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<blockquote data-quote="Carlo-One" data-source="post: 8040633" data-attributes="member: 7015827"><p>The evening of Ches 12 found Darrow, Dermot and Shanni finishing their dinner at the Glees inn. They overheard a conversation between two of the villagers concerning the rumored bandit hoard hidden in the forest, leading Darrow to remark that news travels fast. In response, Shanni emphasized through words and ferocious gestures that there were also bears out there. Dermot remarked that tales of a bandit hoard would at least attract additional travelers to the area.</p><p></p><p>Aerikoth descended the stairs and announced he was prepared to depart whenever it was desired. It was decided that he would first transport Darrow to the Mountaingate inn, then return for Dermot and Shanni. The mage rapidly did so with Darrow, having the dwarf touch his sleeve and then speaking a word of power, to the amazement of the villagers in the common room. They were even more surprised when he reappeared and teleported away again with the other two.</p><p></p><p>After arriving inside the new inn, Shanni appeared disoriented. Darrow explained to them that they were close to his Clanhome and would need to bundle up due to the mountain chill. Allie Grimblegort, the gnomish proprietor, emerged from a back room and warmly greeted Dermot and Shanni, mentioning with some puzzlement that she had not heard the door open. Her smile of welcome quickly turned to a one more resembling a death rictus, however, as she then recognized Darrow and Aerikoth. She inquired if they wanted to stay the night, appearing relieved when Darrow said they were just passing through. The dwarf passed her a few coins for using her fire to warm up, as he put it.</p><p></p><p>Glancing around the main room, Aerikoth in his usual neutral voice remarked that Allie seemed to have done well enough at removing the bloodstains. Dermot asked for a flask of spirits and the innkeeper retreated to the back room, as Aerikoth mentioned that Darrow had ‘tried to help’ a group of mercenaries during an earlier visit. Looking somewhat sheepish, Darrow explained that he had mentioned to them he had been inside the clanhome, which the mercenaries took to mean that he was rich and must be loaded with coin. The dwarf had declined to share his presumed wealth, so was forced to defend himself and his elven minstrel companion at the time. The bodies of the mercenaries were buried out back, Aerikoth believed. Allie returned with Dermot’s spirits, received a couple of coins in payment from the ranger, and told them where to take the path to Ironhelm. Shanni wondered if there were bears and Allie assured her that it was too cold for them still, although winter wolves could sometimes be found near the path.</p><p></p><p>After exiting the inn, the four adventurers were challenged by the militia at the village gate, who had no recollection of their entrance to the town. Darrow brazenly asked “So?” which confused the guards enough to allow the four to pass without further incident. Once onto the path to Ironhelm, Aerikoth offered to cast defensive enchantments on the group, in case they encountered anything dangerous. The mage then did so, although Dermot declined to receive a stoneskin spell, saying he did not want to be mined by accident by the dwarves. They spotted a winter wolf at some distance off the path, but were otherwise unmolested during their trek to the valley of Clan Ironhelm.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8040633, member: 7015827"] The evening of Ches 12 found Darrow, Dermot and Shanni finishing their dinner at the Glees inn. They overheard a conversation between two of the villagers concerning the rumored bandit hoard hidden in the forest, leading Darrow to remark that news travels fast. In response, Shanni emphasized through words and ferocious gestures that there were also bears out there. Dermot remarked that tales of a bandit hoard would at least attract additional travelers to the area. Aerikoth descended the stairs and announced he was prepared to depart whenever it was desired. It was decided that he would first transport Darrow to the Mountaingate inn, then return for Dermot and Shanni. The mage rapidly did so with Darrow, having the dwarf touch his sleeve and then speaking a word of power, to the amazement of the villagers in the common room. They were even more surprised when he reappeared and teleported away again with the other two. After arriving inside the new inn, Shanni appeared disoriented. Darrow explained to them that they were close to his Clanhome and would need to bundle up due to the mountain chill. Allie Grimblegort, the gnomish proprietor, emerged from a back room and warmly greeted Dermot and Shanni, mentioning with some puzzlement that she had not heard the door open. Her smile of welcome quickly turned to a one more resembling a death rictus, however, as she then recognized Darrow and Aerikoth. She inquired if they wanted to stay the night, appearing relieved when Darrow said they were just passing through. The dwarf passed her a few coins for using her fire to warm up, as he put it. Glancing around the main room, Aerikoth in his usual neutral voice remarked that Allie seemed to have done well enough at removing the bloodstains. Dermot asked for a flask of spirits and the innkeeper retreated to the back room, as Aerikoth mentioned that Darrow had ‘tried to help’ a group of mercenaries during an earlier visit. Looking somewhat sheepish, Darrow explained that he had mentioned to them he had been inside the clanhome, which the mercenaries took to mean that he was rich and must be loaded with coin. The dwarf had declined to share his presumed wealth, so was forced to defend himself and his elven minstrel companion at the time. The bodies of the mercenaries were buried out back, Aerikoth believed. Allie returned with Dermot’s spirits, received a couple of coins in payment from the ranger, and told them where to take the path to Ironhelm. Shanni wondered if there were bears and Allie assured her that it was too cold for them still, although winter wolves could sometimes be found near the path. After exiting the inn, the four adventurers were challenged by the militia at the village gate, who had no recollection of their entrance to the town. Darrow brazenly asked “So?” which confused the guards enough to allow the four to pass without further incident. Once onto the path to Ironhelm, Aerikoth offered to cast defensive enchantments on the group, in case they encountered anything dangerous. The mage then did so, although Dermot declined to receive a stoneskin spell, saying he did not want to be mined by accident by the dwarves. They spotted a winter wolf at some distance off the path, but were otherwise unmolested during their trek to the valley of Clan Ironhelm. [/QUOTE]
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