Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Carlo-One" data-source="post: 8495282" data-attributes="member: 7015827"><p>Inside and down a set of stairs, they found themselves at the east end of a dark stone corridor, with seemingly blood-red wall tile interspersed with sandstone and jeweled patterns. Before anyone else could say anything, Aerikoth proposed that before they continued, they should eliminate the guardian spirit. Dermot commented that he found that a bit harsh while Shanni gestured at the others, saying she was being careful going ahead as she already saw “stuff”. (<em>It is noteworthy that Aerikoth demonstrates such ruthlessness towards Aronson, although the others soon agree to follow the wizard's lead. It is not the first time, nor the last, that this sort of situation occurs in these chronicles. --R</em>)</p><p></p><p>Unfazed, Aerikoth continued speaking, recalling Aronson’s words that he might not be able to stay his hand and pointing out that, if they needed to retreat while wounded, would it not be better to eliminate him then. Darrow agreed that if they had been fighting his master they would be in trouble. Dermot admitted that the wizard had a point, but argued that he was not sure what fighting the ghost would cost them, suggesting they could just run past him if needed. Darrow thought that the only way to end him would be to bury his bones somewhere consecrated, or else a long, hard fight.</p><p></p><p>Shanni, who had only been partly paying attention, had found a chest down the hall and called to the others to come look, even as they continued debating. Somewhat exasperated, she went back and said that she did not get the idea of leaving with Aronson’s bones or fighting him and then coming back later, because whatever was there would know and then be more prepared for them. Both Dermot and Darrow conceded her point, although the dwarf did not like the idea of fighting the former paladin. However, he finally agreed to set Aronson free, as he put it. The three then headed back towards the stairs, causing Shanni to follow them, with an oath under her breath.</p><p></p><p>Outside in the gloomy night, the ghostly Aronson was cheered by their appearance, expressing his pleasure that he had convinced them to return, so their souls would not be trapped like his, under an evil spell. Dermot soon disabused him of the notion, offhandedly inquiring if Aronson would put down his sword, speaking the words of passage “Nocturnum Eternum” again. Aronson, confused, was then told by Darrow that they aimed to break that spell and put him to rest, not being able to afford to have him at their back.</p><p></p><p>In response, the ghost asked if they would take his bones to be consecrated, otherwise his soul was damned. Darrow affirmed that he would do so, after they were done there. After some back-and-forth with both the dwarf and Aerikoth, during which the ghost said he could give no more information, he cried at them to fly from this place and return when they had completed “tasks”, seemingly struggling to speak what he wished. Grimly, Darrow gripped his ask and replied that he did not take pleasure in it, but hoped it released Aronson from his bonds. In return, the ghostly guard simply stared at Darrow, waiting.</p><p></p><p>Without further words the dwarf charged to the attack and was instantly supported by his comrades, who flanked the former paladin and poured destruction upon him with magical blades, arrows, and spells while the dwarf blocked blows from Aronson’s greatsword. Despite the ghostly warrior’s evident skill, he was no match for the group’s assault - which included a summoned dire bear - although Darrow was panting by the time his foe was dispatched. Aerikoth confirmed that they would return the remains to the Ascetic One and inform him of his comrade’s fate.</p><p></p><p>(<em>I must ponder further on the significance of what occurred with Aronson. By striking him down, the party has condemned his soul to evil bondage if they do not subsequently succeed in recovering his bones and delivering them to be consecrated - something I would say is an uncertain outcome. Yet their ruthlessness, as "R" puts it, has a logic to it as well. What would I do in their place? I confess I do not know. Perhaps that is a sort of wisdom, in itself. --C</em>)</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8495282, member: 7015827"] Inside and down a set of stairs, they found themselves at the east end of a dark stone corridor, with seemingly blood-red wall tile interspersed with sandstone and jeweled patterns. Before anyone else could say anything, Aerikoth proposed that before they continued, they should eliminate the guardian spirit. Dermot commented that he found that a bit harsh while Shanni gestured at the others, saying she was being careful going ahead as she already saw “stuff”. ([I]It is noteworthy that Aerikoth demonstrates such ruthlessness towards Aronson, although the others soon agree to follow the wizard's lead. It is not the first time, nor the last, that this sort of situation occurs in these chronicles. --R[/I]) Unfazed, Aerikoth continued speaking, recalling Aronson’s words that he might not be able to stay his hand and pointing out that, if they needed to retreat while wounded, would it not be better to eliminate him then. Darrow agreed that if they had been fighting his master they would be in trouble. Dermot admitted that the wizard had a point, but argued that he was not sure what fighting the ghost would cost them, suggesting they could just run past him if needed. Darrow thought that the only way to end him would be to bury his bones somewhere consecrated, or else a long, hard fight. Shanni, who had only been partly paying attention, had found a chest down the hall and called to the others to come look, even as they continued debating. Somewhat exasperated, she went back and said that she did not get the idea of leaving with Aronson’s bones or fighting him and then coming back later, because whatever was there would know and then be more prepared for them. Both Dermot and Darrow conceded her point, although the dwarf did not like the idea of fighting the former paladin. However, he finally agreed to set Aronson free, as he put it. The three then headed back towards the stairs, causing Shanni to follow them, with an oath under her breath. Outside in the gloomy night, the ghostly Aronson was cheered by their appearance, expressing his pleasure that he had convinced them to return, so their souls would not be trapped like his, under an evil spell. Dermot soon disabused him of the notion, offhandedly inquiring if Aronson would put down his sword, speaking the words of passage “Nocturnum Eternum” again. Aronson, confused, was then told by Darrow that they aimed to break that spell and put him to rest, not being able to afford to have him at their back. In response, the ghost asked if they would take his bones to be consecrated, otherwise his soul was damned. Darrow affirmed that he would do so, after they were done there. After some back-and-forth with both the dwarf and Aerikoth, during which the ghost said he could give no more information, he cried at them to fly from this place and return when they had completed “tasks”, seemingly struggling to speak what he wished. Grimly, Darrow gripped his ask and replied that he did not take pleasure in it, but hoped it released Aronson from his bonds. In return, the ghostly guard simply stared at Darrow, waiting. Without further words the dwarf charged to the attack and was instantly supported by his comrades, who flanked the former paladin and poured destruction upon him with magical blades, arrows, and spells while the dwarf blocked blows from Aronson’s greatsword. Despite the ghostly warrior’s evident skill, he was no match for the group’s assault - which included a summoned dire bear - although Darrow was panting by the time his foe was dispatched. Aerikoth confirmed that they would return the remains to the Ascetic One and inform him of his comrade’s fate. ([I]I must ponder further on the significance of what occurred with Aronson. By striking him down, the party has condemned his soul to evil bondage if they do not subsequently succeed in recovering his bones and delivering them to be consecrated - something I would say is an uncertain outcome. Yet their ruthlessness, as "R" puts it, has a logic to it as well. What would I do in their place? I confess I do not know. Perhaps that is a sort of wisdom, in itself. --C[/I]) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
Top