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General Tabletop Discussion
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The whimsical element of D&D vs AD&D
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<blockquote data-quote="Hussar" data-source="post: 5401792" data-attributes="member: 22779"><p>Or, could it be that back in the day, we were twelve years old and pretty much didn't care about most of this stuff?</p><p></p><p>Or, perhaps, after twenty or thirty years of gaming, some of us have developed the ability to judge our own tastes and aren't willing to waste time on things we don't enjoy?</p><p></p><p>Or, perhaps even back in the day, some groups did play more serious games, with lots of drama and the like? After all, Dragonlance is certainly "back in the day" and, besides possibly Kender and gnomes, lack a considerable amount of whimsy.</p><p></p><p>There's a whole host of reasons why people don't want anagrams and silly names at their table. Simply dismissing them as intollerant is pretty harsh.</p><p></p><p></p><p></p><p>Funnily enough, back in the day, we ejected this as well. We were playing Vault of the Drow and that series and changed the rules so that the Drow stuff didn't disintegrate. So, it's hardly a WOTC, OH NOES THEY'RE CHANGING THE GAME, change.</p><p></p><p>See, the thing is, what you seem to be forgetting is most of the changes that came in in 3e already existed in many campaigns LONG before the changes became official.</p><p></p><p>Pointing fingers at WOTC for changes that were done in 1982 seems a bit much.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5401792, member: 22779"] Or, could it be that back in the day, we were twelve years old and pretty much didn't care about most of this stuff? Or, perhaps, after twenty or thirty years of gaming, some of us have developed the ability to judge our own tastes and aren't willing to waste time on things we don't enjoy? Or, perhaps even back in the day, some groups did play more serious games, with lots of drama and the like? After all, Dragonlance is certainly "back in the day" and, besides possibly Kender and gnomes, lack a considerable amount of whimsy. There's a whole host of reasons why people don't want anagrams and silly names at their table. Simply dismissing them as intollerant is pretty harsh. Funnily enough, back in the day, we ejected this as well. We were playing Vault of the Drow and that series and changed the rules so that the Drow stuff didn't disintegrate. So, it's hardly a WOTC, OH NOES THEY'RE CHANGING THE GAME, change. See, the thing is, what you seem to be forgetting is most of the changes that came in in 3e already existed in many campaigns LONG before the changes became official. Pointing fingers at WOTC for changes that were done in 1982 seems a bit much. [/QUOTE]
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