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<blockquote data-quote="Frostmarrow" data-source="post: 61986" data-attributes="member: 1122"><p>The characters are in quite a fix. You wish to save the party but it must cost them dearly, otherwise it becomes cheesy no matter what you chose. Have one character sacrifice himself for the good of the party.</p><p></p><p>Perhaps a couple of unlabeled potions might infuse the characters witth some much needed power, provided they are willing to risk drinking them unidentified. The potions might be in a trapped cupboard. They find the trap but can't disarm it. Therfore one of the characters must actively sacrifice himself. Make sure he knows he must die.</p><p></p><p>Trust me, it's the only way to go. If you send in your assassin to save the characters you risk disappointing the players. They know full well that they are screwed and they expect casualties. Perhaps you can even talk to one of the players before hand and let him in on the scheme?</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 61986, member: 1122"] The characters are in quite a fix. You wish to save the party but it must cost them dearly, otherwise it becomes cheesy no matter what you chose. Have one character sacrifice himself for the good of the party. Perhaps a couple of unlabeled potions might infuse the characters witth some much needed power, provided they are willing to risk drinking them unidentified. The potions might be in a trapped cupboard. They find the trap but can't disarm it. Therfore one of the characters must actively sacrifice himself. Make sure he knows he must die. Trust me, it's the only way to go. If you send in your assassin to save the characters you risk disappointing the players. They know full well that they are screwed and they expect casualties. Perhaps you can even talk to one of the players before hand and let him in on the scheme? [/QUOTE]
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