Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
The Whiterock Castle Campaign- Nothing better than a good old sausage in you.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 4854342" data-attributes="member: 16069"><p>Turn 23. “We mean you no harm.”</p><p></p><p>The Sinister Secret of Whiterock</p><p></p><p>“We’ll come back for the golden door panels.” Cestode notes.</p><p></p><p>A well kept, but ancient passage, leads off, turns sharply after fifteen or so feet and heads south- Cestode leads the way.</p><p></p><p>“We’re getting to the end, I can feel it in my bones.”</p><p>“You’d like to feel his bones”, Gina whispers and smirks at Twiglet.</p><p>Twiglet grins, unsure now- getting to know the real Cestode is not going exactly to plan.</p><p></p><p>The passage continues a good way before ending in another set of fairly impressive looking doors, although sans golden panels. A few moments later Fandango declares them safe and Grungarak pushes his way in to the next chamber.</p><p></p><p>“Wow.” Twiglet declares.</p><p></p><p>The floor of the large octagonal room is marked with deep, spiraling runes. Eight tall crystals are set around the circumference of the room, glowing with a soft blue light- spooky.</p><p></p><p>Gingerly the adventurers pad into the chamber, spread out to take a look around- there are no obvious exits.</p><p></p><p>“Look”, Gina’s staring at one of the blue crystal light, depicted within is a wintery scene, ice-capped mountains scratch the sky and dotted in the foothills are a number of Gnomeholds, Gnomish settlements. Gina grins, it’s a bit like home. Deep down she knows she’s getting close- the Distant Device in her pocket feels somehow heavier.</p><p></p><p>Suddenly the entire room lurches, the adventurers totter but remain on their feet.</p><p></p><p>“What was…” Cestode starts and grips his axe.</p><p></p><p>The entire room descends.</p><p></p><p>Slowly.</p><p></p><p>“Is it a trap?” Gina calls looking first at Twiglet then at Fandango.</p><p>“I…” the Half-Elf starts.</p><p>“No, it’s an elevator.” Twiglet declares, “we have them in the mines, not this big though.”</p><p></p><p>The elevator descends, very slowly, it makes a scratching noise as it does- like it’s rubbing against the sides of the shaft.</p><p></p><p>“Good Dwarven craftsmanship.” Cestode states.</p><p>“Look… You don’t know that.” Gina gets tetchy.</p><p>Cestode looks confused, “well what other race is capable of such feats of engineering?”</p><p>“What about Gnomes?”</p><p>“Huh. Gnomes with money maybe.”</p><p>“What do you mean Gnomes with money?”</p><p>“Money enough to afford Dwarven craftsmen.” Cestode looks like he’s won that battle.</p><p>Gina sighs, a different result in mind.</p><p></p><p>SCREEEEEEEEE</p><p></p><p>The noise builds as the platform descends; soon it’s a piercing shriek, it seems to be troubling the adventurers, Gina winces and covers her ears, Fandango goes white- swallows hard, Twiglet however is much worse- the Dwarf scurries over to a wall slumps against it and gibbers.</p><p></p><p>“Dad, dad, dad, DAD”, he mumbles and at odd intervals shouts.</p><p>Cestode lays a calming hand upon his shoulder, and sings.</p><p></p><p>“Moradin, superstar- wears lots of armour and smokes a fat cigar…”</p><p></p><p>The effect is instant, Gina giggles- the Paladin of Moradin’s booming off-key tones are more than a match for the screeching platform. It catches on- Fandango smirks, Grungarak does his best to hide his smile, the fear effect is broken for all of them, all of them except Twiglet, who repeats his mantra and huddles on the floor, quivering uncontrollably.</p><p></p><p>CLUNG</p><p></p><p>They’ve arrived, a set of double-doors are revealed on the eastern wall, double doors, as above, they swing open and standing silhouetted in the light are half-a-dozen of the misshapen and mutated Gnomes.</p><p></p><p>“Wait.” Gina shouts, “we mean you no harm”, she states in Gnomish, and holds up her hands for good measure- they’re empty.</p><p></p><p>One of the tentacled monstrosities looks back for reassurance, they exchange glances- no words are spoken, then, as one; they launch a volley of tiny barbed javelins into the midst of the adventurers.</p><p></p><p>Midst is about right, not a single one of the javelins strikes home.</p><p></p><p>The strange Gnomes shuffle forward on their crooked limbs, drawing hook-shaped swords as they approach.</p><p></p><p>“Negotiations over.” Cestode declares and decapitates the first of the little terrors to arrive.</p><p></p><p>It’s very one-sided and a little less than thirty seconds later all of the creatures are dead, hacked to pieces some of them, as for the good guys Grungarak has a very minor wound on his left arm.</p><p></p><p>Twiglet looks up- “what happened.”</p><p>“Reception committee.” Cestode fills in the gaps.