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<blockquote data-quote="Jack Daniel" data-source="post: 433559" data-attributes="member: 694"><p>I would like to note that in a Final Fantasy RPG, presumably based on the golden age of FF, the 16-bit pre-sci-fi era, that there is no need to make new classes. Observe:</p><p></p><p>Knight - identical to the fighter</p><p>Monk - in D&D too</p><p>Berserker - identical to the barbarian</p><p>Thief - D&D rogue</p><p>White Mage - a healer who isn't an armored knight like a cleric... sounds like a shaman</p><p>Black Mage - caster who centers on elemental attacks... looks like a wu jen</p><p>Red Mage - combines white and black magic... could be a shugenja</p><p>Time Mage - magic that deals damage and special effects... very wizard</p><p>Oracle - much like the time mage, sorcerer might work -- but it fits the final fantasy paradigm better to drop spell preparation and make everyone cast as a sorcerer</p><p>Samurai - what do you know, that's also a D&D class</p><p>Bard - once again, D&D class</p><p>Paladin - I think there's a trend here...</p><p></p><p>Ryuukishi (I refuse to call them dragoons, they're Dragon Knights!), Alchemists, Mimics, Blue Mages, and Dancers might actually need new classes, but Ryuukishi could be samurai/cavaliers. The same goes for the Maho-Kenshi (at different times called Mage Knight, Dark Knight, Paladin, and Sorcerer), but psychic warrior is a good approximation for the FF5 version, while the sohei is very like the FF3 concept.</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 433559, member: 694"] I would like to note that in a Final Fantasy RPG, presumably based on the golden age of FF, the 16-bit pre-sci-fi era, that there is no need to make new classes. Observe: Knight - identical to the fighter Monk - in D&D too Berserker - identical to the barbarian Thief - D&D rogue White Mage - a healer who isn't an armored knight like a cleric... sounds like a shaman Black Mage - caster who centers on elemental attacks... looks like a wu jen Red Mage - combines white and black magic... could be a shugenja Time Mage - magic that deals damage and special effects... very wizard Oracle - much like the time mage, sorcerer might work -- but it fits the final fantasy paradigm better to drop spell preparation and make everyone cast as a sorcerer Samurai - what do you know, that's also a D&D class Bard - once again, D&D class Paladin - I think there's a trend here... Ryuukishi (I refuse to call them dragoons, they're Dragon Knights!), Alchemists, Mimics, Blue Mages, and Dancers might actually need new classes, but Ryuukishi could be samurai/cavaliers. The same goes for the Maho-Kenshi (at different times called Mage Knight, Dark Knight, Paladin, and Sorcerer), but psychic warrior is a good approximation for the FF5 version, while the sohei is very like the FF3 concept. [/QUOTE]
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