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<blockquote data-quote="Thunderfoot" data-source="post: 2475668" data-attributes="member: 34175"><p>I like JimAde's idea, but since the army is massing with seige weapons, why not make it really interesting tie that in. Ballistas, trebuchet and catapults all either hurl rocks, flaming pitch, really big spears, etc. at their targets - so I would imagine either a tarrasque (been done) or a really big metal monster of some sort - impervious to fire, rocks (they bounce off), spears, (same result). Maybe a collosal iron golem or some sort of steel elemental. One things my players almost cornered me on once was why did they always have to save the day when there are armies lying around pulling paychecks? (A good question if you think about it?) </p><p>You might even play it up that the mayor, govenor, king, general (whatever NPC is in charge) of this town tells the PCs that "they aren't needed and that they should stay out of the way", or even invite them to see the destruction of said monster at hand. Of course when the battle goes south, it gives the character's a bit more reason to help when the overbearing, pompous NPC then has to say, "About that offer to slay this thing..." </p><p> </p><p>Just a thought. Hope this helps, happy gaming.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 2475668, member: 34175"] I like JimAde's idea, but since the army is massing with seige weapons, why not make it really interesting tie that in. Ballistas, trebuchet and catapults all either hurl rocks, flaming pitch, really big spears, etc. at their targets - so I would imagine either a tarrasque (been done) or a really big metal monster of some sort - impervious to fire, rocks (they bounce off), spears, (same result). Maybe a collosal iron golem or some sort of steel elemental. One things my players almost cornered me on once was why did they always have to save the day when there are armies lying around pulling paychecks? (A good question if you think about it?) You might even play it up that the mayor, govenor, king, general (whatever NPC is in charge) of this town tells the PCs that "they aren't needed and that they should stay out of the way", or even invite them to see the destruction of said monster at hand. Of course when the battle goes south, it gives the character's a bit more reason to help when the overbearing, pompous NPC then has to say, "About that offer to slay this thing..." Just a thought. Hope this helps, happy gaming. [/QUOTE]
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