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The What Is It? Contest 5 Voting Thread
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<blockquote data-quote="Mark Chance" data-source="post: 5609600" data-attributes="member: 2795"><p><strong>Blackerose's Legion Demon</strong></p><p></p><p>[FONT=Times New Roman, serif]<span style="font-size: 15px"><strong>Demon, Legion</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><em>This demon towers above you, it's footfalls shaking the earth. Its flesh is a cancerous mass of sickly pinks, disgusting greens, and necrotic black. Its massive mouth seems to grin. Loud popping sounds accompany the fall of twisted creatures from an infected looking wound in its side.</em></span>[/FONT]</p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Legion Demon </strong>CR 22</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>XP </strong>615,000</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">CE Colossal Outsider (chaotic, demon, evil, extraplanar) </span>[/FONT] </p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Init</strong> -1; <strong>Senses </strong>darkvision 60ft.; Perception +29</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Aura </strong><em>unholy aura </em>(DC 23)</span>[/FONT]</p><p> </p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>DEFENSE</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>AC</strong> 33; touch 1, flat-footed 33 (-1 Dex, +32 natural, -8 size)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>hp </strong>492 (24d10+360)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Fort</strong> +31, <strong>Ref</strong> +7, <strong>Will</strong> +17</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>DR </strong>10/cold iron or good; <strong>immune </strong>electricity, poison; <strong>resist </strong>acid 10, cold 10, fire 10;<strong> SR </strong>33</span>[/FONT]</p><p> </p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>OFFENSE</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Speed</strong> 50 ft.</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Melee </strong>2 claws +32 (4d6+16 plus fungal curse), bite +32 (6d8+16 plus grab)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Special Attacks </strong>fungal curse, swallow whole (10d6 acid damage, AC 26, 49 hp), trample (4d6+24,</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">DC 38)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Spell-Like Abilities </strong>(CL 24)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Constant-<em>protection from normal missiles</em>, <em>unholy aura </em>(DC 23)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">At will-<em>entangle</em> (DC 16), <em>greater teleport </em>(self plus 50 lbs of objects only), <em>poison </em>(DC 18),</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><em>unholy blight</em> (DC 19)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">3/day-<em>chaos hammer </em>(DC 19), <em>command plants </em>(DC 19),<em> shambler </em>(adds fiendish template)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">2/day-<em>levitate</em>, <em>feast of ashes*</em> (DC 17), <em>touch of slime*</em> (DC 19), <em>wall of thorns</em></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">1/day-<em>control plants </em>(DC 23), <em>telekinesis</em> (DC 20), <em>thorn body**</em></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">*-found in <em>Ultimate Magic</em></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">** found in <em> Advanced Player's Guide</em></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>STATISTICS</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Str</strong> 42, <strong>Dex</strong> 8, <strong>Con</strong> 40, <strong>Int</strong> 16, <strong>Wis</strong> 15, <strong>Cha</strong> 21</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Base Atk</strong> +24; <strong>CMB</strong> +52; <strong>CMD </strong>61</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Feats Awesome</strong> Blow, Cleave, Critical Focus, Great Cleave, Great Fortitude, Greater Bulls Rush,</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Improved Bulls Rush, Improved Vital Strike, Power Attack, Sickening Critical, Snatch, </span>[/FONT] </p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Vital Strike</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Skills</strong> Bluff +32, Intimidate +36, Knowledge (history, nature, the planes) +30, Perception +29, </span>[/FONT] </p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Sense Motive +29, Stealth +10, Survival +29</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Languages </strong>Abyssal, Aklo, Draconic; telepathy 100 ft.</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>SQ </strong>spawning</span>[/FONT]</p><p> </p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>ECOLOGY</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Environment </strong>Abyss</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Organization </strong>solitary plus spawn (see text)</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Treasure </strong>doublestandard</span>[/FONT]</p><p> </p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>SPECIAL ABILITIES</strong></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Fungal Curse (Su): </strong>Living creatures struck by a legion demons massive claws must make a DC 37 Fortitude save or start to become slowly covered in rancid fungal growths. These growths will entirely cover the target in a number of rounds equal to 1d4+the targets Constitution modifier.