Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Carlo-One" data-source="post: 8098044" data-attributes="member: 7015827"><p>The first underground chamber they found themselves in had a large bloodstain on the floor – an old, dried-up one, which however still didn’t bode well, as Darrow said. Shanni’s expert eye noted that the both the pull chain leading to the surface and the sewer gate at the chamber’s exit had been operated recently. Rahnee said she would take center in their marching order, telling Dermot and Darrow to wing her, as they moved deeper into the sewers.</p><p></p><p>Dermot inched the first gate open and then slowly advanced, along with Rahnee and Darrow, the dwarf trying as best as he could to be quiet in plate armor. The ranger heard something chittering ahead as they reached an already-opened door. Entering the next chamber, they ran into several giant spiders, but successfully avoided being bitten by quickly dispatching the creatures. Shanni hung back during the encounter, complaining afterwards that she did not have her bow with her.</p><p></p><p>The petite rogue then investigated a passage with an old spiderweb which fell apart at her touch, leaving her unsure if their quarry had passed that way. The party followed it until they reached a closed doorway with vines covering it, which struck Shanni as weird. Dermot confirmed that nothing appeared to have moved through the door recently. Darrow, checking the door, thought he saw a trap.</p><p></p><p>Returning down the passage, they found another walkway out of the spider chamber, as Rahnee lit a torch and Dermot moved to check the closed door at the end of it. The ranger checked the handle and the floor, also running his finger along the ground in front of it. Shanni observed that the light would shine under the door, but Dermot said it couldn’t be helped. The scene was repeated as they moved down the dark, smelly sewer walkway to the next door grate, but this time Dermot waved away the torch, trusting his senses.</p><p></p><p>In the chamber beyond, the ranger confirmed that the trail had come to an end, with its exit door untouched. A pull chain to the surface, pointed out by Darrow, offered another exit and Shanni quickly climbed up. Rahnee mentioned that she had been down there previously, but did not remember where they would come up.</p><p></p><p>She and her two other companions followed Shanni up to street level, where they read a sign informing them they were in the Harbor Loop – the same district they had started in – which provoked some curses. Nearby lay the Bleth noble, naked and unconscious with a large lump visible on his head. Rahnee took off her cloak and covered him, as Dermot and the others fruitlessly searched the area around them for any sign of the attackers.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8098044, member: 7015827"] The first underground chamber they found themselves in had a large bloodstain on the floor – an old, dried-up one, which however still didn’t bode well, as Darrow said. Shanni’s expert eye noted that the both the pull chain leading to the surface and the sewer gate at the chamber’s exit had been operated recently. Rahnee said she would take center in their marching order, telling Dermot and Darrow to wing her, as they moved deeper into the sewers. Dermot inched the first gate open and then slowly advanced, along with Rahnee and Darrow, the dwarf trying as best as he could to be quiet in plate armor. The ranger heard something chittering ahead as they reached an already-opened door. Entering the next chamber, they ran into several giant spiders, but successfully avoided being bitten by quickly dispatching the creatures. Shanni hung back during the encounter, complaining afterwards that she did not have her bow with her. The petite rogue then investigated a passage with an old spiderweb which fell apart at her touch, leaving her unsure if their quarry had passed that way. The party followed it until they reached a closed doorway with vines covering it, which struck Shanni as weird. Dermot confirmed that nothing appeared to have moved through the door recently. Darrow, checking the door, thought he saw a trap. Returning down the passage, they found another walkway out of the spider chamber, as Rahnee lit a torch and Dermot moved to check the closed door at the end of it. The ranger checked the handle and the floor, also running his finger along the ground in front of it. Shanni observed that the light would shine under the door, but Dermot said it couldn’t be helped. The scene was repeated as they moved down the dark, smelly sewer walkway to the next door grate, but this time Dermot waved away the torch, trusting his senses. In the chamber beyond, the ranger confirmed that the trail had come to an end, with its exit door untouched. A pull chain to the surface, pointed out by Darrow, offered another exit and Shanni quickly climbed up. Rahnee mentioned that she had been down there previously, but did not remember where they would come up. She and her two other companions followed Shanni up to street level, where they read a sign informing them they were in the Harbor Loop – the same district they had started in – which provoked some curses. Nearby lay the Bleth noble, naked and unconscious with a large lump visible on his head. Rahnee took off her cloak and covered him, as Dermot and the others fruitlessly searched the area around them for any sign of the attackers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
Top