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The Whispering Cairn - Bronzewood Lodge Group - IC
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<blockquote data-quote="HolyMan" data-source="post: 5576358" data-attributes="member: 84167"><p><span style="color: DimGray"><span style="color: White">Korr and Karlous move in to help Dorian as the ogre-sized priest attacks. The three warriors surround the many legged one eyed beast and stab and bash it till it flees quickly away. Dorian's new size catches the beast unaware and brings it low killing it.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">Glimnock nimbly gets out of the way and finds a place to hide from the swarm behind the sarcophagus. His wounds still ache from the burning the acid had...<span style="color: Yellow"> "Acid? Acid might work!"</span> he exclaims realizing he has a way to possible harm these creatures.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">As Tac moves towards the orange lantern the swarm engulfs both Korr and Karlous with biting mandibles and burning acid.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">In the alcove Tac finds nothing inside the lantern. He remembers putting one of his sunrods in the yellow lantern and when he did there was nothing in it to start either.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span> </span></p><p><span style="color: DimGray"></span>[sblock=Combat]</p><p><span style="font-size: 12px"><strong>Posted in INIT order</strong></span></p><p>[code]</p><p>[U]Character AC HP InHand/Condition[/U]</p><p>Glimnock 13 [COLOR=Orange]9[/COLOR] none/[I][COLOR=Yellow]bless[/COLOR][/I]</p><p>Karlous 18 [COLOR=Orange]8[/COLOR] g.sword/[I][COLOR=Yellow]bless[/COLOR][/I];[COLOR=Olive][I]distracted[/I][/COLOR]</p><p>Korr 17 [COLOR=Orange]5[/COLOR] g.sword/[COLOR=Yellow][I]bless[/I][/COLOR];[COLOR=Olive][I]distracted[/I][/COLOR]</p><p>Dorian 20 [COLOR=Orange]10[/COLOR] m.star&shield/[I][COLOR=Yellow]bless[/COLOR][/I]</p><p>Tac 17 9 s.bow/[COLOR=Yellow][I]bless[/I][/COLOR]</p><p>swarm 17 9 none/none[/code][/sblock]</p><p></p><p>[sblock=distracted]Any living creature beginning it's turn in the same space as a swarm must make a DC 11 Fort save or be nauseated for 1 round.[/sblock]</p><p></p><p>[sblock=Notes] Korr and Karlous need to make their Fort saves before they can get any actions for the next round.</p><p></p><p>Red lines are new space that Dorian takes up.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5576358, member: 84167"] [COLOR=DimGray][COLOR=White]Korr and Karlous move in to help Dorian as the ogre-sized priest attacks. The three warriors surround the many legged one eyed beast and stab and bash it till it flees quickly away. Dorian's new size catches the beast unaware and brings it low killing it. Glimnock nimbly gets out of the way and finds a place to hide from the swarm behind the sarcophagus. His wounds still ache from the burning the acid had...[COLOR=Yellow] "Acid? Acid might work!"[/COLOR] he exclaims realizing he has a way to possible harm these creatures. As Tac moves towards the orange lantern the swarm engulfs both Korr and Karlous with biting mandibles and burning acid. In the alcove Tac finds nothing inside the lantern. He remembers putting one of his sunrods in the yellow lantern and when he did there was nothing in it to start either. [/COLOR] [/COLOR][sblock=Combat] [SIZE=3][B]Posted in INIT order[/B][/SIZE] [code] [U]Character AC HP InHand/Condition[/U] Glimnock 13 [COLOR=Orange]9[/COLOR] none/[I][COLOR=Yellow]bless[/COLOR][/I] Karlous 18 [COLOR=Orange]8[/COLOR] g.sword/[I][COLOR=Yellow]bless[/COLOR][/I];[COLOR=Olive][I]distracted[/I][/COLOR] Korr 17 [COLOR=Orange]5[/COLOR] g.sword/[COLOR=Yellow][I]bless[/I][/COLOR];[COLOR=Olive][I]distracted[/I][/COLOR] Dorian 20 [COLOR=Orange]10[/COLOR] m.star&shield/[I][COLOR=Yellow]bless[/COLOR][/I] Tac 17 9 s.bow/[COLOR=Yellow][I]bless[/I][/COLOR] swarm 17 9 none/none[/code][/sblock] [sblock=distracted]Any living creature beginning it's turn in the same space as a swarm must make a DC 11 Fort save or be nauseated for 1 round.[/sblock] [sblock=Notes] Korr and Karlous need to make their Fort saves before they can get any actions for the next round. Red lines are new space that Dorian takes up.[/sblock] [/QUOTE]
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