</p><p>Twiglet levers himself upright and takes a look around, beyond the doors they can see another chamber, there are lights in there, it looks like more of the glowing fungi, and a flickering fire.</p><p></p><p>They head in.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 4854342, member: 16069"] Turn 23. “We mean you no harm.” The Sinister Secret of Whiterock “We’ll come back for the golden door panels.” Cestode notes. A well kept, but ancient passage, leads off, turns sharply after fifteen or so feet and heads south- Cestode leads the way. “We’re getting to the end, I can feel it in my bones.” “You’d like to feel his bones”, Gina whispers and smirks at Twiglet. Twiglet grins, unsure now- getting to know the real Cestode is not going exactly to plan. The passage continues a good way before ending in another set of fairly impressive looking doors, although sans golden panels. A few moments later Fandango declares them safe and Grungarak pushes his way in to the next chamber. “Wow.” Twiglet declares. The floor of the large octagonal room is marked with deep, spiraling runes. Eight tall crystals are set around the circumference of the room, glowing with a soft blue light- spooky. Gingerly the adventurers pad into the chamber, spread out to take a look around- there are no obvious exits. “Look”, Gina’s staring at one of the blue crystal light, depicted within is a wintery scene, ice-capped mountains scratch the sky and dotted in the foothills are a number of Gnomeholds, Gnomish settlements. Gina grins, it’s a bit like home. Deep down she knows she’s getting close- the Distant Device in her pocket feels somehow heavier. Suddenly the entire room lurches, the adventurers totter but remain on their feet. “What was…” Cestode starts and grips his axe. The entire room descends. Slowly. “Is it a trap?” Gina calls looking first at Twiglet then at Fandango. “I…” the Half-Elf starts. “No, it’s an elevator.” Twiglet declares, “we have them in the mines, not this big though.” The elevator descends, very slowly, it makes a scratching noise as it does- like it’s rubbing against the sides of the shaft. “Good Dwarven craftsmanship.” Cestode states. “Look… You don’t know that.” Gina gets tetchy. Cestode looks confused, “well what other race is capable of such feats of engineering?” “What about Gnomes?” “Huh. Gnomes with money maybe.” “What do you mean Gnomes with money?” “Money enough to afford Dwarven craftsmen.” Cestode looks like he’s won that battle. Gina sighs, a different result in mind. SCREEEEEEEEE The noise builds as the platform descends; soon it’s a piercing shriek, it seems to be troubling the adventurers, Gina winces and covers her ears, Fandango goes white- swallows hard, Twiglet however is much worse- the Dwarf scurries over to a wall slumps against it and gibbers. “Dad, dad, dad, DAD”, he mumbles and at odd intervals shouts. Cestode lays a calming hand upon his shoulder, and sings. “Moradin, superstar- wears lots of armour and smokes a fat cigar…” The effect is instant, Gina giggles- the Paladin of Moradin’s booming off-key tones are more than a match for the screeching platform. It catches on- Fandango smirks, Grungarak does his best to hide his smile, the fear effect is broken for all of them, all of them except Twiglet, who repeats his mantra and huddles on the floor, quivering uncontrollably. CLUNG They’ve arrived, a set of double-doors are revealed on the eastern wall, double doors, as above, they swing open and standing silhouetted in the light are half-a-dozen of the misshapen and mutated Gnomes. “Wait.” Gina shouts, “we mean you no harm”, she states in Gnomish, and holds up her hands for good measure- they’re empty. One of the tentacled monstrosities looks back for reassurance, they exchange glances- no words are spoken, then, as one; they launch a volley of tiny barbed javelins into the midst of the adventurers. Midst is about right, not a single one of the javelins strikes home. The strange Gnomes shuffle forward on their crooked limbs, drawing hook-shaped swords as they approach. “Negotiations over.” Cestode declares and decapitates the first of the little terrors to arrive. It’s very one-sided and a little less than thirty seconds later all of the creatures are dead, hacked to pieces some of them, as for the good guys Grungarak has a very minor wound on his left arm. Twiglet looks up- “what happened.” “Reception committee.” Cestode fills in the gaps. Twiglet levers himself upright and takes a look around, beyond the doors they can see another chamber, there are lights in there, it looks like more of the glowing fungi, and a flickering fire. They head in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Whiterock Castle Campaign- Nothing better than a good old sausage in you.
Top