Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Carlo-One" data-source="post: 8531318" data-attributes="member: 7015827"><p>The vampire lord queried if they sought to fight this apostate, as he termed the Night King, who was calling himself Orlak II. Dermot cautiously replied in the affirmative and was echoed by a more confident Darrow. The lord stated that not all in the city had abandoned the old ways and that he knew certain things about the Night King. Before he revealed anything further, however, he asked for the adventurers’ word that a truce existed between them.</p><p></p><p>Aerikoth spoke first, saying he was willing to offer a truce, but noted that each of them spoke for themselves. Darrow also agreed, saying that the vampire lord would be more helpful against a greater threat. Dermot Kenner meanwhile gritted his teeth, thinking, but raised no objection. The lord then stated that a truce was proclaimed, to a low hiss from his consort.</p><p></p><p>The vampire lord continued his revelations, sharing that the new Night King was respected and feared because he possessed two items of ancient vampire lore which Orlak had taken with him when he departed the necropolis: the Argraal of Orlak and the Flying Fangs,. While the lord said he did not believe it would be possible for them to defeat the Night King in battle, perhaps it would be possible to steal the items and return them, for which the adventurers would be rewarded.</p><p></p><p>They started asking questions about the items, until Aerikoth interjected a sentence in a guttural tongue unknown to the others. This caused the vampire lord to start in surprise and state that one among them was knowledgeable of ancient tongues. Aerikoth in response simply stared back with a neutral expression.</p><p></p><p>Rising from his throne, the vampire lord indicated that they need not decide immediately on their course of action. Moving forward at a deliberate pace towards the group, while motioning his consort to stay put, in smooth tones the lord stated that he was placing great trust in their hands and was willing to give them aid. First, in the form of a gateway from that place. Second, in the form of an assistant in Westgate. This earned a frank stare of disbelief from Dermot and, from the vampire lord’s consort, another hiss and a question whether they could be trusted. Shanni, still in the shadows, similarly looked at the bargaining with disbelief. Aerikoth for his part found the offer intriguing, observing that this pretender of Orlak's heritage must be greatly vexing.</p><p></p><p>In response to the party’s doubts, the vampire lord removed a token from his sleeve and flicked it in a swift gesture at Dermot's feet, explaining that it was the key to the gateway which lead to that place. The ranger bent down slowly to examine it, as it was explained that one who possessed it, and up to four others touching them, could use the portal in the throne room and at the entrance to the crypt, to avoid all the traps and pitfalls. Dermot looked up at the vampire lord before cautiously taking the strange bone charm. (<em>One should pay attention to the fate of this particular charm, and its implications. --R</em>) </p><p></p><p>Apparently satisfied, the lord indicated that once they were ready, he would have his consort escort them to the portal, and inform them how to contact his assistant in Westgate. Utterly astounded at the turn of events, Shanni alternated looking at her companions and at the vampires, twitching in some internal struggle. Aerikoth politely suggested they should adjourn and discuss events from the doorway they had entered. Dermot first attempted to question the vampire lord about the hag’s activities, but then withdrew to confer with the others.</p><p></p><p>Back at the metal doorway, Shanni reappeared, apparently flabbergasted at the fact they were considering a pact with the vampire. Aerikoth argued that they could discover and learn much, while Dermot noted that what they had been told tallied with what they knew from the Ascetic One and others about the Night King. Darrow, ever practical, pointed out there was a good chance the vampire lord could wipe the floor with them. In the dwarf’s view, he and his cohorts were evil, but at least they were not looking to enslave a city.</p><p></p><p>After some forceful arguments, Shanni admitted – however begrudgingly – that she was outvoted and that they would parlay with the vampire lord, rather than fight him. This time she openly accompanied her companions back to the throne, where the vampire mage glared at her after announcing their return. Dermot took the role of spokesperson, stating that they didn’t like it, but would work with the vampire lord’s representative in Westgate. (<em>I have very mixed feelings about this almost literal deal with a devil. The practical reasons for doing so are well enumerated by these chronicles, yet Shanni's visceral reaction is fundamentally mine as well. Embracing evil, one is inevitably tainted by it. --C</em>)</p><p></p><p>As his consort and Shanni engaged in a stare-off, the vampire lord praised their decision and informed them that a member of the Night King's Court had remained faithful to the old ways and was working to undermine him. The adventurers would meet one of his agents in Westgate, who could give them more information on the location of the Argraal and Flying Fangs. They should plan to be at the center of the Market district at midnight, where they would be approached by someone who would show them a token, twin to the one they now possessed.</p><p></p><p>The vampire lord was evasive in answering any further questions and then instructed his consort to see the group to the portal. Once they reached it, she explained that the one who possessed the token must touch the others, then touch the glowing red light, stepping forward and vanishing by way of example. Dermot tapped Aerikoth on the shoulder, then Shanni and Darrow, following her through the portal. They found themselves back in the entryway to the crypt complex, the vampire mage beside them. She declared that the lord had been most merciful, before touching the portal and vanishing.