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General Tabletop Discussion
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The Who, What, Where, When, Why of Weapons!
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<blockquote data-quote="ArghMark" data-source="post: 5508976" data-attributes="member: 83266"><p>Razjah, I'm just taking the mickey, no harm meant <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>For my 20, I figured it would make a surprising game where everyone had pole arms. Or at least more of them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Statistically they are generally all the same, and unless you wanted to get all riddle of steel on them they would function very similarly. I would really like a lot more of them to have good reach; best part about polearms shouldn't be damage, but the ability to hit someone from a distance away. </p><p></p><p>As for a more realistic list? I go somewhere like WHFRP2E, where everyone gets a 'hand weapon', be it axe, sword, what not, and the other weapons all have special abilities.</p></blockquote><p></p>
[QUOTE="ArghMark, post: 5508976, member: 83266"] Razjah, I'm just taking the mickey, no harm meant :D For my 20, I figured it would make a surprising game where everyone had pole arms. Or at least more of them :D Statistically they are generally all the same, and unless you wanted to get all riddle of steel on them they would function very similarly. I would really like a lot more of them to have good reach; best part about polearms shouldn't be damage, but the ability to hit someone from a distance away. As for a more realistic list? I go somewhere like WHFRP2E, where everyone gets a 'hand weapon', be it axe, sword, what not, and the other weapons all have special abilities. [/QUOTE]
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