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General Tabletop Discussion
*Dungeons & Dragons
The whip needs love.(updated last time)
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<blockquote data-quote="MDragonG" data-source="post: 6820891" data-attributes="member: 39239"><p><span style="font-family: 'arial'">*** Please reply on the The feat in this post not that you feel a Whip is not a killing weapon or about Indiana Jones***</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">I have been trying to make a character with the whip as a main hand weapon. Other than paladin(smite) or Fighter/rogue(sneak attack) I see no reason for this as a weapon at all.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">So I thought I would make a feat to try to address this issue. Here is what I came up with.</span></p><p><span style="font-family: 'arial'">This is what me and my other DM buddy came up with and I think we are going with this.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span><em><strong><span style="font-family: 'arial'">+1 DEX</span></strong></em></p><p><span style="font-family: 'arial'"><em><strong>When you make a successful melee attack with a whip on your turn you may use a bonus action to trip or disarm the target of the successful attack.</strong></em></span></p><p></p><p><span style="font-family: 'arial'"><em><strong>The saving throw DC to resist the trip or disarm attempt is 8 + your proficiency modifier + either your STR or DEX modifier (your choice).</strong></em></span></p><p></p><p><span style="font-family: 'arial'"><em><strong>You may use the whip as a tool to perform stunts (use your imagination). Add your proficiency modifier to ability checks using the whip.</strong></em></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Thoughts Changes Love it hate it let me know.</span></p></blockquote><p></p>
[QUOTE="MDragonG, post: 6820891, member: 39239"] [FONT=arial]*** Please reply on the The feat in this post not that you feel a Whip is not a killing weapon or about Indiana Jones*** I have been trying to make a character with the whip as a main hand weapon. Other than paladin(smite) or Fighter/rogue(sneak attack) I see no reason for this as a weapon at all. So I thought I would make a feat to try to address this issue. Here is what I came up with. This is what me and my other DM buddy came up with and I think we are going with this. [/FONT][I][B][FONT=arial]+1 DEX[/FONT][/B][/I][FONT=arial][/FONT] [FONT=arial][I][B]When you make a successful melee attack with a whip on your turn you may use a bonus action to trip or disarm the target of the successful attack.[/B][/I][/FONT] [FONT=arial][/FONT] [FONT=arial][I][B]The saving throw DC to resist the trip or disarm attempt is 8 + your proficiency modifier + either your STR or DEX modifier (your choice).[/B][/I][/FONT] [FONT=arial][/FONT] [FONT=arial][I][B]You may use the whip as a tool to perform stunts (use your imagination). Add your proficiency modifier to ability checks using the whip.[/B][/I][/FONT] [FONT=arial] Thoughts Changes Love it hate it let me know.[/FONT] [/QUOTE]
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