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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8123145" data-attributes="member: 7015827"><p>The remainder of Ches 22 was passed in preparation for that evening's efforts. With midnight close at hand, Darrow, Dermot and Shanni made their way to Aerikoth’s house outside of West Gate. The sunny day had turned into a rainy night by then, perhaps slightly dampening the spirits of Darrow and Shanni; Dermot claimed that he welcomed the rain. The wizard’s place was found by memory and spotting his raven familiar Zeluth perched under the eaves. Dermot knocked a couple of times and was told by Aerikoth to enter.</p><p></p><p>The three adventurers dripped on the wizard’s floor as Aerikoth welcomed them inside, although he noted he had no food or drink there to offer. Zeluth flew in and found a perch, coming in out of the rain and curiously watching his master’s guests. Dermot offered the wizard a bundle, saying he hoped it would fit. Aerikoth regarded the dark robe and indicated he was loath to remove his enhanted robes for it, but would comply. Shanni mentioned that she had the same situation with her tunic, but needs must. The adventurers then split up to change into their new, darker gear. Aerikoth also donned (with a frown) a helm provided by Dermot, which provoked a derisive squawk from Zeluth, evidently amused by the wizard’s change in appearance.</p><p></p><p>The plan for the assault on Castle Cormaeril was reviewed again, summarized by Darrow as: they bust in through the sewer entrance, fight whoever fights them, and kill or capture whoever they thought was related to the Fire Knives. Dermot added a reminder to cover each other's backs, use the corridors to their advantage in fighting, and if all went well retreat to the Hidden House in the Temple District. If things went bad, the ranger concluded, they would hightail it and not stop until Reddansyr. Aerikoth said that as soon as they entered the sewers, he would work some protective magics on each of them.</p><p></p><p>From Aerikoth’s house they made their way to the sewer entrance located in a cave in the Shore district. Once inside, Darrow reminded Aerikoth via pantomime that it was time to cast spells. The wizard began to chant words of magic over each of his companions and himself, giving all of them stoneskin protection. Progressing further into the sewers, the party was ambushed by a group of large spiders, but had no difficulty defeating the creatures, along with some other vermin, both large and small, encountered in their path. Darrow guessed that at least their Fire Knives foes had not come through the same passage that night, something which was confirmed by Dermot and Shanni’s searches of the area.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8123145, member: 7015827"] The remainder of Ches 22 was passed in preparation for that evening's efforts. With midnight close at hand, Darrow, Dermot and Shanni made their way to Aerikoth’s house outside of West Gate. The sunny day had turned into a rainy night by then, perhaps slightly dampening the spirits of Darrow and Shanni; Dermot claimed that he welcomed the rain. The wizard’s place was found by memory and spotting his raven familiar Zeluth perched under the eaves. Dermot knocked a couple of times and was told by Aerikoth to enter. The three adventurers dripped on the wizard’s floor as Aerikoth welcomed them inside, although he noted he had no food or drink there to offer. Zeluth flew in and found a perch, coming in out of the rain and curiously watching his master’s guests. Dermot offered the wizard a bundle, saying he hoped it would fit. Aerikoth regarded the dark robe and indicated he was loath to remove his enhanted robes for it, but would comply. Shanni mentioned that she had the same situation with her tunic, but needs must. The adventurers then split up to change into their new, darker gear. Aerikoth also donned (with a frown) a helm provided by Dermot, which provoked a derisive squawk from Zeluth, evidently amused by the wizard’s change in appearance. The plan for the assault on Castle Cormaeril was reviewed again, summarized by Darrow as: they bust in through the sewer entrance, fight whoever fights them, and kill or capture whoever they thought was related to the Fire Knives. Dermot added a reminder to cover each other's backs, use the corridors to their advantage in fighting, and if all went well retreat to the Hidden House in the Temple District. If things went bad, the ranger concluded, they would hightail it and not stop until Reddansyr. Aerikoth said that as soon as they entered the sewers, he would work some protective magics on each of them. From Aerikoth’s house they made their way to the sewer entrance located in a cave in the Shore district. Once inside, Darrow reminded Aerikoth via pantomime that it was time to cast spells. The wizard began to chant words of magic over each of his companions and himself, giving all of them stoneskin protection. Progressing further into the sewers, the party was ambushed by a group of large spiders, but had no difficulty defeating the creatures, along with some other vermin, both large and small, encountered in their path. Darrow guessed that at least their Fire Knives foes had not come through the same passage that night, something which was confirmed by Dermot and Shanni’s searches of the area. [/QUOTE]
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