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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8495417" data-attributes="member: 7015827"><p>Dermot went on to point out the visible features of the hall: several statues, two doors that were “rigged” as he put it, one hidden door that went to a locked door, and one hidden door that went to another hidden door, which his companions had just emerged from. Shanni noticed that the statues each held colored balls, like those placed by the misty door they had seen in the entrance corridor. Aerikoth observed the statues and spheres for a moment, apparently hoping to divine something of their purposes.</p><p></p><p>Dermot and Shanni together went round the various doors, each pointing out ones that looked suspect, as Aerikoth moved his attention to the nearest obelisk. The petite rogue thought something was funny about the door between the bronze and purple sphere statues, which Dermot agreed with. She also noted the orange, blue and yellow repeating patterns with the balls and on the floor. The two of them then went through the door the ranger had said earlier lead to a locked door.</p><p></p><p>They returned after a few minutes and related how the lock seemed to require a special key, although Shanni commented the mechanism looked rusted shut anyway. Aerikoth used his Chime of Opening, but it did nothing to the locked door, which appeared to be mechanically inoperable. Needing relatively little encouragement, Darrow took out an ordinary waraxe and returned Haelgrim to its sheath, not wishing to nick his legendary clan weapon on the door. The dwarf then bashed down the old door with several well-placed blows.</p><p></p><p>Beyond the door they found a room with a statue of an undead humanoid that looked creepy as hells, as Shanni put it. They noticed that unlike the other statues, it had nothing in its hands. A quick review of their inventory turned up nothing they thought suitable to place there, although Dermot mentioned having a gold ring that he had found in front of a box. The ranger thought that maybe it wasn’t the statue’s style, however. Aerikoth conjectured that a gemstone of some type might fit in the statue’s hands.</p><p></p><p>Darrow mentioned that there were still other doors to try in the central hall, which Dermot and Shanni agreed they should do. Shanni pointed out one by a blue sphere, which Dermot commented went to a “funny spot” as he put it. The rogue further observed that there was a yellow sphere by the door they had just exited, commenting that it seemed that the spheres indicated working doors. Aerikoth for his part added the observation that in the room with the statue of the undead, there was a broken statue arm on the floor, although the statue itself appeared whole.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8495417, member: 7015827"] Dermot went on to point out the visible features of the hall: several statues, two doors that were “rigged” as he put it, one hidden door that went to a locked door, and one hidden door that went to another hidden door, which his companions had just emerged from. Shanni noticed that the statues each held colored balls, like those placed by the misty door they had seen in the entrance corridor. Aerikoth observed the statues and spheres for a moment, apparently hoping to divine something of their purposes. Dermot and Shanni together went round the various doors, each pointing out ones that looked suspect, as Aerikoth moved his attention to the nearest obelisk. The petite rogue thought something was funny about the door between the bronze and purple sphere statues, which Dermot agreed with. She also noted the orange, blue and yellow repeating patterns with the balls and on the floor. The two of them then went through the door the ranger had said earlier lead to a locked door. They returned after a few minutes and related how the lock seemed to require a special key, although Shanni commented the mechanism looked rusted shut anyway. Aerikoth used his Chime of Opening, but it did nothing to the locked door, which appeared to be mechanically inoperable. Needing relatively little encouragement, Darrow took out an ordinary waraxe and returned Haelgrim to its sheath, not wishing to nick his legendary clan weapon on the door. The dwarf then bashed down the old door with several well-placed blows. Beyond the door they found a room with a statue of an undead humanoid that looked creepy as hells, as Shanni put it. They noticed that unlike the other statues, it had nothing in its hands. A quick review of their inventory turned up nothing they thought suitable to place there, although Dermot mentioned having a gold ring that he had found in front of a box. The ranger thought that maybe it wasn’t the statue’s style, however. Aerikoth conjectured that a gemstone of some type might fit in the statue’s hands. Darrow mentioned that there were still other doors to try in the central hall, which Dermot and Shanni agreed they should do. Shanni pointed out one by a blue sphere, which Dermot commented went to a “funny spot” as he put it. The rogue further observed that there was a yellow sphere by the door they had just exited, commenting that it seemed that the spheres indicated working doors. Aerikoth for his part added the observation that in the room with the statue of the undead, there was a broken statue arm on the floor, although the statue itself appeared whole. [/QUOTE]
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The Westgate Campaign Chronicles - serial
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