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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8099350" data-attributes="member: 7015827"><p>Later that evening, after exhausting their leads in the Harbor Loop, Rahnee, Darrow, Dermot and Shanni arrived at Aerikoth’s house outside West Gate. As Darrow started banging on the door and calling for the wizard, they spotted Aerikoth’s raven familiar Zeluth outside. The bird flew down and perched on the doorsill, squawking a greeting, or possibly a challenge.</p><p></p><p>Rahnee spoke to the bird, asking if his “friend” were home tonight; in response, the raven moved its head from side to side. She then asked the bird if he would take them to his “friend” and got a squawk of avian laughter in response. Losing patience, Darrow pounded on the door and continued loudly calling for Aerikoth, as Zeluth peered down curiously at the group. After some debate, Rahnee scribbled a quick note for Aerikoth and left it in the door jamb. The four then headed back out into the night, with the weather turning for the worse. (<em>Evidently the wizard was not home, as I cannot imagine him putting up with the door pounding and general ruckus outside his home. Did he sneak out to enjoy the revels anonymously, without his companions? Or have some other appointment to keep on this festival night? --C</em>)</p><p></p><p>By this point it was near midnight, although the city-wide revelry was still in full swing. Having heard rumors about disappearances from the nearby Shore district, the four adventurers decided to head there after wandering around for a bit, to see if they could catch someone in the act. The thundering and lightning became worse as they found themselves in Westgate’s poorest quarter, looking for a place to set up an ambush.</p><p></p><p>Dermot pointed out a sputtering, abandoned campfire near some huts, so they started to spread out around it. The ranger pulled out an empty bottle of booze to use as a prop and Rahnee set about mussing her hair after removing the hood of her cloak. Meanwhile, Shanni pulled her own magical cloak around her and became one with the shadows.</p><p></p><p>The petite rogue had barely settled into a hiding place, when suddenly she gave out a loud shriek and started running back to the campfire. A tall skeleton warrior wielding a greatsword followed her and was engaged by her surprised companions. Darrow and Rahnee closed with the skeleton and after some hard fighting were able to return it to being a pile of bones. Rahnee caught her breath as Shanni led Dermot and Darrow around the corner of a nearby building, where the rogue had originally seen a pile of bones and the sudden appearance of the undead fighter.</p><p></p><p>As the three were examining the bone pile, a patrol of thugs accosted them, saying they had received reports of a group of adventurers sneaking around the area and that a loud shriek had been heard. Darrow and Dermot managed to bluff the patrol, denying there was anything amiss; Shanni caught herself just in time from mentioning the animated skeleton. The patrol departed with a veiled warning that they would be around, in case of any problems. The three adventurers then returned to Rahnee, who joined them in searching the wet and muddy area for any more bones.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8099350, member: 7015827"] Later that evening, after exhausting their leads in the Harbor Loop, Rahnee, Darrow, Dermot and Shanni arrived at Aerikoth’s house outside West Gate. As Darrow started banging on the door and calling for the wizard, they spotted Aerikoth’s raven familiar Zeluth outside. The bird flew down and perched on the doorsill, squawking a greeting, or possibly a challenge. Rahnee spoke to the bird, asking if his “friend” were home tonight; in response, the raven moved its head from side to side. She then asked the bird if he would take them to his “friend” and got a squawk of avian laughter in response. Losing patience, Darrow pounded on the door and continued loudly calling for Aerikoth, as Zeluth peered down curiously at the group. After some debate, Rahnee scribbled a quick note for Aerikoth and left it in the door jamb. The four then headed back out into the night, with the weather turning for the worse. ([I]Evidently the wizard was not home, as I cannot imagine him putting up with the door pounding and general ruckus outside his home. Did he sneak out to enjoy the revels anonymously, without his companions? Or have some other appointment to keep on this festival night? --C[/I]) By this point it was near midnight, although the city-wide revelry was still in full swing. Having heard rumors about disappearances from the nearby Shore district, the four adventurers decided to head there after wandering around for a bit, to see if they could catch someone in the act. The thundering and lightning became worse as they found themselves in Westgate’s poorest quarter, looking for a place to set up an ambush. Dermot pointed out a sputtering, abandoned campfire near some huts, so they started to spread out around it. The ranger pulled out an empty bottle of booze to use as a prop and Rahnee set about mussing her hair after removing the hood of her cloak. Meanwhile, Shanni pulled her own magical cloak around her and became one with the shadows. The petite rogue had barely settled into a hiding place, when suddenly she gave out a loud shriek and started running back to the campfire. A tall skeleton warrior wielding a greatsword followed her and was engaged by her surprised companions. Darrow and Rahnee closed with the skeleton and after some hard fighting were able to return it to being a pile of bones. Rahnee caught her breath as Shanni led Dermot and Darrow around the corner of a nearby building, where the rogue had originally seen a pile of bones and the sudden appearance of the undead fighter. As the three were examining the bone pile, a patrol of thugs accosted them, saying they had received reports of a group of adventurers sneaking around the area and that a loud shriek had been heard. Darrow and Dermot managed to bluff the patrol, denying there was anything amiss; Shanni caught herself just in time from mentioning the animated skeleton. The patrol departed with a veiled warning that they would be around, in case of any problems. The three adventurers then returned to Rahnee, who joined them in searching the wet and muddy area for any more bones. [/QUOTE]
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