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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 7845371" data-attributes="member: 7015827"><p>Not unexpectedly, the captain received several inquiries from the adventurers after he had finished his introduction. Responding to Velduin, Captain Kelteel said he had been to the island only once before, to chart its location. Kelteel explained that the place was known to be an old pirate stopover, but lay off normal sea lanes and was not on present-day maps. It was not a large island, but could hold hidden treasures, traps, and "Oghma knows what else" as the captain put it. In response to a question from Rahnee, Kelteel confirmed that House Urdo had recently rediscovered and claimed the island for its own, as no one else knew the way to it.</p><p></p><p>After answering the group's questions, he excused himself to go abovedecks, saying that they were welcome to come up if they desired, but should stay out of the crew's way. The companions fell to discussing their voyage and what might be found on the island. Velduin could offer no additional insights on what might be present there, but did mention that the Naturalists Guild was seeking the rare Bloodback Spider, which Rahnee confessed with a laugh she was seeking as well, for her wizardly brother's use in spell components. <em>(Coincidence? Nay, I would bet a fair sum - were I still a gambling man - that the guild is now interested in the creature because of the Roaringhorns. --R)</em>. Jokull, looking exhausted, told the others he needed some rest and lay down in a corner, rapidly falling asleep as the ship rocked gently on the waves. Aerikoth, meanwhile, announced that he would be on the upper deck if needed, and climbed up the ship's ladder.</p><p></p><p>About two hours later, Captain Kelteel called everyone belowdecks for a meeting, since the ship was due to make landfall soon. Kelteel reminded them that they had agreed in the contract not to take anything off the island during their explorations, with the exception granted to Velduin, who would be allowed to remove wildlife samples. The captain explained that they would not be submitted to any embarrassing pat-downs, unless something untoward occurred. Instead, each adventurer would privately tell the captain what they had in their possessions, which would be recorded. Upon return to Westgate, a cleric hired by House Urdo would then "truth-tell" them all to see if what they were carrying matched their previously declared possessions. <em>(A clever way of approaching the problem, as the adventurers could have many ways of physically hiding items on their persons. I must remember this, if I find myself in a similar situation. --C)</em></p><p></p><p>Rahnee volunteered to go first, the others moving up to the top deck to wait. After some time, Rahnee came up and Aerikoth volunteered to be next, with Jokull, Brok-Tul, Veran, and Velduin each taking their turn. Once the inventories were through, the captain returned to the top deck and informed everyone that they were about ten minutes from making landfall. After giving some orders to the crew, he asked the party to go belowdecks and wait there, since the approach to the island was tricky and the crew needed the deck clear.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 7845371, member: 7015827"] Not unexpectedly, the captain received several inquiries from the adventurers after he had finished his introduction. Responding to Velduin, Captain Kelteel said he had been to the island only once before, to chart its location. Kelteel explained that the place was known to be an old pirate stopover, but lay off normal sea lanes and was not on present-day maps. It was not a large island, but could hold hidden treasures, traps, and "Oghma knows what else" as the captain put it. In response to a question from Rahnee, Kelteel confirmed that House Urdo had recently rediscovered and claimed the island for its own, as no one else knew the way to it. After answering the group's questions, he excused himself to go abovedecks, saying that they were welcome to come up if they desired, but should stay out of the crew's way. The companions fell to discussing their voyage and what might be found on the island. Velduin could offer no additional insights on what might be present there, but did mention that the Naturalists Guild was seeking the rare Bloodback Spider, which Rahnee confessed with a laugh she was seeking as well, for her wizardly brother's use in spell components. [I](Coincidence? Nay, I would bet a fair sum - were I still a gambling man - that the guild is now interested in the creature because of the Roaringhorns. --R)[/I]. Jokull, looking exhausted, told the others he needed some rest and lay down in a corner, rapidly falling asleep as the ship rocked gently on the waves. Aerikoth, meanwhile, announced that he would be on the upper deck if needed, and climbed up the ship's ladder. About two hours later, Captain Kelteel called everyone belowdecks for a meeting, since the ship was due to make landfall soon. Kelteel reminded them that they had agreed in the contract not to take anything off the island during their explorations, with the exception granted to Velduin, who would be allowed to remove wildlife samples. The captain explained that they would not be submitted to any embarrassing pat-downs, unless something untoward occurred. Instead, each adventurer would privately tell the captain what they had in their possessions, which would be recorded. Upon return to Westgate, a cleric hired by House Urdo would then "truth-tell" them all to see if what they were carrying matched their previously declared possessions. [I](A clever way of approaching the problem, as the adventurers could have many ways of physically hiding items on their persons. I must remember this, if I find myself in a similar situation. --C)[/I] Rahnee volunteered to go first, the others moving up to the top deck to wait. After some time, Rahnee came up and Aerikoth volunteered to be next, with Jokull, Brok-Tul, Veran, and Velduin each taking their turn. Once the inventories were through, the captain returned to the top deck and informed everyone that they were about ten minutes from making landfall. After giving some orders to the crew, he asked the party to go belowdecks and wait there, since the approach to the island was tricky and the crew needed the deck clear. [/QUOTE]
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