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The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8124522" data-attributes="member: 7015827"><p>In the western part of the sewers, the four adventurers reached the secret door leading into the basement of Cormaeril Castle. They were uncertain whether House Cormaeril actually knew about it, as Dermot had slipped through it undetected earlier; the area it lead to was guarded, in any case. The ranger held up three fingers and silently counted down, Shanni quietly opening the door and letting Darrow through on the count of two, followed by the others. They immediately were involved in a melee with men they recognized as Fire Knives assassins, from their garb. With Aerikoth’s protective spells and the others’ fighting abilities, however, their foes fell quickly.</p><p></p><p>Shanni, while snaffling some arrows off the corpses, noted they now had proof of the link between the Fire Knives and House Cormaeril. Darrow, checking out an adjacent room, grabbed a map he found on the floor. The party kept up a quick pace moving through the castle basement, passing through a barracks and a corridor lined with storerooms, before arriving at a large room with a shimmering archway in its center. Aerikoth declared that he had expected to find a portal, believing it led to the chest that they had found in Hallton’s manor house.</p><p></p><p>Further exploration yielded more storerooms, then a corridor with several prison cells, one of them occupied. Its occupant appeared to be raving mad, babbling about them carrying him off to the Abyss. Shanni nonetheless picked the lock on his cell door and opened it, allowing the prisoner to run off while loudly cackling. The petite rogue then slipped into the shadows and set about looking for more loot, while her three companions explored the remaining cells.</p><p></p><p>She returned after a short time, observing with some disgust the bodily remains in one cell as she handed over a sheaf of scrolls to Aerikoth. Although slightly injured, Shanni waved off Darrow’s ministrations, saying she had a potion to heal herself. Aerikoth however insisted that she use one of their rings of regeneration, offering her his own, which she accepted after some hesitation. She mentioned that she had found some gold and also some holy scrolls, in addition to the arcane ones she had already passed to Aerikoth.</p><p></p><p>The four located the stairs leading up from the castle basement and went all the way up to the top, skipping the main floor. Shanni spotted the tripwires of a trap on the entry door and set about disarming it. Once on the upper floor, they saw that all the doors were trapped. They slowly started to work their way around the corridors and enter the various chambers, but were ambushed by several Fire Knives assassins. After dispatching their foes, they also began leaving behind “evidence” of their passage, as Dermot stabbed a Night Mask sword into a handy corpse. (<em>This type of misdirection is common among thieves guilds and other such organizations, but is not often used by adventurers. It never hurts to sow confusion among one's enemies, although the party's various attempts at this have not always been successful - or sometimes have lead to unintended consequences. --R</em>)</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8124522, member: 7015827"] In the western part of the sewers, the four adventurers reached the secret door leading into the basement of Cormaeril Castle. They were uncertain whether House Cormaeril actually knew about it, as Dermot had slipped through it undetected earlier; the area it lead to was guarded, in any case. The ranger held up three fingers and silently counted down, Shanni quietly opening the door and letting Darrow through on the count of two, followed by the others. They immediately were involved in a melee with men they recognized as Fire Knives assassins, from their garb. With Aerikoth’s protective spells and the others’ fighting abilities, however, their foes fell quickly. Shanni, while snaffling some arrows off the corpses, noted they now had proof of the link between the Fire Knives and House Cormaeril. Darrow, checking out an adjacent room, grabbed a map he found on the floor. The party kept up a quick pace moving through the castle basement, passing through a barracks and a corridor lined with storerooms, before arriving at a large room with a shimmering archway in its center. Aerikoth declared that he had expected to find a portal, believing it led to the chest that they had found in Hallton’s manor house. Further exploration yielded more storerooms, then a corridor with several prison cells, one of them occupied. Its occupant appeared to be raving mad, babbling about them carrying him off to the Abyss. Shanni nonetheless picked the lock on his cell door and opened it, allowing the prisoner to run off while loudly cackling. The petite rogue then slipped into the shadows and set about looking for more loot, while her three companions explored the remaining cells. She returned after a short time, observing with some disgust the bodily remains in one cell as she handed over a sheaf of scrolls to Aerikoth. Although slightly injured, Shanni waved off Darrow’s ministrations, saying she had a potion to heal herself. Aerikoth however insisted that she use one of their rings of regeneration, offering her his own, which she accepted after some hesitation. She mentioned that she had found some gold and also some holy scrolls, in addition to the arcane ones she had already passed to Aerikoth. The four located the stairs leading up from the castle basement and went all the way up to the top, skipping the main floor. Shanni spotted the tripwires of a trap on the entry door and set about disarming it. Once on the upper floor, they saw that all the doors were trapped. They slowly started to work their way around the corridors and enter the various chambers, but were ambushed by several Fire Knives assassins. After dispatching their foes, they also began leaving behind “evidence” of their passage, as Dermot stabbed a Night Mask sword into a handy corpse. ([I]This type of misdirection is common among thieves guilds and other such organizations, but is not often used by adventurers. It never hurts to sow confusion among one's enemies, although the party's various attempts at this have not always been successful - or sometimes have lead to unintended consequences. --R[/I]) [/QUOTE]
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