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Story Hour
The Westgate Campaign Chronicles - serial
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<blockquote data-quote="Carlo-One" data-source="post: 9183206" data-attributes="member: 7015827"><p>It was midday by the time Aerikoth arrived in the valley of Clan Ironhelm. The wizard encountered Darrow outside the inner gates and the dwarf, who had just returned from the hoard site, briefly informed him that the clan expedition to the dragon’s lair had been wiped out. The clan thought a dragon might have returned and been responsible, but Darrow was skeptical of this. He excused himself to go inform High Priest Iskar of their initial findings, while Aerikoth went to the guest cave to see his other three companions and hear what had occurred in his absence. (<em>Although it is not remarked on here, Aerikoth's separation from his companions for stretches of time is not unusual for the wizard. I suspect he plays his own game. And plays it well. --R</em>)</p><p></p><p>There, Dermot recounted how they had been up to Hidden Peak, agreeing with Lloria that it was almost guaranteed there was no dragon. The ranger described how the bodies of the dwarven party were still there, mutilated and tongueless. Rosten grimly mentioned that knew men that killed like that, years ago – his shipmates, the savage crew of the <em>Laughing Boar</em>. The hin said that they had followed their mad pirate captain in his quest for treasure, through years of savagery, before they ran aground off Traitor’s Isle and the crew murdered each other. Rosten, hiding from his shipmates in the captain’s cabin, found a magic map that changed over time, displaying different places. Once the hin came to Westgate, it showed an isle in the Dragonmere and the spot in the mountains where the Hidden Peak and hoard were.</p><p></p><p>Aerikoth indicated he was willing to examine the map, as urged by the others, then spoke a word of arcane magic with a brief gesture over his eyes, staring intently at the map as he reached for it in Rosten’s hand. The hin allowed the map to be taken, though his expression darkened slightly. Lloria took advantage of the delay to get in some calisthenics, while the wizard intensely studied it.</p><p></p><p>Speaking in a calm tone, Aerikoth read the spidery script on the map, now comprehensible to the wizard: “Pursue what is found here to the ends of the earth, and yet you will not find what you truly seek, only the desires of others." Lloria remarked that it sounded like a curse, sending you on wild goose chases until you go bonkers. Rosten objected that it had lead to the hoard, and – perhaps of more concern to the agitated hin – he and his shipmates had followed it for years, shedding oceans of blood for the accursed thing. (<em>What an evil artifact! Tempting the greedy to chase illusory dreams - or commit atrocities in the pursuit of real treasure. I wonder - does it exist in the present day? --C</em>)</p><p></p><p>Aerikoth further explained that the writing was not in any typical language; the map was powerfully enchanted and the script on it changed, although he was able to decipher it. There was also illusion magic weaved within as well – why they saw the varied lines and script, which would also change over time. In response to curious questions from Rosten and Lloria, the wizard indicated that it would take a great deal of further study to divine more about the map.</p></blockquote><p></p>
[QUOTE="Carlo-One, post: 9183206, member: 7015827"] It was midday by the time Aerikoth arrived in the valley of Clan Ironhelm. The wizard encountered Darrow outside the inner gates and the dwarf, who had just returned from the hoard site, briefly informed him that the clan expedition to the dragon’s lair had been wiped out. The clan thought a dragon might have returned and been responsible, but Darrow was skeptical of this. He excused himself to go inform High Priest Iskar of their initial findings, while Aerikoth went to the guest cave to see his other three companions and hear what had occurred in his absence. ([I]Although it is not remarked on here, Aerikoth's separation from his companions for stretches of time is not unusual for the wizard. I suspect he plays his own game. And plays it well. --R[/I]) There, Dermot recounted how they had been up to Hidden Peak, agreeing with Lloria that it was almost guaranteed there was no dragon. The ranger described how the bodies of the dwarven party were still there, mutilated and tongueless. Rosten grimly mentioned that knew men that killed like that, years ago – his shipmates, the savage crew of the [I]Laughing Boar[/I]. The hin said that they had followed their mad pirate captain in his quest for treasure, through years of savagery, before they ran aground off Traitor’s Isle and the crew murdered each other. Rosten, hiding from his shipmates in the captain’s cabin, found a magic map that changed over time, displaying different places. Once the hin came to Westgate, it showed an isle in the Dragonmere and the spot in the mountains where the Hidden Peak and hoard were. Aerikoth indicated he was willing to examine the map, as urged by the others, then spoke a word of arcane magic with a brief gesture over his eyes, staring intently at the map as he reached for it in Rosten’s hand. The hin allowed the map to be taken, though his expression darkened slightly. Lloria took advantage of the delay to get in some calisthenics, while the wizard intensely studied it. Speaking in a calm tone, Aerikoth read the spidery script on the map, now comprehensible to the wizard: “Pursue what is found here to the ends of the earth, and yet you will not find what you truly seek, only the desires of others." Lloria remarked that it sounded like a curse, sending you on wild goose chases until you go bonkers. Rosten objected that it had lead to the hoard, and – perhaps of more concern to the agitated hin – he and his shipmates had followed it for years, shedding oceans of blood for the accursed thing. ([I]What an evil artifact! Tempting the greedy to chase illusory dreams - or commit atrocities in the pursuit of real treasure. I wonder - does it exist in the present day? --C[/I]) Aerikoth further explained that the writing was not in any typical language; the map was powerfully enchanted and the script on it changed, although he was able to decipher it. There was also illusion magic weaved within as well – why they saw the varied lines and script, which would also change over time. In response to curious questions from Rosten and Lloria, the wizard indicated that it would take a great deal of further study to divine more about the map. [/QUOTE]
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