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<blockquote data-quote="JoeGKushner" data-source="post: 1286928" data-attributes="member: 1129"><p>I am surprised that not more people have mentioned Earthsea. The novels for the setting are good with some great ideas to borrow from.</p><p></p><p>RPG books should definately include the Deep by Mystic Eye Games. </p><p></p><p>Goodman Games monster book, Boundless Blue, also has some good critter choices.</p><p></p><p>Seas of Blood and Seafarer's Handbook both offer some good tidbits.</p><p></p><p>Salt and Sea Dogs by Kenzer also has some good material.</p><p></p><p>The whole aerial aspect is one to think heavily about. For example, an airborn society that has resources pretty much duplicates a standard one then if they can mine cloud mountains and such. Airships by Bastion has some great rules for making air ships and other goods. I am looking forward to the Aerial Guide revised for 3.5 from Goodman as I felt the original was lacking something in it's first form of three seperate books.</p><p></p><p>One of my questions is will this be a surface world game or will it focus on the water? There is a difference between the two. If it's underwater, it really doesn't matter how much of the surface is covered by water.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1286928, member: 1129"] I am surprised that not more people have mentioned Earthsea. The novels for the setting are good with some great ideas to borrow from. RPG books should definately include the Deep by Mystic Eye Games. Goodman Games monster book, Boundless Blue, also has some good critter choices. Seas of Blood and Seafarer's Handbook both offer some good tidbits. Salt and Sea Dogs by Kenzer also has some good material. The whole aerial aspect is one to think heavily about. For example, an airborn society that has resources pretty much duplicates a standard one then if they can mine cloud mountains and such. Airships by Bastion has some great rules for making air ships and other goods. I am looking forward to the Aerial Guide revised for 3.5 from Goodman as I felt the original was lacking something in it's first form of three seperate books. One of my questions is will this be a surface world game or will it focus on the water? There is a difference between the two. If it's underwater, it really doesn't matter how much of the surface is covered by water. [/QUOTE]
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