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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8095061" data-attributes="member: 7015827"><p>By the time Dermot and Shanni returned to the Gatereach around mid-afternoon, Rahnee had retired to her room with more stomach complaints. That left Aerikoth and Darrow to explain what had occurred at the Mercenaries Guild meeting with Losifan Urdo. Their companions also thought Losifan’s treatment of the Scarlet Company was rather harsh, and agreed that the best course of action would be to try to find them for a talk before doing anything else.</p><p></p><p>Darrow enthusiastically suggested a tavern crawl – in fact a reasonable strategy for searching out the mercenaries – concentrating in the area outside West Gate. The four made their way there, at which point Aerikoth excused himself to go to his house – which he indicated to the others – and catch up on his magical studies. That left Darrow, Dermot and Shanni on their own to investigate the various local inns.</p><p></p><p>By early evening of Ches 19, the three had returned to the Gatereach to collect Rahnee, who by that point was up and about again. The Spring Equinox festival had begun and the inn was abuzz with talk. Darrow was eager to get going to the beer garden, where they could sit outside, mingle and make ale disappear – perhaps while picking up some information as well. They decided to leave Aerikoth to his wizardly studies and head for the Harbor Loop, the epicenter of the city-wide party.</p><p></p><p>Darrow was not disappointed by the garden of beer, located at the Rosebud Outdoor Tavern, and enthusiastically indulged in drinking and arm wrestling. The other three, more slowly getting drunker, kept an eye out for any activity that might be of interest. Rahnee spotted a young nobleman having a conversation with a whore and then departing. In light of what Losifan Urdo had told them about the temporary kidnappings of lordlings, she signaled to Dermot – who was arm wrestling Darrow at the time – to catch up when he could. The dwarf soon forced the ranger’s arm to the table, at which point the two of them and Shanni, all of them ironically play-acting drunk while not very sober, weaved through the dense crowd and out into the street after Rahnee.</p><p></p><p>For some reason their collective tracking skills were off, but eventually they found near the neighborhood sewer entrance an unconscious guard from House Bleth. He soon revived, complaining about having been ambushed by a sorcerer, and told them that his charge, Lord Anubin Bleth, was missing. After a search of the area the four companions, although not fully equipped in either body or mind at that point, decided to head down into the sewers, where they believed the lordling must have been taken.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8095061, member: 7015827"] By the time Dermot and Shanni returned to the Gatereach around mid-afternoon, Rahnee had retired to her room with more stomach complaints. That left Aerikoth and Darrow to explain what had occurred at the Mercenaries Guild meeting with Losifan Urdo. Their companions also thought Losifan’s treatment of the Scarlet Company was rather harsh, and agreed that the best course of action would be to try to find them for a talk before doing anything else. Darrow enthusiastically suggested a tavern crawl – in fact a reasonable strategy for searching out the mercenaries – concentrating in the area outside West Gate. The four made their way there, at which point Aerikoth excused himself to go to his house – which he indicated to the others – and catch up on his magical studies. That left Darrow, Dermot and Shanni on their own to investigate the various local inns. By early evening of Ches 19, the three had returned to the Gatereach to collect Rahnee, who by that point was up and about again. The Spring Equinox festival had begun and the inn was abuzz with talk. Darrow was eager to get going to the beer garden, where they could sit outside, mingle and make ale disappear – perhaps while picking up some information as well. They decided to leave Aerikoth to his wizardly studies and head for the Harbor Loop, the epicenter of the city-wide party. Darrow was not disappointed by the garden of beer, located at the Rosebud Outdoor Tavern, and enthusiastically indulged in drinking and arm wrestling. The other three, more slowly getting drunker, kept an eye out for any activity that might be of interest. Rahnee spotted a young nobleman having a conversation with a whore and then departing. In light of what Losifan Urdo had told them about the temporary kidnappings of lordlings, she signaled to Dermot – who was arm wrestling Darrow at the time – to catch up when he could. The dwarf soon forced the ranger’s arm to the table, at which point the two of them and Shanni, all of them ironically play-acting drunk while not very sober, weaved through the dense crowd and out into the street after Rahnee. For some reason their collective tracking skills were off, but eventually they found near the neighborhood sewer entrance an unconscious guard from House Bleth. He soon revived, complaining about having been ambushed by a sorcerer, and told them that his charge, Lord Anubin Bleth, was missing. After a search of the area the four companions, although not fully equipped in either body or mind at that point, decided to head down into the sewers, where they believed the lordling must have been taken. [/QUOTE]
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