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The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8189810" data-attributes="member: 7015827"><p>The small caravan had been traveling on the road for two hours when they had their first stop. Hal made sure to rope the oxen together so that they wouldn’t run off, he said, in case they met any wild animals. The adventurers’ innate sense of danger led them to carefully check their surroundings before moving further along the forest road. It was Aerikoth who first spotted a group of worgs to the south.</p><p></p><p>The wizard warned the drovers to stay with the oxen as Shanni eeped and loaded a crossbow bolt. The beasts, smelling prey, quickly loped towards the oxen as the group engaged. Some of the beasts made it past the front line of defense, despite Darrow’s vicious axe swings and archer support, but were then surprised by Aerikoth’s summoned bear and mauled to death. The drovers Hal and Lally had pulled out clubs to protect their animals; after calming down from his battle rage, Hal complemented Aerikoth on his bear. The wizard was nonetheless not amused, narrowing his eyes at Lally and scolding them for not listening earlier to the wizard’s directions to stay out of the way.</p><p></p><p>Dermot went over the area for beast spoor, finding traces of the worg pack but no other predators. Aerikoth dismissed his bear and Hal successfully calmed the oxen down, with the other animals gone. After another six hours of travel, the group reached the Turnton/Glees fork. By this point it was nighttime and snowing, which was both unexpected and unwelcome for most, although Dermot was unfazed by it. Complaining about the weather, the drovers indicated the animals would also need rest soon. Darrow conferred with Aerikoth and it was decided to head for the village of Glees, since the wizard did not have a secure shelter spell prepared and it was not much farther.</p><p></p><p>Outside the village inn, the drovers roped the oxen to a nearby tree as the adventurers entered the building in search of rooms. Inkeeper Undt was pleased to see them, especially Aerikoth, welcoming him again to the establishment. Bustling about, Undt made sure all four rooms were ready for occupation. Shanni, grumpy from the cold and snow, asked which was the warmest and was told she was welcome to see for herself. She also asked if there was a hot bath and was cheerily informed there was <em>a </em>bath.</p><p></p><p>As Undt went outside to check on the drovers, Darrow and Aerikoth discussed their recent stint acting as caravan guards, which the wizard dryly noted was not his original expectation of what he would be doing after sacking Cormaeril Castle. The dwarf found this amusing, also observing that their enemies would not expect it either. They also talked of improvements that could be made on the road to Tallwell, as Darrow pondered what could be done in that respect via the Mercenaries Guild.</p><p></p><p>(<em>This seems like a natural place to put down some thoughts on the Cormaeril Castle matter. I am in fact surprised that my predecessor as senior initiate, "R", had not yet done so by this point in the narrative. I wonder at the reason. Perhaps his practice of engaging in commentary only after having read through the entire chronicles has something to do with it. That would therefore imply that the matter is not, in fact, fully resolved. He indeed has shown care to not bias any subsequent readers - in this case, myself - with too much foreknowledge. In any event, the chapter so far has seen the effective destruction of one of the main Houses of Westgate, albeit one populated by recent Cormyrian exiles, by the adventurers known as "Helm's Shadows". The Fire Knives assassins, hidden within the House, also have apparently been eliminated, with the exception of their leader Tagreth. Although this outcome sprung more from past conflict with the party, whose guest house at the Gatereach Inn was burned down by Cormaeril agents and who was targeted by a squad of Fire Knives assassins, it cannot help but have greater repercussions in Westgate. Losifan Urdo at the Mercenaries Guild alluded to this, also highlighting that the castle itself might be up for sale. Perhaps it could even end up being the new stronghold for the adventurers. However, it seems they find themselves far from such concerns at this point. --C</em>)</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8189810, member: 7015827"] The small caravan had been traveling on the road for two hours when they had their first stop. Hal made sure to rope the oxen together so that they wouldn’t run off, he said, in case they met any wild animals. The adventurers’ innate sense of danger led them to carefully check their surroundings before moving further along the forest road. It was Aerikoth who first spotted a group of worgs to the south. The wizard warned the drovers to stay with the oxen as Shanni eeped and loaded a crossbow bolt. The beasts, smelling prey, quickly loped towards the oxen as the group engaged. Some of the beasts made it past the front line of defense, despite Darrow’s vicious axe swings and archer support, but were then surprised by Aerikoth’s summoned bear and mauled to death. The drovers Hal and Lally had pulled out clubs to protect their animals; after calming down from his battle rage, Hal complemented Aerikoth on his bear. The wizard was nonetheless not amused, narrowing his eyes at Lally and scolding them for not listening earlier to the wizard’s directions to stay out of the way. Dermot went over the area for beast spoor, finding traces of the worg pack but no other predators. Aerikoth dismissed his bear and Hal successfully calmed the oxen down, with the other animals gone. After another six hours of travel, the group reached the Turnton/Glees fork. By this point it was nighttime and snowing, which was both unexpected and unwelcome for most, although Dermot was unfazed by it. Complaining about the weather, the drovers indicated the animals would also need rest soon. Darrow conferred with Aerikoth and it was decided to head for the village of Glees, since the wizard did not have a secure shelter spell prepared and it was not much farther. Outside the village inn, the drovers roped the oxen to a nearby tree as the adventurers entered the building in search of rooms. Inkeeper Undt was pleased to see them, especially Aerikoth, welcoming him again to the establishment. Bustling about, Undt made sure all four rooms were ready for occupation. Shanni, grumpy from the cold and snow, asked which was the warmest and was told she was welcome to see for herself. She also asked if there was a hot bath and was cheerily informed there was [I]a [/I]bath. As Undt went outside to check on the drovers, Darrow and Aerikoth discussed their recent stint acting as caravan guards, which the wizard dryly noted was not his original expectation of what he would be doing after sacking Cormaeril Castle. The dwarf found this amusing, also observing that their enemies would not expect it either. They also talked of improvements that could be made on the road to Tallwell, as Darrow pondered what could be done in that respect via the Mercenaries Guild. ([I]This seems like a natural place to put down some thoughts on the Cormaeril Castle matter. I am in fact surprised that my predecessor as senior initiate, "R", had not yet done so by this point in the narrative. I wonder at the reason. Perhaps his practice of engaging in commentary only after having read through the entire chronicles has something to do with it. That would therefore imply that the matter is not, in fact, fully resolved. He indeed has shown care to not bias any subsequent readers - in this case, myself - with too much foreknowledge. In any event, the chapter so far has seen the effective destruction of one of the main Houses of Westgate, albeit one populated by recent Cormyrian exiles, by the adventurers known as "Helm's Shadows". The Fire Knives assassins, hidden within the House, also have apparently been eliminated, with the exception of their leader Tagreth. Although this outcome sprung more from past conflict with the party, whose guest house at the Gatereach Inn was burned down by Cormaeril agents and who was targeted by a squad of Fire Knives assassins, it cannot help but have greater repercussions in Westgate. Losifan Urdo at the Mercenaries Guild alluded to this, also highlighting that the castle itself might be up for sale. Perhaps it could even end up being the new stronghold for the adventurers. However, it seems they find themselves far from such concerns at this point. --C[/I]) [/QUOTE]
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