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The World of Low'verok - D&D senior campaign
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1021345" data-attributes="member: 4441"><p>Ok, finally after several weeks, I was able to run my game again. Our cast of characters remains the same, with the addition of:</p><p></p><p><strong>Edwin</strong> - male elven ranger (played by the guy who usually plays our half-dragon fightning machine of doom)</p><p><strong>Seebo</strong> - male gnome paladin (played by the wife of Eniaust's player, she had never played before).</p><p></p><p>Because these two characters had obviously not been part of the previous adventure, I took them aside and explained where they were and what they were doing. They had been finishing up some business in Tillsburrow, and were going to meet the party at Lord Randor's keep. They did so two days ago, and found Ulfic Stonehammer, the master dwarven miner, had barricaded himself in the chapel. The reason? Ghosts. The ghosts of the dead were walking, and that the only place the seemed unable to go was the chapel to Moradin in the center of the keep. Edwin and Seebo holed up with Ulfic and were waiting for their comrades to return.</p><p></p><p>At the gnolls' base, the rest of the party decided to press onward to return to the villiage of Alnaria's Chosen. Bella was certain that Burning would want to thank them, as well as being able to tell them about their unidentified magical items. The party agreed, and began to travel. The first day and night were uneventful, but midafternoon on the second day they found a trail of blood crossing the path. Careful examination of the tracks revealed that it had come from a wolverine. Eniaust tracked around and indeed found a wounded wolverine walking painfully in a clearing. Its claws smoldered and its fur glowed with heat. An arrow was sticking out of its side.</p><p></p><p>Akar told the party that some animals were infused with the elements of earth, air, water, or fire. This sounded like a fire-infused animal, which are often hazardous to the woodlands. As it was already wounded, they decided to put it out of its misery. Gard and Thamiis crept up to the clearing to deal with it. It noticed Thamiis and charged him, but Gard charged it do deflect its attention away from the wizard. The three hammered on it with fist and spell, as it tried to maul Gard. Daphne used <em>magic missile</em> on it, while Boris and Akar tried to get close enough to deal with it. Eniaust began following the blood trail backwards. The wolverine eventually died, and the arrow in its side was examined. It was determined to be an orc arrow.</p><p></p><p>Eniaust and Gard tracked the blood trail backwards and found the tracks of a booted humanoid. Tracking him, Eniaust saw a person in leather armor with dark hair traveling quickly along a game trail. Gard ran in front of him and discovered he was a half-orc. He hailed the half-orc, and asked him his business. The half-orc replied that he was running from a fiery wolverine that he had startled and shot out of self-defense. Satisfied that the creature had not been wounded for sport, Gard said that the creature was now dead. Since the half-orc had mentioned that he lived in these woods, Gard asked him about the presense of any gnolls. The half-orc replied he had seem some going to the north, but that was all he know. Satisfied, Gard bid him a good day and then returned to the party. </p><p></p><p>(More updates, later, tired now)</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1021345, member: 4441"] Ok, finally after several weeks, I was able to run my game again. Our cast of characters remains the same, with the addition of: [b]Edwin[/b] - male elven ranger (played by the guy who usually plays our half-dragon fightning machine of doom) [b]Seebo[/b] - male gnome paladin (played by the wife of Eniaust's player, she had never played before). Because these two characters had obviously not been part of the previous adventure, I took them aside and explained where they were and what they were doing. They had been finishing up some business in Tillsburrow, and were going to meet the party at Lord Randor's keep. They did so two days ago, and found Ulfic Stonehammer, the master dwarven miner, had barricaded himself in the chapel. The reason? Ghosts. The ghosts of the dead were walking, and that the only place the seemed unable to go was the chapel to Moradin in the center of the keep. Edwin and Seebo holed up with Ulfic and were waiting for their comrades to return. At the gnolls' base, the rest of the party decided to press onward to return to the villiage of Alnaria's Chosen. Bella was certain that Burning would want to thank them, as well as being able to tell them about their unidentified magical items. The party agreed, and began to travel. The first day and night were uneventful, but midafternoon on the second day they found a trail of blood crossing the path. Careful examination of the tracks revealed that it had come from a wolverine. Eniaust tracked around and indeed found a wounded wolverine walking painfully in a clearing. Its claws smoldered and its fur glowed with heat. An arrow was sticking out of its side. Akar told the party that some animals were infused with the elements of earth, air, water, or fire. This sounded like a fire-infused animal, which are often hazardous to the woodlands. As it was already wounded, they decided to put it out of its misery. Gard and Thamiis crept up to the clearing to deal with it. It noticed Thamiis and charged him, but Gard charged it do deflect its attention away from the wizard. The three hammered on it with fist and spell, as it tried to maul Gard. Daphne used [i]magic missile[/i] on it, while Boris and Akar tried to get close enough to deal with it. Eniaust began following the blood trail backwards. The wolverine eventually died, and the arrow in its side was examined. It was determined to be an orc arrow. Eniaust and Gard tracked the blood trail backwards and found the tracks of a booted humanoid. Tracking him, Eniaust saw a person in leather armor with dark hair traveling quickly along a game trail. Gard ran in front of him and discovered he was a half-orc. He hailed the half-orc, and asked him his business. The half-orc replied that he was running from a fiery wolverine that he had startled and shot out of self-defense. Satisfied that the creature had not been wounded for sport, Gard said that the creature was now dead. Since the half-orc had mentioned that he lived in these woods, Gard asked him about the presense of any gnolls. The half-orc replied he had seem some going to the north, but that was all he know. Satisfied, Gard bid him a good day and then returned to the party. (More updates, later, tired now) [/QUOTE]
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