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The Whispering Cairn - Bronzewood Lodge Group - IC
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<blockquote data-quote="HolyMan" data-source="post: 5518979" data-attributes="member: 84167"><p><span style="color: DimGray">OOC: Sorry for the delay, busy weekend.</span></p><p></p><p>Soon Thomas is off to the Bronzewood Lodge for help. The witch and inquisitor taking it upon themselves to take him.</p><p></p><p>The rest of the group now consisting of Dorian <span style="color: DimGray">(male human cleric)</span>, Karlous <span style="color: DimGray">(male human fighter)</span>, Tac <span style="color: DimGray">(male human rogue)</span>, Glimnock <span style="color: DimGray">(male gnome sorcerer)</span>, and Korr <span style="color: DimGray">(male half-orc ranger)<span style="color: White">, return to the room where Thomas was hurt and await Tac to open the locked door.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">Since the trap was sprung it only takes the rogue a few minutes <span style="color: DimGray">(take 20?) </span>to get the lock undone. Inside the group does indeed find it to be like a closet. Along with a few hanging stone carving tools are two magical wands, a set of magical goggles, and an armor dummy wears a suit of fine magical chainmail.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">Thinking there may be something beyond this room Tac activates a catch. The switch operates a secret door <span style="color: DimGray">(really moves the wall)</span> that reveals a long hallway beyond. </span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">[sblock=OOC] There all tidied up and back on track. The figures are made of stone, btw.[/sblock]</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5518979, member: 84167"] [COLOR=DimGray]OOC: Sorry for the delay, busy weekend.[/COLOR] Soon Thomas is off to the Bronzewood Lodge for help. The witch and inquisitor taking it upon themselves to take him. The rest of the group now consisting of Dorian [COLOR=DimGray](male human cleric)[/COLOR], Karlous [COLOR=DimGray](male human fighter)[/COLOR], Tac [COLOR=DimGray](male human rogue)[/COLOR], Glimnock [COLOR=DimGray](male gnome sorcerer)[/COLOR], and Korr [COLOR=DimGray](male half-orc ranger)[COLOR=White], return to the room where Thomas was hurt and await Tac to open the locked door. Since the trap was sprung it only takes the rogue a few minutes [COLOR=DimGray](take 20?) [/COLOR]to get the lock undone. Inside the group does indeed find it to be like a closet. Along with a few hanging stone carving tools are two magical wands, a set of magical goggles, and an armor dummy wears a suit of fine magical chainmail. Thinking there may be something beyond this room Tac activates a catch. The switch operates a secret door [COLOR=DimGray](really moves the wall)[/COLOR] that reveals a long hallway beyond. [sblock=OOC] There all tidied up and back on track. The figures are made of stone, btw.[/sblock] [/COLOR][/COLOR] [/QUOTE]
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