hours later, the group arrived at the baronial outpost at the entrance to the pass, and were challenged and recognized by the outpost's soldiers. The captain welcomed his "distinguished visitors" and considered their arrival opportune, given the situation. When asked about the ettins, the captain indicated that they occupied the eastern fork in the pass; the western fork was now blocked by a crude but effective stone barrier. In response to a question from Aerikoth, the captain said that the barrier clearly had been erected to keep others out of Sess land, the question being whether they were scared of something or were preparing another attack. Taking their leave of the captain, who promised to assist them if they were driven back through the pass, the group headed for the pass entrance.</p><p></p><p>The three first carefully made their way down the western fork of the pass, Veran taking the role of scout. They examined the crude wall at the end of the pass, which was as the captain had described. Rahnee estimated that dwarves with pickaxes could break their way through in a day, but with anyone else it would take much longer. Even more carefully, the group made their way to the eastern fork in the pass. Aerikoth suggested leaving a trail of gold coins for a greedy ettin to follow to an ambush point and Veran volunteered to accomplish the task. Unfortunately, Veran was spotted by an ettin as he neared the eastern fork’s exit, but the monk's speed successfully carried him back to the ambush point, where his companions helped him defeat the two-headed giant. As the first one was put down, another came running into the fray, but a dire wolf summoned by Aerikoth savagely knocked it to the ground, where it became easy prey.</p><p></p><p>Exiting the pass, the group found indications of goblin movement heading generally north. Rahnee and Veran scouted ahead, discovering a group of goblins in a heavily forested area. Aerikoth confirmed they were Sess, based on Rahnee's description of their insignia. As Rahnee and Veran had seen only a handful of them, Aerikoth suggested they approach and ask to speak under conditions of truce, since the party could easily handle them if they turned hostile. Rahnee moved forward slowly towards them, holding empty hands up in full view of the goblin band, who quickly turned in her direction as she was spotted. The band's leader, a shaman, held his hammer up and dropped it, signifying a truce.</p><p></p><p>Rahnee stepped forward calmly and was asked by the Shaman - in halting Common – about her intentions. She indicated that Aerikoth would speak with the Shaman, who said he recognized the human "spell-man" from before. Aerikoth, hands folded in his sleeves, asked the shaman why Chief Harakkah had not honored the terms of the truce with the baron. In response, the shaman said the chief was now deep in the hills, having decided it was best to leave the pass along with the rest of the tribe, and had no intention of hurting the humans. All were gone save for the shaman's band of "brave ones" who were there to watch for "the coming."</p><p></p><p>Under further questioning from Aerikoth, the Shaman explained that old tribal lore said "it" had come before and had killed goblins unless "it" was served. The Sess believed "it" had been served also by Zagath, the necromancer defeated by Aerikoth's previous adventuring company. After Zagath was killed, the goblins had thought "it" would not come. However, recent signs - the bitter early winter, the nearby forest which remained darkened, and the suicide of the forest's druid - had convinced the Sess it was time to leave.</p><p></p><p>When asked by Aerikoth what "it" was that was coming, the shaman rattled off a long, unintelligible word in the goblin language. Veran asked the shaman, with Aerikoth's permission, whether "it" was coming or returning, the shaman indicating yes in both cases, and also confirming that it smelled of death. The shaman was, however, confused by some of Veran's questions. Veran took the shaman's words as additional confirmation of his own prophecy. Aerikoth praised the shaman's bravery and told him that he could now depart, just as the adventurers were planning to. The shaman saluted the party and barked orders to the goblin band, who immediately headed into the woods. Aerikoth, Rahnee, and Veran then turned back toward Amee Pass, with much to think about.</p><p></p><p><em>(Aha! The above passage marks an important point in our understanding of the Order's prophecy, which I admit remains somewhat controversial to this day. Prophecies are slippery beasts and it is rare that we succeed in understanding them - even if genuine - before the foretold events have already come to pass. Veran assumed, after arriving in Westgate, that it was the resurgent vampire kingdom of the Night King Orlak he should be concerned with. What the Sess goblins and the necromancer Zagath once served, though, is an entirely different evil. --C) </em></p></blockquote><p></p>