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 8531318, member: 7015827"] The vampire lord queried if they sought to fight this apostate, as he termed the Night King, who was calling himself Orlak II. Dermot cautiously replied in the affirmative and was echoed by a more confident Darrow. The lord stated that not all in the city had abandoned the old ways and that he knew certain things about the Night King. Before he revealed anything further, however, he asked for the adventurers’ word that a truce existed between them. Aerikoth spoke first, saying he was willing to offer a truce, but noted that each of them spoke for themselves. Darrow also agreed, saying that the vampire lord would be more helpful against a greater threat. Dermot Kenner meanwhile gritted his teeth, thinking, but raised no objection. The lord then stated that a truce was proclaimed, to a low hiss from his consort. The vampire lord continued his revelations, sharing that the new Night King was respected and feared because he possessed two items of ancient vampire lore which Orlak had taken with him when he departed the necropolis: the Argraal of Orlak and the Flying Fangs,. While the lord said he did not believe it would be possible for them to defeat the Night King in battle, perhaps it would be possible to steal the items and return them, for which the adventurers would be rewarded. They started asking questions about the items, until Aerikoth interjected a sentence in a guttural tongue unknown to the others. This caused the vampire lord to start in surprise and state that one among them was knowledgeable of ancient tongues. Aerikoth in response simply stared back with a neutral expression. Rising from his throne, the vampire lord indicated that they need not decide immediately on their course of action. Moving forward at a deliberate pace towards the group, while motioning his consort to stay put, in smooth tones the lord stated that he was placing great trust in their hands and was willing to give them aid. First, in the form of a gateway from that place. Second, in the form of an assistant in Westgate. This earned a frank stare of disbelief from Dermot and, from the vampire lord’s consort, another hiss and a question whether they could be trusted. Shanni, still in the shadows, similarly looked at the bargaining with disbelief. Aerikoth for his part found the offer intriguing, observing that this pretender of Orlak's heritage must be greatly vexing. In response to the party’s doubts, the vampire lord removed a token from his sleeve and flicked it in a swift gesture at Dermot's feet, explaining that it was the key to the gateway which lead to that place. The ranger bent down slowly to examine it, as it was explained that one who possessed it, and up to four others touching them, could use the portal in the throne room and at the entrance to the crypt, to avoid all the traps and pitfalls. Dermot looked up at the vampire lord before cautiously taking the strange bone charm. ([I]One should pay attention to the fate of this particular charm, and its implications. --R[/I]) Apparently satisfied, the lord indicated that once they were ready, he would have his consort escort them to the portal, and inform them how to contact his assistant in Westgate. Utterly astounded at the turn of events, Shanni alternated looking at her companions and at the vampires, twitching in some internal struggle. Aerikoth politely suggested they should adjourn and discuss events from the doorway they had entered. Dermot first attempted to question the vampire lord about the hag’s activities, but then withdrew to confer with the others. Back at the metal doorway, Shanni reappeared, apparently flabbergasted at the fact they were considering a pact with the vampire. Aerikoth argued that they could discover and learn much, while Dermot noted that what they had been told tallied with what they knew from the Ascetic One and others about the Night King. Darrow, ever practical, pointed out there was a good chance the vampire lord could wipe the floor with them. In the dwarf’s view, he and his cohorts were evil, but at least they were not looking to enslave a city. After some forceful arguments, Shanni admitted – however begrudgingly – that she was outvoted and that they would parlay with the vampire lord, rather than fight him. This time she openly accompanied her companions back to the throne, where the vampire mage glared at her after announcing their return. Dermot took the role of spokesperson, stating that they didn’t like it, but would work with the vampire lord’s representative in Westgate. ([I]I have very mixed feelings about this almost literal deal with a devil. The practical reasons for doing so are well enumerated by these chronicles, yet Shanni's visceral reaction is fundamentally mine as well. Embracing evil, one is inevitably tainted by it. --C[/I]) As his consort and Shanni engaged in a stare-off, the vampire lord praised their decision and informed them that a member of the Night King's Court had remained faithful to the old ways and was working to undermine him. The adventurers would meet one of his agents in Westgate, who could give them more information on the location of the Argraal and Flying Fangs. They should plan to be at the center of the Market district at midnight, where they would be approached by someone who would show them a token, twin to the one they now possessed. The vampire lord was evasive in answering any further questions and then instructed his consort to see the group to the portal. Once they reached it, she explained that the one who possessed the token must touch the others, then touch the glowing red light, stepping forward and vanishing by way of example. Dermot tapped Aerikoth on the shoulder, then Shanni and Darrow, following her through the portal. They found themselves back in the entryway to the crypt complex, the vampire mage beside them. She declared that the lord had been most merciful, before touching the portal and vanishing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Westgate Campaign Chronicles - serial
Top