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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8102744" data-attributes="member: 7015827"><p>The morning of Ches 20, Aerikoth entered the Gatereach Inn and stood quietly by the doorway, letting the rainwater drip from his cloak. Jandrico Swift greeted the wizard and informed him that his companions were in the other room. As he walked over, Rahnee turned to him and asked when they would be meeting with the folks in red, as she put it. Aerikoth greeted her, Darrow and Shanni, noting that Dermot was not present; apparently the ranger had another meeting. Shanni, pouting a little, said that Aerikoth wouldn’t know, since they hadn’t seen him since they found the Scarlet Company. The wizard confirmed that he was not aware they had a meeting with the adventurers.</p><p></p><p>Shanni explained that they had found the halfling fellow named Slipster at the Empty Fish. In response to a question from Rahnee, who also apparently had not been told about it, Shanni said she was <em>almost</em> certain he said the meeting would be at sundown back at the inn. Darrow, who along with Shanni had apparently been drinking at the time, seconded the (slightly fuzzy) recollection. Aerikoth remarked that the company had previously met with Jamal there.</p><p></p><p>The wizard then began to mention that he had been informed about their seeking him the previous night, when Shanni interrupted, complaining about being tetchy from being assaulted by walking skeletons and having wet clothes from fishing for skulls in the river. Speaking of skulls, she asked Darrow if Dermot left him the one they had found. The dwarf scratched his head and declared that the ranger must have held onto it, which made Shanni even more irritated.</p><p></p><p>Rahnee, aside to Aerikoth, explained that they had been down to the Shore district, where they had been attacked by a skeleton with a “bloody great sword” that appeared near a pile of skulls, as Shanni described it. She and Rahnee then recounted the rest of their expedition, including searching for the skulls in the water after Shanni had kicked the pile of them into it. Darrow was more sanguine about the affair, declaring that it got the blood flowing, anyways. Shanni ended the tale by describing the encounter with the Shore Patrol thugs, who according to her just told the group not to do anything naughty and buggered off.</p><p></p><p>The petite rogue, still fixated on the skull they had found, dug out a piece of charcoal and some parchment. She then drew a facsimile of the pattern of indentations on the skull and passed it to Darrow. The drawing showed four indentations on each side of the skull, spaced roughly evenly apart in a shallow semi-circle. The dwarf slid the paper on the table, spun it a little bit, then plunked his hand on top of the markings, pointing out how the finger marks matched – almost like somebody had taken the skull in their hands and squeezed it like an overripe turnip.</p><p></p><p>Aerikoth mentioned that it was not the first time the company had encountered something like this. The wizard explained to Shanni that when they had battled the lich Asknakzeroth, one of his towers also had skull piles that when approached would summon a skeletal warrior. Rahnee also recalled the incident, being the only one remaining of the original company, besides Aerikoth, to have been there. Aerikoth declared that it took some skill in the Necromantic Arts and was intrigued by the fact that the skull had been left in a public area. The group then indulged in various speculations about why that had occurred.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8102744, member: 7015827"] The morning of Ches 20, Aerikoth entered the Gatereach Inn and stood quietly by the doorway, letting the rainwater drip from his cloak. Jandrico Swift greeted the wizard and informed him that his companions were in the other room. As he walked over, Rahnee turned to him and asked when they would be meeting with the folks in red, as she put it. Aerikoth greeted her, Darrow and Shanni, noting that Dermot was not present; apparently the ranger had another meeting. Shanni, pouting a little, said that Aerikoth wouldn’t know, since they hadn’t seen him since they found the Scarlet Company. The wizard confirmed that he was not aware they had a meeting with the adventurers. Shanni explained that they had found the halfling fellow named Slipster at the Empty Fish. In response to a question from Rahnee, who also apparently had not been told about it, Shanni said she was [I]almost[/I] certain he said the meeting would be at sundown back at the inn. Darrow, who along with Shanni had apparently been drinking at the time, seconded the (slightly fuzzy) recollection. Aerikoth remarked that the company had previously met with Jamal there. The wizard then began to mention that he had been informed about their seeking him the previous night, when Shanni interrupted, complaining about being tetchy from being assaulted by walking skeletons and having wet clothes from fishing for skulls in the river. Speaking of skulls, she asked Darrow if Dermot left him the one they had found. The dwarf scratched his head and declared that the ranger must have held onto it, which made Shanni even more irritated. Rahnee, aside to Aerikoth, explained that they had been down to the Shore district, where they had been attacked by a skeleton with a “bloody great sword” that appeared near a pile of skulls, as Shanni described it. She and Rahnee then recounted the rest of their expedition, including searching for the skulls in the water after Shanni had kicked the pile of them into it. Darrow was more sanguine about the affair, declaring that it got the blood flowing, anyways. Shanni ended the tale by describing the encounter with the Shore Patrol thugs, who according to her just told the group not to do anything naughty and buggered off. The petite rogue, still fixated on the skull they had found, dug out a piece of charcoal and some parchment. She then drew a facsimile of the pattern of indentations on the skull and passed it to Darrow. The drawing showed four indentations on each side of the skull, spaced roughly evenly apart in a shallow semi-circle. The dwarf slid the paper on the table, spun it a little bit, then plunked his hand on top of the markings, pointing out how the finger marks matched – almost like somebody had taken the skull in their hands and squeezed it like an overripe turnip. Aerikoth mentioned that it was not the first time the company had encountered something like this. The wizard explained to Shanni that when they had battled the lich Asknakzeroth, one of his towers also had skull piles that when approached would summon a skeletal warrior. Rahnee also recalled the incident, being the only one remaining of the original company, besides Aerikoth, to have been there. Aerikoth declared that it took some skill in the Necromantic Arts and was intrigued by the fact that the skull had been left in a public area. The group then indulged in various speculations about why that had occurred. [/QUOTE]
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