[QUOTE="Carlo-One, post: 7842053, member: 7015827"] The three adventurers – Rahnee, Aerikoth and Veran – returned to the inn to retrieve their equipment, where they were met by their promised guide to Amee Pass, a soldier named Farog. Farog led them to the outskirts of the town and then started overland, apologizing for lack of a road. Three hours later, the group arrived at the baronial outpost at the entrance to the pass, and were challenged and recognized by the outpost's soldiers. The captain welcomed his "distinguished visitors" and considered their arrival opportune, given the situation. When asked about the ettins, the captain indicated that they occupied the eastern fork in the pass; the western fork was now blocked by a crude but effective stone barrier. In response to a question from Aerikoth, the captain said that the barrier clearly had been erected to keep others out of Sess land, the question being whether they were scared of something or were preparing another attack. Taking their leave of the captain, who promised to assist them if they were driven back through the pass, the group headed for the pass entrance. The three first carefully made their way down the western fork of the pass, Veran taking the role of scout. They examined the crude wall at the end of the pass, which was as the captain had described. Rahnee estimated that dwarves with pickaxes could break their way through in a day, but with anyone else it would take much longer. Even more carefully, the group made their way to the eastern fork in the pass. Aerikoth suggested leaving a trail of gold coins for a greedy ettin to follow to an ambush point and Veran volunteered to accomplish the task. Unfortunately, Veran was spotted by an ettin as he neared the eastern fork’s exit, but the monk's speed successfully carried him back to the ambush point, where his companions helped him defeat the two-headed giant. As the first one was put down, another came running into the fray, but a dire wolf summoned by Aerikoth savagely knocked it to the ground, where it became easy prey. Exiting the pass, the group found indications of goblin movement heading generally north. Rahnee and Veran scouted ahead, discovering a group of goblins in a heavily forested area. Aerikoth confirmed they were Sess, based on Rahnee's description of their insignia. As Rahnee and Veran had seen only a handful of them, Aerikoth suggested they approach and ask to speak under conditions of truce, since the party could easily handle them if they turned hostile. Rahnee moved forward slowly towards them, holding empty hands up in full view of the goblin band, who quickly turned in her direction as she was spotted. The band's leader, a shaman, held his hammer up and dropped it, signifying a truce. Rahnee stepped forward calmly and was asked by the Shaman - in halting Common – about her intentions. She indicated that Aerikoth would speak with the Shaman, who said he recognized the human "spell-man" from before. Aerikoth, hands folded in his sleeves, asked the shaman why Chief Harakkah had not honored the terms of the truce with the baron. In response, the shaman said the chief was now deep in the hills, having decided it was best to leave the pass along with the rest of the tribe, and had no intention of hurting the humans. All were gone save for the shaman's band of "brave ones" who were there to watch for "the coming." Under further questioning from Aerikoth, the Shaman explained that old tribal lore said "it" had come before and had killed goblins unless "it" was served. The Sess believed "it" had been served also by Zagath, the necromancer defeated by Aerikoth's previous adventuring company. After Zagath was killed, the goblins had thought "it" would not come. However, recent signs - the bitter early winter, the nearby forest which remained darkened, and the suicide of the forest's druid - had convinced the Sess it was time to leave. When asked by Aerikoth what "it" was that was coming, the shaman rattled off a long, unintelligible word in the goblin language. Veran asked the shaman, with Aerikoth's permission, whether "it" was coming or returning, the shaman indicating yes in both cases, and also confirming that it smelled of death. The shaman was, however, confused by some of Veran's questions. Veran took the shaman's words as additional confirmation of his own prophecy. Aerikoth praised the shaman's bravery and told him that he could now depart, just as the adventurers were planning to. The shaman saluted the party and barked orders to the goblin band, who immediately headed into the woods. Aerikoth, Rahnee, and Veran then turned back toward Amee Pass, with much to think about. [I](Aha! The above passage marks an important point in our understanding of the Order's prophecy, which I admit remains somewhat controversial to this day. Prophecies are slippery beasts and it is rare that we succeed in understanding them - even if genuine - before the foretold events have already come to pass. Veran assumed, after arriving in Westgate, that it was the resurgent vampire kingdom of the Night King Orlak he should be concerned with. What the Sess goblins and the necromancer Zagath once served, though, is an entirely different evil. --C) [/I] [/QUOTE]
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