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The World of Khanesh
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<blockquote data-quote="Nebuchadnezzar" data-source="post: 349181" data-attributes="member: 1938"><p>I am aware that it would be harder for the players to heal themselves if the cleric class was removed. There are still the bard and druid classes, both with the ability to heal. Despite this I'm still thinking about using the thaumaturge from Armies of the Abyss. Or perhaps allow the cleric to choose a demonic lord or prince as patron deity. This would fit nicely as the legacy of the Fiend Wars, in that the demons set loose on the world brought with them the worship of their demonic nobles. </p><p></p><p>The emphasis on chaos also fits with the state of Khanesh, as anarchy still reigns supreme in many areas. Rule of law is very uncommon, found only in the larger cities. Most villages and towns have no written laws and as such judge spontanously according to the will of the crowds. The rich and powerful are of course exempted from such laws; they make their own. And even the collective decision whether to find a person guilty or innocent in the provinces is undermined by individuals taking the law in their own hands.</p><p></p><p>All characters can worship and become the cleric of any demon lord, no matter if the cleric's alignment greatly differs from that of his patron. Most demon lords conceal their nature so that they appear benelovent. But the spells received from demon lords eventually corrupts even the most strong of heart. In game mechanics this means that a cleric slowly changes alignment to chaotic evil as he advances in level.</p></blockquote><p></p>
[QUOTE="Nebuchadnezzar, post: 349181, member: 1938"] I am aware that it would be harder for the players to heal themselves if the cleric class was removed. There are still the bard and druid classes, both with the ability to heal. Despite this I'm still thinking about using the thaumaturge from Armies of the Abyss. Or perhaps allow the cleric to choose a demonic lord or prince as patron deity. This would fit nicely as the legacy of the Fiend Wars, in that the demons set loose on the world brought with them the worship of their demonic nobles. The emphasis on chaos also fits with the state of Khanesh, as anarchy still reigns supreme in many areas. Rule of law is very uncommon, found only in the larger cities. Most villages and towns have no written laws and as such judge spontanously according to the will of the crowds. The rich and powerful are of course exempted from such laws; they make their own. And even the collective decision whether to find a person guilty or innocent in the provinces is undermined by individuals taking the law in their own hands. All characters can worship and become the cleric of any demon lord, no matter if the cleric's alignment greatly differs from that of his patron. Most demon lords conceal their nature so that they appear benelovent. But the spells received from demon lords eventually corrupts even the most strong of heart. In game mechanics this means that a cleric slowly changes alignment to chaotic evil as he advances in level. [/QUOTE]
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