<span style="color: #000000"> Once covered the target transforms into a demon over the course of one round, exploding out of the fungus. The demon formed depends on the victims HD, rounding down to find the closest match. The fungus may be killed before it completely transforms its victim by </span><span style="color: #000000"><em>greater dispel magic</em></span><span style="color: #000000">, </span><span style="color: #000000"><em>heal</em></span><span style="color: #000000">, or stronger magic. Once the victim is transformed, it may only be saved by a </span><span style="color: #000000"><em>wish</em></span><span style="color: #000000">.</span></span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px"><strong>Spawning (Ex): </strong>Legion demon's fecund flesh literally spawns demons constantly, flying, leaping or falling from constantly opening rents and wounds in its flesh. Every 1d4 rounds one of the spawns from the demon:</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">1-3d20 quasits</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">2-2d6 omox demons * Bestiary 2</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">3-2d4 hezrou</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">4-3d8 dreches</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Some legion demons spawn other types of demons, of varying power.</span>[/FONT]</p><p> </p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Legion demons are the flesh of the Abyss. They spawn armies of chaos where ever they travel, adding to the screaming madness of their native home, or overrunning worlds where they were foolishly summoned. While they are not stupid creatures, they take no time to think deeply, and rarely stop to converse with lesser beings. They see no need to do anything except revel in the pleasures of destruction that they and their spawn make.</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Legion demons attack any non-demon they encounter. They will rake most foes with their claws, in an attempt to infect them with the dark curse that the wounds carry. Foes that prove resistant to the curse are simply swallowed by their massive jaws.</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Only the most foolish or evil mortals attempt to summon a legion demon, simply because they spawn too many demons for any one wizard to control. Entire worlds may be lost to a single summoning, with the summoner often transformed into one of the hordes overrunning the world. Even greater demons tend to be cautious around legion demons, for their spawn can cause spontaneous uprisings in a demons carefully tended kingdom.</span>[/FONT]</p><p> </p><p></p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">Adventure Hooks-</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">-The players are called to a city that is being quarantined by a cabal of powerful mages and clerics. Someone inside summoned a legion demon, by design or accident, and the hordes of fiends must be contained at all costs. If the heroes are powerful enough, they are sent in as a strike team against the demon itself.</span>[/FONT]</p><p> [FONT=Times New Roman, serif]<span style="font-size: 12px">-A cultist in the thrall of a balor comes to the players, asking for help. A legion demon has entered his lord's abyssal domain, and is overrunning the area with lesser fiends. The balor is the foe of another great fiend with designs on the PC's world, and being distracted from that immortal conflict is allowing the other demon to make inroads into the PC's world. Do they risk helping one evil, to stop another?</span>[/FONT]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5609600, member: 2795"] [b]Blackerose's Legion Demon[/b] [FONT=Times New Roman, serif][SIZE=4][B]Demon, Legion[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][I]This demon towers above you, it's footfalls shaking the earth. Its flesh is a cancerous mass of sickly pinks, disgusting greens, and necrotic black. Its massive mouth seems to grin. Loud popping sounds accompany the fall of twisted creatures from an infected looking wound in its side.[/I][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Legion Demon [/B]CR 22[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]XP [/B]615,000[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]CE Colossal Outsider (chaotic, demon, evil, extraplanar) [/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Init[/B] -1; [B]Senses [/B]darkvision 60ft.; Perception +29[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Aura [/B][I]unholy aura [/I](DC 23)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]DEFENSE[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]AC[/B] 33; touch 1, flat-footed 33 (-1 Dex, +32 natural, -8 size)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]hp [/B]492 (24d10+360)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Fort[/B] +31, [B]Ref[/B] +7, [B]Will[/B] +17[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]DR [/B]10/cold iron or good; [B]immune [/B]electricity, poison; [B]resist [/B]acid 10, cold 10, fire 10;[B] SR [/B]33[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]OFFENSE[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Speed[/B] 50 ft.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Melee [/B]2 claws +32 (4d6+16 plus fungal curse), bite +32 (6d8+16 plus grab)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Special Attacks [/B]fungal curse, swallow whole (10d6 acid damage, AC 26, 49 hp), trample (4d6+24,[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]DC 38)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Spell-Like Abilities [/B](CL 24)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Constant-[I]protection from normal missiles[/I], [I]unholy aura [/I](DC 23)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]At will-[I]entangle[/I] (DC 16), [I]greater teleport [/I](self plus 50 lbs of objects only), [I]poison [/I](DC 18),[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][I]unholy blight[/I] (DC 19)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]3/day-[I]chaos hammer [/I](DC 19), [I]command plants [/I](DC 19),[I] shambler [/I](adds fiendish template)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]2/day-[I]levitate[/I], [I]feast of ashes*[/I] (DC 17), [I]touch of slime*[/I] (DC 19), [I]wall of thorns[/I][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]1/day-[I]control plants [/I](DC 23), [I]telekinesis[/I] (DC 20), [I]thorn body**[/I][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]*-found in [I]Ultimate Magic[/I][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]** found in [I] Advanced Player's Guide[/I][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]STATISTICS[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Str[/B] 42, [B]Dex[/B] 8, [B]Con[/B] 40, [B]Int[/B] 16, [B]Wis[/B] 15, [B]Cha[/B] 21[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Base Atk[/B] +24; [B]CMB[/B] +52; [B]CMD [/B]61[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Feats Awesome[/B] Blow, Cleave, Critical Focus, Great Cleave, Great Fortitude, Greater Bulls Rush,[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Improved Bulls Rush, Improved Vital Strike, Power Attack, Sickening Critical, Snatch, [/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Vital Strike[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Skills[/B] Bluff +32, Intimidate +36, Knowledge (history, nature, the planes) +30, Perception +29, [/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Sense Motive +29, Stealth +10, Survival +29[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Languages [/B]Abyssal, Aklo, Draconic; telepathy 100 ft.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]SQ [/B]spawning[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]ECOLOGY[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Environment [/B]Abyss[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Organization [/B]solitary plus spawn (see text)[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Treasure [/B]doublestandard[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]SPECIAL ABILITIES[/B][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Fungal Curse (Su): [/B]Living creatures struck by a legion demons massive claws must make a DC 37 Fortitude save or start to become slowly covered in rancid fungal growths. These growths will entirely cover the target in a number of rounds equal to 1d4+the targets Constitution modifier.[COLOR=#000000] Once covered the target transforms into a demon over the course of one round, exploding out of the fungus. The demon formed depends on the victims HD, rounding down to find the closest match. The fungus may be killed before it completely transforms its victim by [/COLOR][COLOR=#000000][I]greater dispel magic[/I][/COLOR][COLOR=#000000], [/COLOR][COLOR=#000000][I]heal[/I][/COLOR][COLOR=#000000], or stronger magic. Once the victim is transformed, it may only be saved by a [/COLOR][COLOR=#000000][I]wish[/I][/COLOR][COLOR=#000000].[/COLOR][/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3][B]Spawning (Ex): [/B]Legion demon's fecund flesh literally spawns demons constantly, flying, leaping or falling from constantly opening rents and wounds in its flesh. Every 1d4 rounds one of the spawns from the demon:[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]1-3d20 quasits[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]2-2d6 omox demons * Bestiary 2[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]3-2d4 hezrou[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]4-3d8 dreches[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Some legion demons spawn other types of demons, of varying power.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Legion demons are the flesh of the Abyss. They spawn armies of chaos where ever they travel, adding to the screaming madness of their native home, or overrunning worlds where they were foolishly summoned. While they are not stupid creatures, they take no time to think deeply, and rarely stop to converse with lesser beings. They see no need to do anything except revel in the pleasures of destruction that they and their spawn make.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Legion demons attack any non-demon they encounter. They will rake most foes with their claws, in an attempt to infect them with the dark curse that the wounds carry. Foes that prove resistant to the curse are simply swallowed by their massive jaws.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Only the most foolish or evil mortals attempt to summon a legion demon, simply because they spawn too many demons for any one wizard to control. Entire worlds may be lost to a single summoning, with the summoner often transformed into one of the hordes overrunning the world. Even greater demons tend to be cautious around legion demons, for their spawn can cause spontaneous uprisings in a demons carefully tended kingdom.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]Adventure Hooks-[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]-The players are called to a city that is being quarantined by a cabal of powerful mages and clerics. Someone inside summoned a legion demon, by design or accident, and the hordes of fiends must be contained at all costs. If the heroes are powerful enough, they are sent in as a strike team against the demon itself.[/SIZE][/FONT] [FONT=Times New Roman, serif][SIZE=3]-A cultist in the thrall of a balor comes to the players, asking for help. A legion demon has entered his lord's abyssal domain, and is overrunning the area with lesser fiends. The balor is the foe of another great fiend with designs on the PC's world, and being distracted from that immortal conflict is allowing the other demon to make inroads into the PC's world. Do they risk helping one evil, to stop another?[/SIZE][/FONT] [/QUOTE]
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