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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 7905723" data-attributes="member: 7015827"><p>Once inside, the party negotiated with innkeeper and town leader Ian Gryphonhawk for three rooms; Aerikoth took one for himself, while Rahnee and Brok-Tul shared the suite and Veran and Melissa shared the last available room. (<em>It seems that her relationship with Veran is not fully antagonistic. Curious, but perhaps a good sign for her. --C</em>). All slept soundly, any dreams they had fading away before morning.</p><p></p><p>Breakfast at the inn on Hammer 15 was relatively simple fare, some oatmeal with cinnamon and butter. Rahnee took the opportunity to ask Ian about the boat on the roof of the inn. Ian clarified that the boat actually <em>was </em>the roof. The innkeeper had some time ago won a bet with a passing giant, who had to drag the boat all the way from the coast. Ian had thought that the boat would make a good inn and also add some notoriety to the place.</p><p></p><p>Belatedly realizing that the fact that the road south to Starmantle was closed meant that they could not get to it from the town, the party bargained with Ian for him to open the way to them. They told him that they were not going all the way to Starmantle, instead searching for a tower south of the Reddan River. Ian thought there was less risk to them if they were not traveling the length of the road, so agreed to let them onto it, with the proviso that they should inform him if they heard anything about his son Killian, who had left town as an aspiring adventurer. Ian accompanied the group to the south gate and ordered the militia members guarding it to unlock it and let the party pass. He wished the party luck, saying they were going to need it.</p><p></p><p>After a few hours, the group approached the bridge crossing the Reddan River. They cautiously made their way over the bridge, then Melissa directed them to turn right and head for a gap in the treeline. Rahnee stealthily scouted the way ahead, returning after a few minutes to inform the others that two beasts with lion bodies, wings, and barbed tails were in a forest clearing ahead of them. Veran, Aerikoth, and Melissa all recognized the description as being that of a manticore. Veran warned that the beasts could shoot the spikes from their tails as an attack. Rahnee came up with the plan of her luring the beasts back to the others, after shooting one with an arrow.</p><p></p><p>The plan certainly worked, as the beasts roared and chased after Rahnee, who ran as fast as she could around the trees and back to the group, but not before her armored back was filled with manticore spikes. Once the rest of the group engaged the beasts, however, they soon fell, as Aerikoth’s summoned dire wolf assisted Brok-Tul and Veran in melee. Brok-Tul spent most of his healing magic on Rahnee, who cursed under her breath as she removed the spikes.</p><p></p><p>Deciding they needed to rest after the battle, the party stationed Brok-Tul on watch while the others slept or studied, save for Aerikoth, who summoned his familiar Zeluth and sent him winging southward. Brok-Tul took some souvenirs from the manticore corpses before taking his turn to rest while Rahnee stood guard and Aerikoth spent time studying his spell book. Zeluth returned as the party was moving to break camp, landing on Aerikoth’s shoulder and communicating silently with the wizard. Aerikoth informed the others that Zeluth had flown south and encountered some broken hills, although had not flown far enough to find the tower they sought. There was some debate over whether the party should spend the night in the forest clearing, eventually resolved in favor of pushing on to the tower. Rahnee made sure to blaze a trail behind them, so that Belle could catch up eventually.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 7905723, member: 7015827"] Once inside, the party negotiated with innkeeper and town leader Ian Gryphonhawk for three rooms; Aerikoth took one for himself, while Rahnee and Brok-Tul shared the suite and Veran and Melissa shared the last available room. ([I]It seems that her relationship with Veran is not fully antagonistic. Curious, but perhaps a good sign for her. --C[/I]). All slept soundly, any dreams they had fading away before morning. Breakfast at the inn on Hammer 15 was relatively simple fare, some oatmeal with cinnamon and butter. Rahnee took the opportunity to ask Ian about the boat on the roof of the inn. Ian clarified that the boat actually [I]was [/I]the roof. The innkeeper had some time ago won a bet with a passing giant, who had to drag the boat all the way from the coast. Ian had thought that the boat would make a good inn and also add some notoriety to the place. Belatedly realizing that the fact that the road south to Starmantle was closed meant that they could not get to it from the town, the party bargained with Ian for him to open the way to them. They told him that they were not going all the way to Starmantle, instead searching for a tower south of the Reddan River. Ian thought there was less risk to them if they were not traveling the length of the road, so agreed to let them onto it, with the proviso that they should inform him if they heard anything about his son Killian, who had left town as an aspiring adventurer. Ian accompanied the group to the south gate and ordered the militia members guarding it to unlock it and let the party pass. He wished the party luck, saying they were going to need it. After a few hours, the group approached the bridge crossing the Reddan River. They cautiously made their way over the bridge, then Melissa directed them to turn right and head for a gap in the treeline. Rahnee stealthily scouted the way ahead, returning after a few minutes to inform the others that two beasts with lion bodies, wings, and barbed tails were in a forest clearing ahead of them. Veran, Aerikoth, and Melissa all recognized the description as being that of a manticore. Veran warned that the beasts could shoot the spikes from their tails as an attack. Rahnee came up with the plan of her luring the beasts back to the others, after shooting one with an arrow. The plan certainly worked, as the beasts roared and chased after Rahnee, who ran as fast as she could around the trees and back to the group, but not before her armored back was filled with manticore spikes. Once the rest of the group engaged the beasts, however, they soon fell, as Aerikoth’s summoned dire wolf assisted Brok-Tul and Veran in melee. Brok-Tul spent most of his healing magic on Rahnee, who cursed under her breath as she removed the spikes. Deciding they needed to rest after the battle, the party stationed Brok-Tul on watch while the others slept or studied, save for Aerikoth, who summoned his familiar Zeluth and sent him winging southward. Brok-Tul took some souvenirs from the manticore corpses before taking his turn to rest while Rahnee stood guard and Aerikoth spent time studying his spell book. Zeluth returned as the party was moving to break camp, landing on Aerikoth’s shoulder and communicating silently with the wizard. Aerikoth informed the others that Zeluth had flown south and encountered some broken hills, although had not flown far enough to find the tower they sought. There was some debate over whether the party should spend the night in the forest clearing, eventually resolved in favor of pushing on to the tower. Rahnee made sure to blaze a trail behind them, so that Belle could catch up eventually. [/QUOTE]
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