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The What Is It? Contest 6
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<blockquote data-quote="Systole" data-source="post: 5637105" data-attributes="member: 93930"><p>-----------------------------------------</p><p><strong>TROGLOCET (CR 2)</strong></p><p>-----------------------------------------</p><p>XP 600</p><p>N Small beast (aquatic)</p><p>Init +2; Senses blindsense 60 ft., keen scent; Perception +2</p><p> </p><p>-----------------------------------------</p><p>DEFENSE</p><p>-----------------------------------------</p><p>AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)</p><p>hp 16 (3d8+3)</p><p>Fort +3, Ref +5, Will +1</p><p>Weaknesses Fear of Light</p><p> </p><p>-----------------------------------------</p><p>OFFENSE</p><p>-----------------------------------------</p><p>Speed 10 ft., swim 40ft.</p><p>Melee bite +4 (1d6-1) primary, 2 claw +4 (1d3-1 plus poison) primary</p><p>Space 5 ft.; Reach 5 ft.</p><p>Special Attacks Aquatic Leap, Pounce</p><p> </p><p>-----------------------------------------</p><p>STATISTICS</p><p>-----------------------------------------</p><p>Str 8, Dex 15, Con 12, Int 2, Wis 10, Cha 17</p><p>Base Atk +2; CMB +0; CMD 11</p><p>Feats Skill focus (stealth), Flyby Attack</p><p>Skills Stealth +6, Perception +2 </p><p> </p><p>-----------------------------------------</p><p>SPECIAL ABILITIES</p><p>-----------------------------------------</p><p>Poison (Ex) Injury—claw; save Fortitude DC 11; frequency 1/minute for 2 minutes; effect 1 Str; cure 1 save. The DC is Constitution-based.</p><p> </p><p>-----------------------------------------</p><p>ECOLOGY</p><p>-----------------------------------------</p><p>Underground lakes and rivers</p><p>Organization solitary, pair, or school (3–6)</p><p>Treasure none</p><p> </p><p> </p><p><em>Fear of Light:</em> Trogloceti fear light. Exposure to anything stronger than torchlight causes the shaken condition, and trogloceti will only willingly initiate combat under these conditions if starving. Exposure to daylight (either natural or as the spell) causes the frightened condition.</p><p> </p><p><em>Aquatic Leap (Ex):</em> A troglocet that begins its movement by swimming at least 10' may choose to fly in with poor maneuverability for the remainder of its turn. Flying movement is calculated as if it were using the creature's swim speed. The troglocet can use a run action, a charge (pounce) action, or a Flyby Attack in combination with this ability.</p><p> </p><p><em>Pounce (Ex):</em> A troglocet can make a full attack on a charge action.</p><p> </p><p><em>Flyby attack:</em> When flying, a troglocet can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack. Trogloceti can only use this ability in conjunction with their Aquatic Leap ability.</p><p> </p><p> </p><p> </p><p>Trogloceti are carnivorous flying fish adapted to life in the world's great underground lakes. While they typically prey on bats or other small flying creatures, they are perfectly willing to swarm larger animals who wander too close to the water's edge. In particular, they are the bane of the sailors of underground lakes, and these individuals have many tales of ships harassed by the creatures, and of entire crews lost to them.</p><p> </p><p>Trogloceti can walk, although not well, and can survive out of the water for about an hour. The claws on their wings secrete a mild poison, which they use to disable larger prey.</p><p> </p><p>When attacking larger prey, they will if possible begin combat with a series of flyby attacks, beginning and ending their turn in the water. In this case, they will attack with their claws until their prey is sufficiently weakened to engage with a pounce. For smaller, weaker prey, or if they can't land in the water, they will engage directly with a pounce.</p><p> </p><p>Trogloceti are capable of stalking their prey and waiting until the terrain is to their advantage. In general, they will not attack anything that is more than 20' from the water.</p></blockquote><p></p>
[QUOTE="Systole, post: 5637105, member: 93930"] ----------------------------------------- [B]TROGLOCET (CR 2)[/B] ----------------------------------------- XP 600 N Small beast (aquatic) Init +2; Senses blindsense 60 ft., keen scent; Perception +2 ----------------------------------------- DEFENSE ----------------------------------------- AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size) hp 16 (3d8+3) Fort +3, Ref +5, Will +1 Weaknesses Fear of Light ----------------------------------------- OFFENSE ----------------------------------------- Speed 10 ft., swim 40ft. Melee bite +4 (1d6-1) primary, 2 claw +4 (1d3-1 plus poison) primary Space 5 ft.; Reach 5 ft. Special Attacks Aquatic Leap, Pounce ----------------------------------------- STATISTICS ----------------------------------------- Str 8, Dex 15, Con 12, Int 2, Wis 10, Cha 17 Base Atk +2; CMB +0; CMD 11 Feats Skill focus (stealth), Flyby Attack Skills Stealth +6, Perception +2 ----------------------------------------- SPECIAL ABILITIES ----------------------------------------- Poison (Ex) Injury—claw; save Fortitude DC 11; frequency 1/minute for 2 minutes; effect 1 Str; cure 1 save. The DC is Constitution-based. ----------------------------------------- ECOLOGY ----------------------------------------- Underground lakes and rivers Organization solitary, pair, or school (3–6) Treasure none [I]Fear of Light:[/I] Trogloceti fear light. Exposure to anything stronger than torchlight causes the shaken condition, and trogloceti will only willingly initiate combat under these conditions if starving. Exposure to daylight (either natural or as the spell) causes the frightened condition. [I]Aquatic Leap (Ex):[/I] A troglocet that begins its movement by swimming at least 10' may choose to fly in with poor maneuverability for the remainder of its turn. Flying movement is calculated as if it were using the creature's swim speed. The troglocet can use a run action, a charge (pounce) action, or a Flyby Attack in combination with this ability. [I]Pounce (Ex):[/I] A troglocet can make a full attack on a charge action. [I]Flyby attack:[/I] When flying, a troglocet can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack. Trogloceti can only use this ability in conjunction with their Aquatic Leap ability. Trogloceti are carnivorous flying fish adapted to life in the world's great underground lakes. While they typically prey on bats or other small flying creatures, they are perfectly willing to swarm larger animals who wander too close to the water's edge. In particular, they are the bane of the sailors of underground lakes, and these individuals have many tales of ships harassed by the creatures, and of entire crews lost to them. Trogloceti can walk, although not well, and can survive out of the water for about an hour. The claws on their wings secrete a mild poison, which they use to disable larger prey. When attacking larger prey, they will if possible begin combat with a series of flyby attacks, beginning and ending their turn in the water. In this case, they will attack with their claws until their prey is sufficiently weakened to engage with a pounce. For smaller, weaker prey, or if they can't land in the water, they will engage directly with a pounce. Trogloceti are capable of stalking their prey and waiting until the terrain is to their advantage. In general, they will not attack anything that is more than 20' from the water. [/QUOTE]
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