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The Work-Game: Any Suggestions?
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<blockquote data-quote="Wild Gazebo" data-source="post: 5666925" data-attributes="member: 24413"><p>The method you are speaking of is a motivational and morale enhancement tool. The increase of motivation and morale increase productivity through increased workload and percentage of productive work time (meaning your productivity margins are higher due to better than average quality work). </p><p></p><p>The tool itself doesn't increase productivity. The tool increases morale and motivation. If you are self employed...or have very few employees this method will become a burden. All aspects of the game will become a burden...extra work</p><p></p><p>What you are describing, to me, seems like a method of reducing productivity. Even more so if you are trying to incorporate this into some kind of organizational scheme: all outcomes will become tangential as you apply the gamist outcome to the actual result.</p><p></p><p>But, perhaps, I'm missing something. Do you have several employees?</p></blockquote><p></p>
[QUOTE="Wild Gazebo, post: 5666925, member: 24413"] The method you are speaking of is a motivational and morale enhancement tool. The increase of motivation and morale increase productivity through increased workload and percentage of productive work time (meaning your productivity margins are higher due to better than average quality work). The tool itself doesn't increase productivity. The tool increases morale and motivation. If you are self employed...or have very few employees this method will become a burden. All aspects of the game will become a burden...extra work What you are describing, to me, seems like a method of reducing productivity. Even more so if you are trying to incorporate this into some kind of organizational scheme: all outcomes will become tangential as you apply the gamist outcome to the actual result. But, perhaps, I'm missing something. Do you have several employees? [/QUOTE]
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