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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 8514915" data-attributes="member: 7015827"><p>While Aerikoth and Shanni remained to study the chapel further, Darrow and Dermot ran back to the room, where Dermot expressed his relief upon discovering the ring was still there. The ranger and the dwarf made their way back to the chapel, but in the gloom did not see their two companions, who were inspecting the far reaches of the room. Bored, Darrow rang one of the gongs, which brought the ghostly chapel officiant back briefly, before it decided the two adventurers made poor company. Darrow then drew the attention of all his comrades by screaming loudly and slumping to the floor dead, after touching the glowing altar. (<em>The dwarf shows a consistent and rather remarkable lack of wisdom, despite his other qualities. Also a tendency to visit the realm of Kelemvor rather more frequently. --R</em>)</p><p></p><p>Dermot instantly grabbed a scroll from his pack and read out its contents, restoring life but little health to his dwarven companion. Shanni ran over and Aerikoth also quickly made his way to the side of the moaning dwarf. Darrow disdained some brandy, but weakly accepted some beer and then downed a healing potion, visibly becoming less pale and declaring he could fix himself up from there.</p><p></p><p>Following a brief study of the altar, Aerikoth hypothesized that it was attuned to evil and would strike down those of opposed alignments. However, the wizard also observed that it might simply strike down anything living that touched it, considering that they were in an ancient hold of undead. He therefore urged none of them to touch it again.</p><p></p><p>There was no argument to that, so the group turned to discussing how best to exit the chapel. Dermot held up the gold ring he had retrieved, which they could try in the secret door. Darrow explained that he had passed through the orange-glowing door of light, which just led to an alcove with some grates in the ceiling and floor. The dwarf mentioned that he and Dermot had chatted with some unseen vampire lady near there, after returning with the ring. She had been quite keen on them leaving, Darrow said, before she apparently departed the area herself.</p><p></p><p>While the dwarf seemed phlegmatic about this occurrence, Dermot was more concerned and suggested that they get moving. The ranger went over to the secret door and placed the ring inside its depression, which allowed him to slide the door aside and revealed another corridor. The four adventurers then exited the chapel quickly.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8514915, member: 7015827"] While Aerikoth and Shanni remained to study the chapel further, Darrow and Dermot ran back to the room, where Dermot expressed his relief upon discovering the ring was still there. The ranger and the dwarf made their way back to the chapel, but in the gloom did not see their two companions, who were inspecting the far reaches of the room. Bored, Darrow rang one of the gongs, which brought the ghostly chapel officiant back briefly, before it decided the two adventurers made poor company. Darrow then drew the attention of all his comrades by screaming loudly and slumping to the floor dead, after touching the glowing altar. ([I]The dwarf shows a consistent and rather remarkable lack of wisdom, despite his other qualities. Also a tendency to visit the realm of Kelemvor rather more frequently. --R[/I]) Dermot instantly grabbed a scroll from his pack and read out its contents, restoring life but little health to his dwarven companion. Shanni ran over and Aerikoth also quickly made his way to the side of the moaning dwarf. Darrow disdained some brandy, but weakly accepted some beer and then downed a healing potion, visibly becoming less pale and declaring he could fix himself up from there. Following a brief study of the altar, Aerikoth hypothesized that it was attuned to evil and would strike down those of opposed alignments. However, the wizard also observed that it might simply strike down anything living that touched it, considering that they were in an ancient hold of undead. He therefore urged none of them to touch it again. There was no argument to that, so the group turned to discussing how best to exit the chapel. Dermot held up the gold ring he had retrieved, which they could try in the secret door. Darrow explained that he had passed through the orange-glowing door of light, which just led to an alcove with some grates in the ceiling and floor. The dwarf mentioned that he and Dermot had chatted with some unseen vampire lady near there, after returning with the ring. She had been quite keen on them leaving, Darrow said, before she apparently departed the area herself. While the dwarf seemed phlegmatic about this occurrence, Dermot was more concerned and suggested that they get moving. The ranger went over to the secret door and placed the ring inside its depression, which allowed him to slide the door aside and revealed another corridor. The four adventurers then exited the chapel quickly. [/QUOTE]
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